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author | Max Horn | 2004-12-25 22:13:44 +0000 |
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committer | Max Horn | 2004-12-25 22:13:44 +0000 |
commit | 4a0c1b86f798a83d4c8ee48f8bf4ade3363a61a3 (patch) | |
tree | 3e73b526a83f67b4968d0ff876c6f42960b6f4fc /base/main.cpp | |
parent | ffbbef6f31dc79c8b0d08a860eb8d7ece714a62e (diff) | |
download | scummvm-rg350-4a0c1b86f798a83d4c8ee48f8bf4ade3363a61a3.tar.gz scummvm-rg350-4a0c1b86f798a83d4c8ee48f8bf4ade3363a61a3.tar.bz2 scummvm-rg350-4a0c1b86f798a83d4c8ee48f8bf4ade3363a61a3.zip |
Make ESC key work in the launcher
svn-id: r16323
Diffstat (limited to 'base/main.cpp')
-rw-r--r-- | base/main.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/base/main.cpp b/base/main.cpp index afb70ad923..432e967c97 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -184,7 +184,7 @@ static void do_memory_test(void) { #endif -static int launcherDialog(GameDetector &detector, OSystem *system) { +static bool launcherDialog(GameDetector &detector, OSystem *system) { system->beginGFXTransaction(); // Set the user specified graphics mode (if any). @@ -232,7 +232,7 @@ static int launcherDialog(GameDetector &detector, OSystem *system) { #else GUI::LauncherDialog dlg(detector); #endif - return dlg.runModal(); + return (dlg.runModal() != -1); } static int runGame(GameDetector &detector, OSystem *system) { @@ -377,7 +377,7 @@ extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) { // Unless a game was specified, show the launcher dialog if (detector._targetName.isEmpty()) - launcherDialog(detector, system); + running = launcherDialog(detector, system); // FIXME: We're now looping the launcher. This, of course, doesn't // work as well as it should. In theory everything should be destroyed @@ -403,7 +403,7 @@ extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) { PluginManager::instance().loadPlugins(); } - launcherDialog(detector, system); + running = launcherDialog(detector, system); } // ...and quit (the return 0 should never be reached) |