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author | Max Horn | 2004-02-05 00:19:57 +0000 |
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committer | Max Horn | 2004-02-05 00:19:57 +0000 |
commit | f59eb3b2194826c73f56161497f4004b2313efa2 (patch) | |
tree | 5c070e2626f83d256fc161a8ec7e98ca2397af58 /backends | |
parent | dc852177fb27b83620f0a4296cde0e1a8dec1f62 (diff) | |
download | scummvm-rg350-f59eb3b2194826c73f56161497f4004b2313efa2.tar.gz scummvm-rg350-f59eb3b2194826c73f56161497f4004b2313efa2.tar.bz2 scummvm-rg350-f59eb3b2194826c73f56161497f4004b2313efa2.zip |
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
Diffstat (limited to 'backends')
-rw-r--r-- | backends/dc/selector.cpp | 4 | ||||
-rw-r--r-- | backends/fs/fs.h | 14 | ||||
-rw-r--r-- | backends/wince/CELauncherDialog.cpp | 2 | ||||
-rw-r--r-- | backends/wince/CEgui/Panel.cpp | 6 |
4 files changed, 13 insertions, 13 deletions
diff --git a/backends/dc/selector.cpp b/backends/dc/selector.cpp index 2b65a9e7cb..38f7ebf024 100644 --- a/backends/dc/selector.cpp +++ b/backends/dc/selector.cpp @@ -167,7 +167,7 @@ static const char *checkDetect(const FilesystemNode *entry) DetectedGameList candidates; const PluginList &plugins = PluginManager::instance().getPlugins(); - PluginList::ConstIterator iter = plugins.begin(); + PluginList::const_iterator iter = plugins.begin(); for (iter = plugins.begin(); iter != plugins.end(); ++iter) { candidates.push_back((*iter)->detectGames(files)); } @@ -278,7 +278,7 @@ static int findGames(Game *games, int max) dirs[curr_dir].deficon[0] = '\0'; FSList *fslist = dirs[curr_dir++].node->listDir(FilesystemNode::kListAll); if (fslist != NULL) { - for (FSList::ConstIterator entry = fslist->begin(); entry != fslist->end(); + for (FSList::const_iterator entry = fslist->begin(); entry != fslist->end(); ++entry) { if (entry->isDirectory()) { if(num_dirs < MAX_DIR && strcasecmp(entry->displayName().c_str(), diff --git a/backends/fs/fs.h b/backends/fs/fs.h index 36c7429828..45abea5192 100644 --- a/backends/fs/fs.h +++ b/backends/fs/fs.h @@ -151,14 +151,14 @@ public: */ class FSList : Common::List<FilesystemNode *> { public: - class ConstIterator { + class const_iterator { friend class FSList; FilesystemNode **_data; - ConstIterator(FilesystemNode **data) : _data(data) { } + const_iterator(FilesystemNode **data) : _data(data) { } public: const FilesystemNode &operator *() const { return **_data; } const FilesystemNode *operator->() const { return *_data; } - bool operator !=(const ConstIterator &iter) const { return _data != iter._data; } + bool operator !=(const const_iterator &iter) const { return _data != iter._data; } void operator ++() { ++_data; } }; @@ -187,12 +187,12 @@ public: int size() const { return _size; } - ConstIterator begin() const { - return ConstIterator(_data); + const_iterator begin() const { + return const_iterator(_data); } - ConstIterator end() const { - return ConstIterator(_data + _size); + const_iterator end() const { + return const_iterator(_data + _size); } }; diff --git a/backends/wince/CELauncherDialog.cpp b/backends/wince/CELauncherDialog.cpp index fc2d6d513f..7c432f5a20 100644 --- a/backends/wince/CELauncherDialog.cpp +++ b/backends/wince/CELauncherDialog.cpp @@ -99,7 +99,7 @@ void CELauncherDialog::automaticScanDirectory(const FilesystemNode *node) { addCandidate(node->path(), candidates); // Then recurse on the subdirectories FSList *dirs = node->listDir(FilesystemNode::kListDirectoriesOnly); - for (FSList::ConstIterator currentDir = dirs->begin(); currentDir != dirs->end(); ++currentDir) + for (FSList::const_iterator currentDir = dirs->begin(); currentDir != dirs->end(); ++currentDir) automaticScanDirectory(&(*currentDir)); } diff --git a/backends/wince/CEgui/Panel.cpp b/backends/wince/CEgui/Panel.cpp index d29f4004e2..2c7514af09 100644 --- a/backends/wince/CEgui/Panel.cpp +++ b/backends/wince/CEgui/Panel.cpp @@ -42,7 +42,7 @@ namespace CEGUI { } bool Panel::draw(SDL_Surface *surface) { - ItemMap::ConstIterator iterator; + ItemMap::const_iterator iterator; if (!_drawn && _visible) { GUIElement::draw(surface); for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator) { @@ -55,14 +55,14 @@ namespace CEGUI { } void Panel::forceRedraw() { - ItemMap::ConstIterator iterator; + ItemMap::const_iterator iterator; GUIElement::forceRedraw(); for (iterator = _itemsMap.begin(); iterator != _itemsMap.end(); ++iterator) ((GUIElement*)(iterator->_value))->forceRedraw(); } bool Panel::action(int x, int y, bool pushed) { - ItemMap::ConstIterator iterator; + ItemMap::const_iterator iterator; bool result = false; if (!checkInside(x, y)) return false; |