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author | Willem Jan Palenstijn | 2007-06-12 21:21:40 +0000 |
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committer | Willem Jan Palenstijn | 2007-06-12 21:21:40 +0000 |
commit | 3b7b86947623cdc0f88eb4727abff7dc29cca8a0 (patch) | |
tree | 3957c64688bbe06bff3e180f1ec6cd8ef52359f5 /base | |
parent | 5db4ab48bc83f9ab0158160367ee3c84c67b23e3 (diff) | |
download | scummvm-rg350-3b7b86947623cdc0f88eb4727abff7dc29cca8a0.tar.gz scummvm-rg350-3b7b86947623cdc0f88eb4727abff7dc29cca8a0.tar.bz2 scummvm-rg350-3b7b86947623cdc0f88eb4727abff7dc29cca8a0.zip |
add DATA_PATH to directory search list when starting game
svn-id: r27381
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/base/main.cpp b/base/main.cpp index 38e93e2961..5a87659046 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -190,6 +190,11 @@ static int runGame(const Plugin *plugin, OSystem &system, const Common::String & if (ConfMan.hasKey("extrapath", Common::ConfigManager::kApplicationDomain)) Common::File::addDefaultDirectoryRecursive(ConfMan.get("extrapath", Common::ConfigManager::kApplicationDomain)); +#ifdef DATA_PATH + // Add the global DATA_PATH to the directory search list + Common::File::addDefaultDirectoryRecursive(DATA_PATH); +#endif + // On creation the engine should've set up all debug levels so we can use // the command line arugments here Common::enableSpecialDebugLevelList(edebuglevels); |