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authorEugene Sandulenko2004-11-24 00:14:21 +0000
committerEugene Sandulenko2004-11-24 00:14:21 +0000
commit31e434dcf1e46510606efa3025c24c17ace379c6 (patch)
treeaddc1c7b6b9b2489eb9aca49e21ee0c729671adb /backends
parent6414ec92a2a3509946ae4ec35a3a77e76ad152df (diff)
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Fix a`ll engines. They work, though current fix is just temporary.
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873
Diffstat (limited to 'backends')
-rw-r--r--backends/sdl/graphics.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/backends/sdl/graphics.cpp b/backends/sdl/graphics.cpp
index ea16da6694..81bd672c9a 100644
--- a/backends/sdl/graphics.cpp
+++ b/backends/sdl/graphics.cpp
@@ -1062,8 +1062,6 @@ void OSystem_SDL::toggleMouseGrab() {
}
void OSystem_SDL::draw_mouse() {
- assert (_transactionMode == kTransactionNone);
-
if (_mouseDrawn || !_mouseVisible)
return;