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author | Max Horn | 2004-02-28 12:58:13 +0000 |
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committer | Max Horn | 2004-02-28 12:58:13 +0000 |
commit | c6752cccf5186fb04c97e2bb4a64c52fc9447073 (patch) | |
tree | 91f3f0264b1542a839cc3504b52603a8034547cb /base/main.cpp | |
parent | 56102a1d02925abbe9fc0504751de1a270a34ff3 (diff) | |
download | scummvm-rg350-c6752cccf5186fb04c97e2bb4a64c52fc9447073.tar.gz scummvm-rg350-c6752cccf5186fb04c97e2bb4a64c52fc9447073.tar.bz2 scummvm-rg350-c6752cccf5186fb04c97e2bb4a64c52fc9447073.zip |
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
Diffstat (limited to 'base/main.cpp')
-rw-r--r-- | base/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index a8356fddae..ab131efbe4 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -211,7 +211,7 @@ static int launcherDialog(GameDetector &detector, OSystem *system) { 255, 255, 255, 0, }; - system->set_palette(dummy_palette, 0, 16); + system->setPalette(dummy_palette, 0, 16); #ifndef _WIN32_WCE GUI::LauncherDialog dlg(detector); |