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author | Filippos Karapetis | 2007-06-05 15:04:25 +0000 |
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committer | Filippos Karapetis | 2007-06-05 15:04:25 +0000 |
commit | 2f033e7a4c844bc8747ca5c7f6789a94277a48a6 (patch) | |
tree | 39f4fa1f47a20b50a469be76b1967a14985f93d3 /base/game.cpp | |
parent | 95821c97eee8d46557dc4637877bd54f1db9b3e8 (diff) | |
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Check if a zone type is NULL for both ITE and IHNM, as it's done in the original. This fixes the crash in IHNM when entering the second floor of the zeppelin and the crash in ITE when interacting with the bowl in the tunnel, outside the prison. Removed the two relevant hacks
svn-id: r27108
Diffstat (limited to 'base/game.cpp')
0 files changed, 0 insertions, 0 deletions