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authorMax Horn2011-06-20 00:59:48 +0200
committerMax Horn2011-06-20 00:59:48 +0200
commit88913c0139ac6d1dfb356d3048702b7bc8ef4079 (patch)
treea7436d20333c28f87f2ed0bc15c743b5eb8144ee /base/main.cpp
parent3853e76202b132e769ae149720eca931cd87104a (diff)
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ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
Diffstat (limited to 'base/main.cpp')
-rw-r--r--base/main.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 395ba8344c..717ccb3344 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -333,7 +333,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
PluginManager::instance().init();
PluginManager::instance().loadAllPlugins(); // load plugins for cached plugin manager
-
+
// If we received an invalid music parameter via command line we check this here.
// We can't check this before loading the music plugins.
// On the other hand we cannot load the plugins before we know the file paths (in case of external plugins).
@@ -385,7 +385,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
system.getAudioCDManager();
MusicManager::instance();
Common::DebugManager::instance();
-
+
// Init the event manager. As the virtual keyboard is loaded here, it must
// take place after the backend is initiated and the screen has been setup
system.getEventManager()->init();
@@ -424,8 +424,8 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
PluginManager::instance().unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
// reallocate the config manager to get rid of any fragmentation
ConfMan.defragment();
- #endif
-
+ #endif
+
// Did an error occur ?
if (result.getCode() != Common::kNoError && result.getCode() != Common::kUserCanceled) {
// Shows an informative error dialog if starting the selected game failed.