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author | Johannes Schickel | 2009-05-24 15:17:42 +0000 |
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committer | Johannes Schickel | 2009-05-24 15:17:42 +0000 |
commit | b3c6751b9b7fc1401fd5e87a034cdaec92b67b20 (patch) | |
tree | aa00dba58fb88ea2e095b886963370c7290c692b /base/main.cpp | |
parent | 7c1eb057146af11793c627327f3fefe309d27fbb (diff) | |
download | scummvm-rg350-b3c6751b9b7fc1401fd5e87a034cdaec92b67b20.tar.gz scummvm-rg350-b3c6751b9b7fc1401fd5e87a034cdaec92b67b20.tar.bz2 scummvm-rg350-b3c6751b9b7fc1401fd5e87a034cdaec92b67b20.zip |
Strip trailing whitespaces in the whole code base.
svn-id: r40867
Diffstat (limited to 'base/main.cpp')
-rw-r--r-- | base/main.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/base/main.cpp b/base/main.cpp index e45af96c12..dba4aeccaa 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -221,7 +221,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const } static void setupGraphics(OSystem &system) { - + system.beginGFXTransaction(); // Set the user specified graphics mode (if any). system.setGraphicsMode(ConfMan.get("gfx_mode").c_str()); @@ -265,13 +265,13 @@ static void setupKeymapper(OSystem &system) { // Now create the global keymap act = new Action(globalMap, "MENU", "Menu", kGenericActionType, kSelectKeyType); act->addKeyEvent(KeyState(KEYCODE_F5, ASCII_F5, 0)); - + act = new Action(globalMap, "SKCT", "Skip", kGenericActionType, kActionKeyType); act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0)); act = new Action(globalMap, "PAUS", "Pause", kGenericActionType, kStartKeyType); act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0)); - + act = new Action(globalMap, "SKLI", "Skip line", kGenericActionType, kActionKeyType); act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0)); @@ -344,7 +344,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { setupGraphics(system); - // Init the event manager. As the virtual keyboard is loaded here, it must + // Init the event manager. As the virtual keyboard is loaded here, it must // take place after the backend is initiated and the screen has been setup system.getEventManager()->init(); @@ -395,7 +395,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { // screen to draw on yet. warning("Could not find any engine capable of running the selected game"); } - + // reset the graphics to default setupGraphics(system); launcherDialog(); |