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authorMatthew Hoops2012-04-02 10:07:45 -0400
committerMatthew Hoops2012-04-02 10:07:45 -0400
commitb6374a3103787415eaad1eb2ea29559bd4c7d372 (patch)
tree05defd71f9cd141917e2c36b7fab215718763063 /base/main.cpp
parent47ae65e49577b1f881c2f5956ad8550f0089a4fe (diff)
parentd50e34c1bd1152170737bea6bd85c08566426eb6 (diff)
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Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'base/main.cpp')
-rw-r--r--base/main.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 391d911ae8..c657488758 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -195,7 +195,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const
}
// On creation the engine should have set up all debug levels so we can use
- // the command line arugments here
+ // the command line arguments here
Common::StringTokenizer tokenizer(edebuglevels, " ,");
while (!tokenizer.empty()) {
Common::String token = tokenizer.nextToken();
@@ -206,6 +206,12 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const
// Initialize any game-specific keymaps
engine->initKeymap();
+ // Set default values for all of the custom engine options
+ const ExtraGuiOptions engineOptions = (*plugin)->getExtraGuiOptions(Common::String());
+ for (uint i = 0; i < engineOptions.size(); i++) {
+ ConfMan.registerDefault(engineOptions[i].configOption, engineOptions[i].defaultState);
+ }
+
// Inform backend that the engine is about to be run
system.engineInit();