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authorLars Persson2005-06-21 22:08:21 +0000
committerLars Persson2005-06-21 22:08:21 +0000
commit1c69696a9a8878971c4fa925b074498dab757857 (patch)
treed8f4f2cfea1a3e01bb7f5f5c58fb812d8029ca96 /base/gameDetector.cpp
parent4564f0d3bf0d40f5a2ca125df0682969adc8431c (diff)
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Patches needed to build for SYMBIAN32 WINS/GCC added.
Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430
Diffstat (limited to 'base/gameDetector.cpp')
-rw-r--r--base/gameDetector.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index 0195c13f14..c38e4c4232 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -48,7 +48,7 @@
#endif
// DONT FIXME: DO NOT ORDER ALPHABETICALLY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :)
-#ifdef __PALM_OS__
+#if defined(__PALM_OS__) || defined(__SYMBIAN32__)
static const char USAGE_STRING[] = "NoUsageString"; // save more data segment space
#else
static const char USAGE_STRING[] =
@@ -194,7 +194,12 @@ GameDetector::GameDetector() {
#endif
_dumpScripts = false;
+
+#if defined(__SYMBIAN32__)
+ _force1xOverlay = true;
+#else
_force1xOverlay = false;
+#endif
memset(&_game, 0, sizeof(_game));
_plugin = 0;
@@ -588,15 +593,15 @@ bool GameDetector::detectGame() {
realGame = ConfMan.get("gameid");
else
realGame = _targetName;
- printf("Looking for %s\n", realGame.c_str());
+ debug(1, "Looking for %s\n", realGame.c_str());
_game = findGame(realGame, &_plugin);
if (_game.name) {
- printf("Trying to start game '%s'\n", _game.description);
+ debug(1, "Trying to start game '%s'\n", _game.description);
return true;
} else {
- printf("Failed game detection\n");
+ debug(1, "Failed game detection\n");
return false;
}
}