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authorBastien Bouclet2019-12-01 17:19:50 +0100
committerBastien Bouclet2019-12-01 17:19:50 +0100
commit34e835a20ca648b0fd2e67cefc84511c1dab6217 (patch)
tree97ba9b239a8fd9c9d8bba925b21262314de2f2c2 /backends
parenta51c23abd3a667811b01e90b0c8c53505021950a (diff)
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3DS: Implement dynamic plugins
Allows a full build to run on old generation devices
Diffstat (limited to 'backends')
-rw-r--r--backends/module.mk5
-rw-r--r--backends/platform/3ds/3ds.mk6
-rw-r--r--backends/platform/3ds/README.md17
-rw-r--r--backends/platform/3ds/main.cpp11
-rw-r--r--backends/plugins/3ds/3ds-provider.cpp127
-rw-r--r--backends/plugins/3ds/3ds-provider.h37
-rw-r--r--backends/plugins/3ds/plugin.ld179
-rw-r--r--backends/plugins/elf/arm-loader.cpp34
-rw-r--r--backends/plugins/elf/elf-loader.cpp32
-rw-r--r--backends/plugins/elf/elf-loader.h4
-rw-r--r--backends/plugins/elf/mips-loader.cpp2
-rw-r--r--backends/plugins/posix/posix-provider.cpp2
12 files changed, 420 insertions, 36 deletions
diff --git a/backends/module.mk b/backends/module.mk
index 9424e0abcd..88acd4cfd5 100644
--- a/backends/module.mk
+++ b/backends/module.mk
@@ -260,6 +260,11 @@ MODULE_OBJS += \
timer/tizen/timer.o
endif
+ifeq ($(BACKEND),3ds)
+MODULE_OBJS += \
+ plugins/3ds/3ds-provider.o
+endif
+
ifeq ($(BACKEND),ds)
MODULE_OBJS += \
fs/ds/ds-fs.o \
diff --git a/backends/platform/3ds/3ds.mk b/backends/platform/3ds/3ds.mk
index 136e9844d9..0954737834 100644
--- a/backends/platform/3ds/3ds.mk
+++ b/backends/platform/3ds/3ds.mk
@@ -28,7 +28,7 @@ clean_3ds:
$(RM) -rf romfs
$(RM) -rf dist_3ds
-romfs: $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(DIST_FILES_NETWORKING) $(DIST_FILES_VKEYBD) $(DIST_3DS_EXTRA_FILES)
+romfs: $(DIST_FILES_THEMES) $(DIST_FILES_ENGINEDATA) $(DIST_FILES_NETWORKING) $(DIST_FILES_VKEYBD) $(DIST_3DS_EXTRA_FILES) $(PLUGINS)
@rm -rf romfs
@mkdir -p romfs
@cp $(DIST_FILES_THEMES) romfs/
@@ -44,6 +44,10 @@ endif
ifdef DIST_3DS_EXTRA_FILES
@cp -a $(DIST_3DS_EXTRA_FILES) romfs/
endif
+ifeq ($(DYNAMIC_MODULES),1)
+ @mkdir -p romfs/plugins
+ @for i in $(PLUGINS); do $(STRIP) --strip-debug $$i -o romfs/plugins/`basename $$i`; done
+endif
$(TARGET).smdh: $(APP_ICON)
@smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
diff --git a/backends/platform/3ds/README.md b/backends/platform/3ds/README.md
index c56669952f..fb30b9fde3 100644
--- a/backends/platform/3ds/README.md
+++ b/backends/platform/3ds/README.md
@@ -20,7 +20,6 @@ Table of Contents:
* * [4.1.1 Compiling third-party libraries](#411-compiling-third-party-libraries)
* * [4.1.2 Manually setting up the environment](#412-manually-setting-up-the-environment)
* [4.2 Compiling ScummVM](#42-compiling-scummvm)
- * [4.3 Warning for build sizes](#43-warning-for-build-sizes)
1.0) Installation
-----------------
@@ -222,7 +221,7 @@ The name of the file must be `cacert.pem`.
