aboutsummaryrefslogtreecommitdiff
path: root/base/gameDetector.h
AgeCommit message (Expand)Author
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...Max Horn
2006-05-04Make sure our config default values get properly registeredMax Horn
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
2006-04-15Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h h...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-15Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect...Max Horn
2006-04-15- Get rid of GameDetector::_dumpScripts and GameDetector::_force1xOverlay in ...Max Horn
2006-04-02Treat 'targes' like the other command line 'commands'Max Horn
2006-04-02Move handling of --list-targets and --list-games to a later point (after plug...Max Horn
2006-04-02Split GameDetector::parseCommandLine into a static parseCommandLine method wh...Max Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Added global toGameSettings() template function for convenience; simplified G...Max Horn
2006-02-11Change CVS keywords to SVN keywordsMax Horn
2006-01-21Fix various incorrect usages of the word 'target' instead of 'gameid'; change...Max Horn
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-03-10Add --force-1x-overlay command line option as discussed in bugreportEugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-12-27Reducing header dependencies a bitMax Horn
2004-12-27Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q...Max Horn
2004-12-02Moved MidiDriver creation code into the MidiDriver class (as static methods),...Max Horn
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn
2004-02-22avoid #include scaler.hMax Horn
2004-01-18don't use bit 31Max Horn
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i...James Brown
2004-01-06updated copyright noticeMax Horn
2003-12-21Make it possible for game detection functions to detect language/platform (no...Max Horn
2003-12-13removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...Max Horn
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
2003-10-18We proudly present the latest installment of our hit series 'Untangle the mes...Max Horn
2003-10-17cleanupMax Horn
2003-10-17added a listTargets() function (not yet used, soon) and some cleanupMax Horn
2003-10-17oops, forgot to remove the old Platform enumMax Horn
2003-10-17moved platform/language constants to common/util.*Max Horn
2003-10-17factored out the game detection code into the Plugin class; this is the first...Max Horn
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-14fix debug mode 0Max Horn
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
2003-10-02cleanup & restructuring; in particular move the midi driver list to its own s...Max Horn