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author | Torbjörn Andersson | 2004-02-25 08:03:31 +0000 |
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committer | Torbjörn Andersson | 2004-02-25 08:03:31 +0000 |
commit | 60a26dc1f5db3e3be5c5bc3894eb9c4f55fc3fb0 (patch) | |
tree | e1a9fbea2afbe77a6577af39b441e5ddc96e9c49 /base | |
parent | 70c3d3b66e15d2f6706bc1b276630386447f979e (diff) | |
download | scummvm-rg350-60a26dc1f5db3e3be5c5bc3894eb9c4f55fc3fb0.tar.gz scummvm-rg350-60a26dc1f5db3e3be5c5bc3894eb9c4f55fc3fb0.tar.bz2 scummvm-rg350-60a26dc1f5db3e3be5c5bc3894eb9c4f55fc3fb0.zip |
Honor per-game aspect-ratio correction setting when starting the game from
the launcher.
svn-id: r13043
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index 85cfc059fd..a8356fddae 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -245,9 +245,12 @@ static void runGame(GameDetector &detector, OSystem *system) { } } + // (De)activate aspect-ratio correction as determined by the config settings + system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio")); + // (De)activate fullscreen mode as determined by the config settings system->setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen")); - + // Create the game engine Engine *engine = detector.createEngine(system); assert(engine); |