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author | Paul Gilbert | 2011-02-27 16:46:49 +1100 |
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committer | Paul Gilbert | 2011-02-27 16:46:49 +1100 |
commit | e7ca134b1a17f5d66b26441c445abe9984a2bbfc (patch) | |
tree | 1def06578661457c1312b0286243972f7c6568cc /base/main.cpp | |
parent | 2f3831d12b54150295e57354bb81487de35af8a7 (diff) | |
download | scummvm-rg350-e7ca134b1a17f5d66b26441c445abe9984a2bbfc.tar.gz scummvm-rg350-e7ca134b1a17f5d66b26441c445abe9984a2bbfc.tar.bz2 scummvm-rg350-e7ca134b1a17f5d66b26441c445abe9984a2bbfc.zip |
TSAGE: Separated Scene 1000 into a seaprate code file
This is mimicking the original engine, which breaks the entire game into groups of scenes
Diffstat (limited to 'base/main.cpp')
0 files changed, 0 insertions, 0 deletions