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author | Bastien Bouclet | 2018-05-06 15:51:03 +0200 |
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committer | Bastien Bouclet | 2018-05-10 09:04:23 +0200 |
commit | 90b78c544657bf0fc41d6b86276a0873060345b5 (patch) | |
tree | a9187f2a6d924360f6b0960fd08a7cf7cddbc8ba /base/plugins.cpp | |
parent | faa2534f46611a47913004b55aa0e5ed5b7e4b7a (diff) | |
download | scummvm-rg350-90b78c544657bf0fc41d6b86276a0873060345b5.tar.gz scummvm-rg350-90b78c544657bf0fc41d6b86276a0873060345b5.tar.bz2 scummvm-rg350-90b78c544657bf0fc41d6b86276a0873060345b5.zip |
ENGINES: Merge GameDescriptor and DetectedGame
Diffstat (limited to 'base/plugins.cpp')
-rw-r--r-- | base/plugins.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp index 1bfb929950..40a4d77053 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -531,7 +531,7 @@ DetectionResults EngineManager::detectGames(const Common::FSList &fslist) const for (uint i = 0; i < engineCandidates.size(); i++) { engineCandidates[i].engineName = metaEngine.getName(); - engineCandidates[i].matchedGame.path = path; + engineCandidates[i].path = path; candidates.push_back(engineCandidates[i]); } @@ -554,7 +554,7 @@ void addStringToConf(const Common::String &key, const Common::String &value, con } // End of anonymous namespace -Common::String EngineManager::createTargetForGame(const GameDescriptor &game) { +Common::String EngineManager::createTargetForGame(const DetectedGame &game) { // The auto detector or the user made a choice. // Pick a domain name which does not yet exist (after all, we // are *adding* a game to the config, not replacing). |