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Diffstat (limited to 'base/gameDetector.cpp')
-rw-r--r--base/gameDetector.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index 0195c13f14..c38e4c4232 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -48,7 +48,7 @@
#endif
// DONT FIXME: DO NOT ORDER ALPHABETICALLY, THIS IS ORDERED BY IMPORTANCE/CATEGORY! :)
-#ifdef __PALM_OS__
+#if defined(__PALM_OS__) || defined(__SYMBIAN32__)
static const char USAGE_STRING[] = "NoUsageString"; // save more data segment space
#else
static const char USAGE_STRING[] =
@@ -194,7 +194,12 @@ GameDetector::GameDetector() {
#endif
_dumpScripts = false;
+
+#if defined(__SYMBIAN32__)
+ _force1xOverlay = true;
+#else
_force1xOverlay = false;
+#endif
memset(&_game, 0, sizeof(_game));
_plugin = 0;
@@ -588,15 +593,15 @@ bool GameDetector::detectGame() {
realGame = ConfMan.get("gameid");
else
realGame = _targetName;
- printf("Looking for %s\n", realGame.c_str());
+ debug(1, "Looking for %s\n", realGame.c_str());
_game = findGame(realGame, &_plugin);
if (_game.name) {
- printf("Trying to start game '%s'\n", _game.description);
+ debug(1, "Trying to start game '%s'\n", _game.description);
return true;
} else {
- printf("Failed game detection\n");
+ debug(1, "Failed game detection\n");
return false;
}
}