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authorMax Horn2006-04-02 00:08:22 +0000
committerMax Horn2006-04-02 00:08:22 +0000
commit587431f8e838bd08d081d65f18b1f9b8f04566b8 (patch)
treeb0d258b1c28ed19887de121773e723b966369e00 /base
parenta2c4795f326e62fe8ff74ce0e29e0174d4dab330 (diff)
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Fully and officially renamed our main function to scummvm_main, thus making
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542
Diffstat (limited to 'base')
-rw-r--r--base/main.cpp10
-rw-r--r--base/main.h38
2 files changed, 39 insertions, 9 deletions
diff --git a/base/main.cpp b/base/main.cpp
index a7eb30aff5..b3aff49641 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -155,12 +155,6 @@ const char* stackCookie = "$STACK: 655360\0";
extern "C" int main(int argc, char *argv[]);
#endif
-#if defined(MACOSX) || defined(QTOPIA) || defined(__SYMBIAN32__)
-#include <SDL.h>
-#elif !defined(__MORPHOS__) && !defined(__DC__) && !defined(__GP32__)
-#undef main
-#endif
-
#if defined (ALLEGRO_BACKEND)
#include "allegro.h"
#endif
@@ -344,10 +338,8 @@ static int runGame(GameDetector &detector, OSystem &system, const Common::String
#ifdef _WIN32_WCE
extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) {
-#elif defined(__PLAYSTATION2__) || defined(__PSP__) || defined(__GP32__) || defined(__MAEMO__)
-extern "C" int scummvm_main(int argc, char *argv[]) {
#else
-extern "C" int main(int argc, char *argv[]) {
+extern "C" int scummvm_main(int argc, char *argv[]) {
#endif
char *cfgFilename = NULL;
Common::String specialDebug = "";
diff --git a/base/main.h b/base/main.h
new file mode 100644
index 0000000000..06b7e2cb5f
--- /dev/null
+++ b/base/main.h
@@ -0,0 +1,38 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id: scummsys.h 21500 2006-03-29 15:59:37Z fingolfin $
+ *
+ */
+
+#ifndef BASE_MAIN_H
+#define BASE_MAIN_H
+
+#include "common/scummsys.h"
+
+//
+// The scummvm main entry point, to be invoked by ports
+//
+#ifdef _WIN32_WCE
+extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]);
+#else
+extern "C" int scummvm_main(int argc, char *argv[]);
+#endif
+
+#endif