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authorMax Horn2003-12-21 15:29:52 +0000
committerMax Horn2003-12-21 15:29:52 +0000
commitf19f73eb5069b4f092714535e77efc0d6881c612 (patch)
treeee5e418571bb6ebdb8bb6b8e72cb926ef31f2bd7 /base/gameDetector.cpp
parent7b498fe7db91fa3e52d2c69bc9980f4609acc288 (diff)
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
Diffstat (limited to 'base/gameDetector.cpp')
-rw-r--r--base/gameDetector.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index 79e8ca9eee..7dabde7f39 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -158,7 +158,7 @@ GameDetector::GameDetector() {
ConfMan.registerDefault("platform", Common::kPlatformPC);
ConfMan.registerDefault("language", "en");
// ConfMan.registerDefault("nosubtitles", false);
- ConfMan.registerDefault("subtitles", false);
+ ConfMan.registerDefault("subtitles", true);
ConfMan.registerDefault("boot_param", 0);
ConfMan.registerDefault("save_slot", -1);