From the root of the scummvm repository:
```
- $ ./configure --host=3ds
+ $ ./configure --host=3ds --enable-plugins --default-dynamic
$ make
```
Additionally compile to specific formats to be used on the 3DS:
@@ -230,7 +229,6 @@ Additionally compile to specific formats to be used on the 3DS:
$ make scummvm.3dsx
$ make scummvm.cia
```
-**_Read the warning about build sizes below._**
Assuming everything was successful, you'll be able to find the binary
files in the root of your scummvm folder.
@@ -238,14 +236,5 @@ files in the root of your scummvm folder.
Note: for the CIA format, you will need the 'makerom' and 'bannertool' tools which are
not supplied with devkitPro.
-4.3) Warning for build sizes
----------------------------
-The above configuration command will include all game engines by default and will
-likely be too massive to be stable using either the 3DSX or the CIA format.
-Until dynamic modules are figured out, you should configure engines like this:
-```
- $ ./configure --host=3ds --disable-all-engines --enable-engine=scumm-7-8,myst,riven, \
- sword1,sword2,sword25,sci,lure,sky,agi,agos
-```
-Choose whatever engines you want, but if the ELF's .text section exceeds ~10MB-12MB,
-you may experience crashes in memory-intensive games such as COMI, Broken Sword and Discworld 2.
+Note: using dynamic plugins as suggested is required when building with most or all of the
+game engines enabled in order to keep the memory usage low and avoid stability issues.
diff --git a/backends/platform/3ds/main.cpp b/backends/platform/3ds/main.cpp
index 18df14b93d..6e33253c08 100644
--- a/backends/platform/3ds/main.cpp
+++ b/backends/platform/3ds/main.cpp
@@ -21,6 +21,8 @@
*/
#include "osystem.h"
+#include "backends/plugins/3ds/3ds-provider.h"
+
#include <3ds.h>
#include <malloc.h>
@@ -41,12 +43,9 @@ int main(int argc, char *argv[]) {
g_system = new _3DS::OSystem_3DS();
assert(g_system);
- // Invoke the actual ScummVM main entry point
-// if (argc > 2)
-// res = scummvm_main(argc-2, &argv[2]);
-// else
-// res = scummvm_main(argc, argv);
-// scummvm_main(0, nullptr);
+#ifdef DYNAMIC_MODULES
+ PluginManager::instance().addPluginProvider(new CTRPluginProvider());
+#endif
int res = scummvm_main(argc, argv);
diff --git a/backends/plugins/3ds/3ds-provider.cpp b/backends/plugins/3ds/3ds-provider.cpp
new file mode 100644
index 0000000000..fd813669a5
--- /dev/null
+++ b/backends/plugins/3ds/3ds-provider.cpp
@@ -0,0 +1,127 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+#include "common/scummsys.h"
+
+#if defined(DYNAMIC_MODULES) && defined(__3DS__)
+
+#include "backends/plugins/3ds/3ds-provider.h"
+#include "backends/plugins/elf/arm-loader.h"
+
+#include "common/debug.h"
+
+#include <3ds.h>
+
+extern uint32 __end__; // End of the main program in memory. Set by the linker.
+
+static uint32 alignUp(uint32 ptr, uint32 align) {
+ return (ptr + align - 1) & ~(align - 1);
+}
+
+class CTRDLObject : public ARMDLObject {
+public:
+ CTRDLObject():
+ ARMDLObject(),
+ _segmentHeapAddress(0) {
+ }
+
+protected:
+ static const uint32 kPageSize = 0x1000;
+
+ uint32 _segmentHeapAddress;
+
+ void flushDataCache(void *ptr, uint32 len) const override {
+ svcFlushProcessDataCache(CUR_PROCESS_HANDLE, ptr, len);
+ }
+
+ void protectMemory(void *ptr, uint32 len, int prot) const override {
+ debug(2, "elfloader: Protecting memory at %p, len %d with %d", ptr, len, prot);
+
+ uint32 ctrFlags = 0;
+ if (prot & PF_R) ctrFlags |= MEMPERM_READ;
+ if (prot & PF_W) ctrFlags |= MEMPERM_WRITE;
+ if (prot & PF_X) ctrFlags |= MEMPERM_EXECUTE;
+
+ // The kernel expects the range to be aligned to page boundaries
+ len = alignUp(len, kPageSize);
+
+ Handle currentHandle;
+ svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+ svcControlProcessMemory(currentHandle, (uint32)ptr, 0, len, MEMOP_PROT, ctrFlags);
+ svcCloseHandle(currentHandle);
+ }
+
+ void *allocateMemory(uint32 align, uint32 size) override {
+ assert(!_segmentHeapAddress); // At the moment we can only load a single segment
+
+ _segmentHeapAddress = (uint32)ARMDLObject::allocateMemory(align, size);
+ if (!_segmentHeapAddress) {
+ return nullptr;
+ }
+
+ size = alignUp(size, kPageSize);
+
+ // The plugin needs to be loaded near the main executable for PC-relative calls
+ // to resolve. The segment is allocated on the heap which not in the +/-32 MB
+ // range of the main executable. So here we map the segment address in the heap
+ // to a virtual address just after the main executable.
