diff options
author | Torbjörn Andersson | 2004-04-06 11:50:35 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2004-04-06 11:50:35 +0000 |
commit | 349f63ebfc5e24772ceda2d4f91221786d5b0338 (patch) | |
tree | a8a3b6c9698c92132921d8eb2f48618d89cea6a0 /base/gameDetector.cpp | |
parent | c7d22d5a6f2610dd12ecf0ce41bec348ecb1cbf0 (diff) | |
download | scummvm-rg350-349f63ebfc5e24772ceda2d4f91221786d5b0338.tar.gz scummvm-rg350-349f63ebfc5e24772ceda2d4f91221786d5b0338.tar.bz2 scummvm-rg350-349f63ebfc5e24772ceda2d4f91221786d5b0338.zip |
Changed "voice_volume" to "speech_volume" for consistency with the Broken
Sword games. (The digial iMUSE code still calls it voice volume, though.)
svn-id: r13483
Diffstat (limited to 'base/gameDetector.cpp')
-rw-r--r-- | base/gameDetector.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp index 19f638019d..e633e520c5 100644 --- a/base/gameDetector.cpp +++ b/base/gameDetector.cpp @@ -63,7 +63,7 @@ static const char USAGE_STRING[] = " -m, --music-volume=NUM Set the music volume, 0-255 (default: 192)\n" " -o, --master-volume=NUM Set the master volume, 0-255 (default: 192)\n" " -s, --sfx-volume=NUM Set the sfx volume, 0-255 (default: 192)\n" - " -r, --voice-volume=NUM Set the voice volume, 0-255 (default: 192)\n" + " -r, --speech-volume=NUM Set the speech volume, 0-255 (default: 192)\n" " -n, --subtitles Enable subtitles (use with games that have voice)\n" " -b, --boot-param=NUM Pass number to the boot script (boot param)\n" " -d, --debuglevel=NUM Set debug verbosity level\n" @@ -108,7 +108,7 @@ GameDetector::GameDetector() { ConfMan.registerDefault("master_volume", 192); ConfMan.registerDefault("music_volume", 192); ConfMan.registerDefault("sfx_volume", 192); - ConfMan.registerDefault("voice_volume", 192); + ConfMan.registerDefault("speech_volume", 192); ConfMan.registerDefault("multi_midi", false); ConfMan.registerDefault("native_mt32", false); @@ -369,8 +369,8 @@ void GameDetector::parseCommandLine(int argc, char **argv) { ConfMan.set("sfx_volume", (int)strtol(option, 0, 10), kTransientDomain); END_OPTION - DO_OPTION('r', "voice-volume") - ConfMan.set("voice_volume", (int)strtol(option, 0, 10), kTransientDomain); + DO_OPTION('r', "speech-volume") + ConfMan.set("speech_volume", (int)strtol(option, 0, 10), kTransientDomain); END_OPTION DO_OPTION_CMD('t', "list-targets") |