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authorMax Lingua2009-07-12 05:35:56 +0000
committerMax Lingua2009-07-12 05:35:56 +0000
commit17b1c6d0aed188b400c87b2959ef7339d874b913 (patch)
tree468ca5a8de1ee772344cc8181814c61254ff744d /base/main.cpp
parent13a1dc0a58a33cdc974a877ccf6208890e9b4e9f (diff)
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I am re-commiting the FORCE_RTL as a temporary solution
in trunk, so that trunk/1.0rc is au pair feature-wise with 0.13.x. svn-id: r42403
Diffstat (limited to 'base/main.cpp')
-rw-r--r--base/main.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp
index a091c5885a..2d4091c0d5 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -382,11 +382,15 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
}
// Quit unless an error occurred, or Return to launcher was requested
+ #ifndef FORCE_RTL
if (result == 0 && !g_system->getEventManager()->shouldRTL())
break;
-
+ #endif
// Reset RTL flag in case we want to load another engine
g_system->getEventManager()->resetRTL();
+ #ifdef FORCE_RTL
+ g_system->getEventManager()->resetQuit();
+ #endif
// Discard any command line options. It's unlikely that the user
// wanted to apply them to *all* games ever launched.