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author | Jaromir Wysoglad | 2019-07-22 19:42:30 +0200 |
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committer | Filippos Karapetis | 2019-09-01 22:47:55 +0300 |
commit | 324a90f4f6e64ec4b92e2b746df5d4a75893044b (patch) | |
tree | 774cfbc19875503ca06f93fff7803fd16b512aef /base | |
parent | 33549d9c0225a1ecfc5924b5584cdcee466498cc (diff) | |
download | scummvm-rg350-324a90f4f6e64ec4b92e2b746df5d4a75893044b.tar.gz scummvm-rg350-324a90f4f6e64ec4b92e2b746df5d4a75893044b.tar.bz2 scummvm-rg350-324a90f4f6e64ec4b92e2b746df5d4a75893044b.zip |
TTS: Implement tts state switching when needed.
The state has to be pushed and poped when there is a transition
between game and gui code.
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/base/main.cpp b/base/main.cpp index 656a24b94b..ccd213eb31 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -558,9 +558,17 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { break; } #endif +#ifdef USE_TTS + Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager(); + ttsMan->pushState(); +#endif // Try to run the game Common::Error result = runGame(plugin, system, specialDebug); +#ifdef USE_TTS + ttsMan->popState(); +#endif + #ifdef ENABLE_EVENTRECORDER // Flush Event recorder file. The recorder does not get reinitialized for next game // which is intentional. Only single game per session is allowed. |