+ uint32 segmentNearAddress = alignUp((uint32)&__end__, kPageSize) + kPageSize;
+
+ Handle currentHandle;
+ svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+ Result mapResult = svcControlProcessMemory(currentHandle, segmentNearAddress, _segmentHeapAddress, size, MEMOP_MAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
+ svcCloseHandle(currentHandle);
+
+ if (mapResult != 0) {
+ warning("elfloader: unable to map segment memory (%x) near the excutable (%x)", _segmentHeapAddress, segmentNearAddress);
+
+ ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
+ _segmentHeapAddress = 0;
+ return nullptr;
+ }
+
+ return (void *)segmentNearAddress;
+ }
+
+ void deallocateMemory(void *ptr, uint32 size) override {
+ assert(_segmentHeapAddress);
+
+ uint32 alignedSize = alignUp(size, kPageSize);
+
+ Handle currentHandle;
+ svcDuplicateHandle(&currentHandle, CUR_PROCESS_HANDLE);
+ svcControlProcessMemory(currentHandle, (uint32)ptr, _segmentHeapAddress, alignedSize, MEMOP_UNMAP, MemPerm(MEMPERM_READ | MEMPERM_WRITE));
+ svcCloseHandle(currentHandle);
+
+ ARMDLObject::deallocateMemory((void *)_segmentHeapAddress, size);
+
+ _segmentHeapAddress = 0;
+ }
+
+};
+
+Plugin *CTRPluginProvider::createPlugin(const Common::FSNode &node) const {
+ return new TemplatedELFPlugin<CTRDLObject>(node.getPath());
+}
+
+#endif // defined(DYNAMIC_MODULES) && defined(__3DS__)
diff --git a/backends/plugins/3ds/3ds-provider.h b/backends/plugins/3ds/3ds-provider.h
new file mode 100644
index 0000000000..c0125e8aec
--- /dev/null
+++ b/backends/plugins/3ds/3ds-provider.h
@@ -0,0 +1,37 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#if defined(DYNAMIC_MODULES) && defined(__3DS__)
+
+#ifndef BACKENDS_PLUGINS_3DS_PROVIDER_H
+#define BACKENDS_PLUGINS_3DS_PROVIDER_H
+
+#include "backends/plugins/elf/elf-provider.h"
+
+class CTRPluginProvider : public ELFPluginProvider {
+public:
+ Plugin *createPlugin(const Common::FSNode &node) const;
+};
+
+#endif // BACKENDS_PLUGINS_3DS_PROVIDER_H
+
+#endif // defined(DYNAMIC_MODULES) && defined(__3DS__)
diff --git a/backends/plugins/3ds/plugin.ld b/backends/plugins/3ds/plugin.ld
new file mode 100644
index 0000000000..ae83a7ac2e
--- /dev/null
+++ b/backends/plugins/3ds/plugin.ld
@@ -0,0 +1,179 @@
+OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm")
+OUTPUT_ARCH(arm)
+ENTRY(_start)
+
+PHDRS
+{
+ /* ScummVM's elf loader only allows a single segment, at the moment. */
+ plugin PT_LOAD FLAGS(7) /* Read | Write | Execute */;
+}
+
+SECTIONS
+{
+ /* =========== CODE section =========== */
+
+ . = 0;
