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author | Max Horn | 2003-09-20 00:37:09 +0000 |
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committer | Max Horn | 2003-09-20 00:37:09 +0000 |
commit | 3afbb22ad7ceac7a35256d34c6f1746230098d52 (patch) | |
tree | ec226cc448a7fbab056bb96160d983496f6c079e /base/gameDetector.h | |
parent | 7840039156b1ec23e92cfb64f4abd857761b5f97 (diff) | |
download | scummvm-rg350-3afbb22ad7ceac7a35256d34c6f1746230098d52.tar.gz scummvm-rg350-3afbb22ad7ceac7a35256d34c6f1746230098d52.tar.bz2 scummvm-rg350-3afbb22ad7ceac7a35256d34c6f1746230098d52.zip |
fix invalid target crash for build using loadable modules
svn-id: r10325
Diffstat (limited to 'base/gameDetector.h')
-rw-r--r-- | base/gameDetector.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/gameDetector.h b/base/gameDetector.h index f5c2afe6ba..606f4d24a0 100644 --- a/base/gameDetector.h +++ b/base/gameDetector.h @@ -113,7 +113,7 @@ public: GameDetector(); void parseCommandLine(int argc, char **argv); - int detectMain(); + bool detectMain(); void setGame(const String &name); const String& getGameName(void); |