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| author | Denis Kasak | 2009-06-28 16:28:16 +0000 |
|---|---|---|
| committer | Denis Kasak | 2009-06-28 16:28:16 +0000 |
| commit | 6a78781889a9803ae06f2818c2809f2625baefb8 (patch) | |
| tree | f050c6533978cdc61812f115222f03ae37d01a0a /base/commandLine.cpp | |
| parent | f61b2d289d0e6ec960e20ac5b59a0fe7dfe8740e (diff) | |
| download | scummvm-rg350-6a78781889a9803ae06f2818c2809f2625baefb8.tar.gz scummvm-rg350-6a78781889a9803ae06f2818c2809f2625baefb8.tar.bz2 scummvm-rg350-6a78781889a9803ae06f2818c2809f2625baefb8.zip | |
Added an offset parameter to Script::run() so we can specify where to start the GPL program execution. Also, the init script for the dragon object is now run inside Game::Game().
svn-id: r41928
Diffstat (limited to 'base/commandLine.cpp')
0 files changed, 0 insertions, 0 deletions