+
+ .text ALIGN(0x1000) :
+ {
+ /* .text */
+ *(.text)
+ *(.text.*)
+ *(.glue_7)
+ *(.glue_7t)
+ *(.stub)
+ *(.gnu.warning)
+ *(.gnu.linkonce.t*)
+ . = ALIGN(4);
+ } : plugin
+
+ /* =========== RODATA section =========== */
+
+ . = ALIGN(0x1000);
+
+ .rodata :
+ {
+ *(.rodata)
+ *(.roda)
+ *(.rodata.*)
+ *all.rodata*(*)
+ *(.gnu.linkonce.r*)
+ SORT(CONSTRUCTORS)
+ . = ALIGN(4);
+ } : plugin
+
+ .ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } : plugin
+ __exidx_start = .;
+ ARM.exidx : { *(.ARM.exidx* .gnu.linkonce.armexidx.*) } : plugin
+ __exidx_end = .;
+
+ /* =========== DATA section =========== */
+
+ . = ALIGN(0x1000);
+
+ .data :
+ {
+ *(.data)
+ *(.data.*)
+ *(.gnu.linkonce.d*)
+ CONSTRUCTORS
+ . = ALIGN(4);
+ } : plugin
+
+ .tdata ALIGN(4) :
+ {
+ __tdata_lma = .;
+ *(.tdata)
+ *(.tdata.*)
+ *(.gnu.linkonce.td.*)
+ . = ALIGN(4);
+ __tdata_lma_end = .;
+ } : plugin
+
+ .tbss ALIGN(4) :
+ {
+ *(.tbss)
+ *(.tbss.*)
+ *(.gnu.linkonce.tb.*)
+ *(.tcommon)
+ . = ALIGN(4);
+ } : plugin
+
+ .preinit_array ALIGN(4) :
+ {
+ PROVIDE (__preinit_array_start = .);
+ KEEP (*(.preinit_array))
+ PROVIDE (__preinit_array_end = .);
+ } : plugin
+
+ .init_array ALIGN(4) :
+ {
+ PROVIDE (__init_array_start = .);
+ KEEP (*(SORT(.init_array.*)))
+ KEEP (*(.init_array))
+ PROVIDE (__init_array_end = .);
+ } : plugin
+
+ .fini_array ALIGN(4) :
+ {
+ PROVIDE (__fini_array_start = .);
+ KEEP (*(.fini_array))
+ KEEP (*(SORT(.fini_array.*)))
+ PROVIDE (__fini_array_end = .);
+ } : plugin
+
+ .ctors ALIGN(4) :
+ {
+ ___plugin_ctors = .;
+ KEEP (*(SORT(.ctors.*)))
+ KEEP (*(.ctors))
+ ___plugin_ctors_end = .;
+ } : plugin
+
+ .dtors ALIGN(4) :
+ {
+ ___plugin_dtors = .;
+ KEEP (*(SORT(.dtors.*)))
+ KEEP (*(.dtors))
+ ___plugin_dtors_end = .;
+ } : plugin
+
+ __bss_start__ = .;
+ .bss ALIGN(4) :
+ {
+ *(.dynbss)
+ *(.bss)
+ *(.bss.*)
+ *(.gnu.linkonce.b*)
+ *(COMMON)
+ . = ALIGN(4);
+
+ /* Reserve space for the TLS segment of the main thread */
+ __tls_start = .;
+ . += + SIZEOF(.tdata) + SIZEOF(.tbss);
+ __tls_end = .;
+ } : plugin
+ __bss_end__ = .;
+
+ __end__ = ABSOLUTE(.) ;
+
+ /* ==================
+ ==== Metadata ====
+ ================== */
+
+ /* Discard sections that difficult post-processing */
+ /DISCARD/ : { *(.group .comment .note) }
+
+ /* Stabs debugging sections. */
+ .stab 0 : { *(.stab) }
+ .stabstr 0 : { *(.stabstr) }
+ .stab.excl 0 : { *(.stab.excl) }
+ .stab.exclstr 0 : { *(.stab.exclstr) }
+ .stab.index 0 : { *(.stab.index) }
+ .stab.indexstr 0 : { *(.stab.indexstr) }
+
+ /* DWARF debug sections.
