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author | Max Horn | 2006-05-04 23:37:50 +0000 |
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committer | Max Horn | 2006-05-04 23:37:50 +0000 |
commit | 2dcf2c36ad6f71839c333bbed58a732cd00a4189 (patch) | |
tree | 82dcbe0ad87141565d2d270178570d1119fe01be /base | |
parent | 64d9224b5493c404ea1b6ebb3e9693e5c1f4abfb (diff) | |
download | scummvm-rg350-2dcf2c36ad6f71839c333bbed58a732cd00a4189.tar.gz scummvm-rg350-2dcf2c36ad6f71839c333bbed58a732cd00a4189.tar.bz2 scummvm-rg350-2dcf2c36ad6f71839c333bbed58a732cd00a4189.zip |
Removed last traces of class GameDetector
svn-id: r22348
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 6 | ||||
-rw-r--r-- | base/options.cpp | 10 | ||||
-rw-r--r-- | base/options.h | 20 |
3 files changed, 20 insertions, 16 deletions
diff --git a/base/main.cpp b/base/main.cpp index c708ff4cb5..77ffe10605 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -399,11 +399,11 @@ extern "C" int scummvm_main(int argc, char *argv[]) { OSystem &system = *g_system; // Register config manager defaults - GameDetector::registerDefaults(); + Base::registerDefaults(); // Parse the command line Common::StringMap settings; - command = GameDetector::parseCommandLine(settings, argc, argv); + command = Base::parseCommandLine(settings, argc, argv); // Load the config file (possibly overriden via command line): if (settings.contains("config")) { @@ -457,7 +457,7 @@ extern "C" int scummvm_main(int argc, char *argv[]) { // Process the remaining command line settings - GameDetector::processSettings(command, settings); + Base::processSettings(command, settings); #if defined(__SYMBIAN32__) || defined(_WIN32_WCE) // init keymap support here: we wanna move this somewhere else? diff --git a/base/options.cpp b/base/options.cpp index accbcf67cf..315bc3a8a4 100644 --- a/base/options.cpp +++ b/base/options.cpp @@ -48,6 +48,8 @@ #define DEFAULT_SAVE_PATH "Savegames" #endif +namespace Base { + static const char USAGE_STRING[] = "%s: %s\n" "Usage: %s [OPTIONS]... [GAME]\n" @@ -150,7 +152,7 @@ static void usage(const char *s, ...) { exit(1); } -void GameDetector::registerDefaults() { +void registerDefaults() { // Graphics ConfMan.registerDefault("fullscreen", false); @@ -315,7 +317,7 @@ void GameDetector::registerDefaults() { } -Common::String GameDetector::parseCommandLine(Common::StringMap &settings, int argc, char **argv) { +Common::String parseCommandLine(Common::StringMap &settings, int argc, char **argv) { const char *s, *s2; // argv[0] contains the name of the executable. @@ -519,7 +521,7 @@ unknownOption: } -void GameDetector::processSettings(Common::String &target, Common::StringMap &settings) { +void processSettings(Common::String &target, Common::StringMap &settings) { // If a target was specified, check whether there is either a game // domain (i.e. a target) matching this argument, or alternatively @@ -562,3 +564,5 @@ void GameDetector::processSettings(Common::String &target, Common::StringMap &se ConfMan.set(key, value, Common::ConfigManager::kTransientDomain); } } + +} // End of namespace Base diff --git a/base/options.h b/base/options.h index 93f3668137..a48303083c 100644 --- a/base/options.h +++ b/base/options.h @@ -21,18 +21,18 @@ * */ -#ifndef BASE_GAMEDETECTOR_H -#define BASE_GAMEDETECTOR_H +#ifndef BASE_OPTIONS_H +#define BASE_OPTIONS_H #include "common/str.h" #include "common/config-manager.h" -#include "base/game.h" - -class GameDetector { -public: - static void registerDefaults(); - static Common::String parseCommandLine(Common::StringMap &settings, int argc, char **argv); - static void processSettings(Common::String &target, Common::StringMap &settings); -}; + +namespace Base { + +void registerDefaults(); +Common::String parseCommandLine(Common::StringMap &settings, int argc, char **argv); +void processSettings(Common::String &target, Common::StringMap &settings); + +} // End of namespace Base #endif |