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AgeCommit message (Expand)Author
2020-01-04BASE: Fix being unable to run games when using dynamic pluginsBastien Bouclet
2020-01-01ENGINES: Copy the data referenced by QualifiedGameDescriptorBastien Bouclet
2019-12-02PLUGINS: Fix crash when no plugins are availableCameron Cawley
2019-11-17BACKENDS: Remove the Windows CE portCameron Cawley
2019-11-03BASE: Remove the engines/games alphabetical sortBastien Bouclet
2019-11-03BASE: Change the command line interface to use engine-qualified game namesBastien Bouclet
2019-11-03BASE: Add a command line option to list the enginesBastien Bouclet
2019-11-03ENGINES: Automatically upgrade the targets on launch to add an engine IDBastien Bouclet
2019-11-03ENGINES: Change targets to have an 'engine ID'Bastien Bouclet
2019-10-14TTS: Fix "No voice available" warningJaromir Wysoglad
2019-09-23RELEASE: This is 2.2.0gitEugene Sandulenko
2019-09-14JANITORIAL: Fix indentationEugene Sandulenko
2019-09-01TTS: Implement tts state switching when needed.Jaromir Wysoglad
2019-09-01TTS: Make sure that TTS lang matches transMan langJaromir Wysoglad
2019-05-12GUI: Better integration for the unknown game dialog when adding gamesBastien Bouclet
2019-03-10BASE: Only reload engine plugins after return to launcherEric Culp
2019-03-02WIN32: Fix embedding disabled engine filessluicebox
2019-01-13BASE: Add feature string for liba52 support.Torbjörn Andersson
2018-12-16GUI: Allow user to opt between GUI browser and native browserSupSuper
2018-12-08ENGINES: Add optional extra configuration entries when creating new targetsPaul Gilbert
2018-12-02GUI: Add an option to set the GUI language to the game languageBastien Bouclet
2018-11-16WIN32: Retrieve the version information for the resource script from base/int...Cameron Cawley
2018-11-04BACKENDS: Remove references to the GP32 backendCameron Cawley
2018-07-08BASE: Add command line stretch mode argThierry Crozat
2018-06-17BASE: Fix a segfault when mass detector encounters an empty directoryBastien Bouclet
2018-06-13JANITORIAL: Fix comment typoTorbjörn Andersson
2018-06-03BASE: Remove temporary targets when they fail to launchBastien Bouclet
2018-05-10ENGINES: Remove usage of C++11 extended initializer listsBastien Bouclet
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Factor adding games to ConfManBastien Bouclet
2018-05-10ENGINES: Turn GameDescriptor into a simple structBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2018-04-25BASE: Allow listing save games for all targetsThierry Crozat
2018-04-25BASE: Use --game to specify target for --list-saves commandThierry Crozat
2018-04-22BASE: Allow options to come after command on the command lineBastien Bouclet
2018-04-15JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-12BASE: Minor text fix for --copy-protection helpTarek Soliman
2018-04-08AUDIO: add support for OPL2LPTVincent Bernat
2018-04-07BASE: Show nuked audio driver only when compiledEugene Sandulenko
2018-04-07AUDIO: Add Nuked OPL3 corenukeykt
2017-12-03BASE: Remove bad casts between incompatible Plugin typesColin Snover
2017-11-30RELEASE: This is 2.1.0gitThierry Crozat
2017-11-21RELEASE: 1.10 will henceforth be known as 2.0Colin Snover
2017-11-02BASE: Minor command line detection cleanupBastien Bouclet
2017-09-08UPDATES: Fix crash when compiling with updates enabled but without an UpdateM...Thierry Crozat
2017-08-06CMD: Handle --game=<ID> for --detect and --auto-detectThierry Crozat
2017-08-06CMD: Improve warnings for --detect and --add when no game is foundThierry Crozat