+ Symbols in the DWARF debugging sections are relative to the beginning
+ of the section so we begin them at 0. */
+
+ /* DWARF 1 */
+ .debug 0 : { *(.debug) }
+ .line 0 : { *(.line) }
+
+ /* GNU DWARF 1 extensions */
+ .debug_srcinfo 0 : { *(.debug_srcinfo) }
+ .debug_sfnames 0 : { *(.debug_sfnames) }
+
+ /* DWARF 1.1 and DWARF 2 */
+ .debug_aranges 0 : { *(.debug_aranges) }
+ .debug_pubnames 0 : { *(.debug_pubnames) }
+
+ /* DWARF 2 */
+ .debug_info 0 : { *(.debug_info) }
+ .debug_abbrev 0 : { *(.debug_abbrev) }
+ .debug_line 0 : { *(.debug_line) }
+ .debug_frame 0 : { *(.debug_frame) }
+ .debug_str 0 : { *(.debug_str) }
+ .debug_loc 0 : { *(.debug_loc) }
+ .debug_macinfo 0 : { *(.debug_macinfo) }
+}
diff --git a/backends/plugins/elf/arm-loader.cpp b/backends/plugins/elf/arm-loader.cpp
index 3aabf44452..3bbb5b2ee5 100644
--- a/backends/plugins/elf/arm-loader.cpp
+++ b/backends/plugins/elf/arm-loader.cpp
@@ -65,6 +65,7 @@ bool ARMDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment)
// Act differently based on the type of relocation
switch (REL_TYPE(rel[i].r_info)) {
case R_ARM_ABS32:
+ case R_ARM_TARGET1:
if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
a = *target; // Get full 32 bits of addend
relocation = a + Elf32_Addr(_segment); // Shift by main offset
@@ -80,13 +81,36 @@ bool ARMDLObject::relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment)
break;
case R_ARM_CALL:
- debug(8, "elfloader: R_ARM_CALL: PC-relative jump, ld takes care of necessary relocation work for us.");
- break;
-
case R_ARM_JUMP24:
- debug(8, "elfloader: R_ARM_JUMP24: PC-relative jump, ld takes care of all relocation work for us.");
- break;
+ if (sym->st_shndx == SHN_ABS) { // Absolute symbols used in PC-relative instructions need to be relocated
+ // Extract the PC offset from the instruction
+ int32 pcOffset = *target;
+ pcOffset = (pcOffset & 0x00ffffff) << 2;
+
+ if (pcOffset & 0x02000000)
+ pcOffset -= 0x04000000;
+
+ // Shift by the segment offset
+ pcOffset -= Elf32_Addr(_segment);
+ // Check the relocated offset is valid for the instruction
+ if (pcOffset <= (int32)0xfe000000 ||
+ pcOffset >= (int32)0x02000000) {
+ warning("elfloader: R_ARM_CALL/R_ARM_JUMP24: Out of range relocation i=%d, target=%p, pcOffset=%d", i, target, pcOffset);
+ free(rel);
+ return false;
+ }
+
+ // Put the relocated offset back in the instruction
+ pcOffset >>= 2;
+ pcOffset &= 0x00ffffff;
+
+ *target &= (uint32)0xff000000;
+ *target |= (uint32)pcOffset;
+
+ debug(8, "elfloader: R_ARM_CALL/R_ARM_JUMP24: i=%d, origTarget=%x, target=%x", i, origTarget, *target);
+ }
+ break;
case R_ARM_V4BX:
debug(8, "elfloader: R_ARM_V4BX: No relocation calculation necessary.");
break;
diff --git a/backends/plugins/elf/elf-loader.cpp b/backends/plugins/elf/elf-loader.cpp
index 5198fa8088..39f1f7dfa5 100644
--- a/backends/plugins/elf/elf-loader.cpp
+++ b/backends/plugins/elf/elf-loader.cpp
@@ -50,8 +50,7 @@ DLObject::DLObject() :
DLObject::~DLObject() {
discardSymtab();
- ELFMemMan.pluginDeallocate(_segment);
- _segment = 0;
+ discardSegment();
}
// Expel the symbol table from memory
@@ -65,11 +64,12 @@ void DLObject::discardSymtab() {
_symbol_cnt = 0;
}
-// Unload all objects from memory
-void DLObject::unload() {
- discardSymtab();
-
- ELFMemMan.pluginDeallocate(_segment);
+void DLObject::discardSegment() {
+ if (_segment) {
+ // Restore default protection before returning memory
+ protectMemory(_segment, _segmentSize, PF_R | PF_W);
+ deallocateMemory(_segment, _segmentSize);
+ }
_segment = 0;
_segmentSize = 0;
@@ -77,6 +77,12 @@ void DLObject::unload() {
_segmentVMA = 0;
}
+// Unload all objects from memory
+void DLObject::unload() {
+ discardSymtab();
+ discardSegment();
+}
+
bool DLObject::readElfHeader(Elf32_Ehdr *ehdr) {
assert(_file);
@@ -163,7 +169,7 @@ bool DLObject::readProgramHeaders(Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, Elf32_Half
}
bool DLObject::loadSegment(Elf32_Phdr *phdr) {
- _segment = (byte *)ELFMemMan.pluginAllocate(phdr->p_align, phdr->p_memsz);
+ _segment = (byte *)allocateMemory(phdr->p_align, phdr->p_memsz);
if (!_segment) {
warning("elfloader: Out of memory.");
@@ -402,6 +408,8 @@ bool DLObject::load() {
return false;
}
+ protectMemory(_segment, _segmentSize, phdr.p_flags);
+
return true;
}
@@ -488,4 +496,12 @@ void *DLObject::symbol(const char *name) {
return 0;
}
+void *DLObject::allocateMemory(uint32 align, uint32 size) {
+ return ELFMemMan.pluginAllocate(align, size);
+}
+
+void DLObject::deallocateMemory(void *ptr, uint32 size) {
+ ELFMemMan.pluginDeallocate(ptr);
+}
+
#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
diff --git a/backends/plugins/elf/elf-loader.h b/backends/plugins/elf/elf-loader.h
index 17ca35482a..1730338807 100644
--- a/backends/plugins/elf/elf-loader.h
+++ b/backends/plugins/elf/elf-loader.h
@@ -68,6 +68,7 @@ protected:
int loadSymbolTable(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
bool loadStringTable(Elf32_Shdr *shdr);
virtual void relocateSymbols(ptrdiff_t offset);
+ void discardSegment();
// architecture specific
@@ -83,6 +84,9 @@ protected:
// platform specific
virtual void flushDataCache(void *ptr, uint32 len) const = 0;
+ virtual void *allocateMemory(uint32 align, uint32 size);
+ virtual void deallocateMemory(void *ptr, uint32 size);
+ virtual void protectMemory(void *ptr, uint32 len, int prot) const {};
public:
DLObject();
diff --git a/backends/plugins/elf/mips-loader.cpp b/backends/plugins/elf/mips-loader.cpp
index 47ae00a8ea..e1e62234d5 100644
--- a/backends/plugins/elf/mips-loader.cpp
+++ b/backends/plugins/elf/mips-loader.cpp
@@ -279,7 +279,7 @@ bool MIPSDLObject::loadSegment(Elf32_Phdr *phdr) {
// We need to take account of non-allocated segment for shorts
if (phdr->p_flags & PF_X) { // This is a relocated segment
// Attempt to allocate memory for segment
- _segment = (byte *)ELFMemMan.pluginAllocate(phdr->p_align, phdr->p_memsz);
+ _segment = (byte *)allocateMemory(phdr->p_align, phdr->p_memsz);
if (!_segment) {
warning("elfloader: Out of memory.");
diff --git a/backends/plugins/posix/posix-provider.cpp b/backends/plugins/posix/posix-provider.cpp
index b484842ea5..2537d596a6 100644
--- a/backends/plugins/posix/posix-provider.cpp
+++ b/backends/plugins/posix/posix-provider.cpp
@@ -22,7 +22,7 @@
#include "common/scummsys.h"
-#if defined(DYNAMIC_MODULES) && defined(POSIX)
+#if defined(DYNAMIC_MODULES) && defined(POSIX) && !defined(__3DS__)
#include "backends/plugins/posix/posix-provider.h"
#include "backends/plugins/dynamic-plugin.h"