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authorTravis Howell2005-04-23 14:32:40 +0000
committerTravis Howell2005-04-23 14:32:40 +0000
commit88dfc9891e9b75f9e3fbd4a5c27e06abc7f9caf8 (patch)
tree6ed55e16914dd4e49a9d243156aa2951e2dad845 /base
parent2cc5040a9a3801a3cda6eb144b5514ab3e8b24c9 (diff)
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decompressWizImage shouldn't be called directly by charset renderer in HE games.
Fix palette issues with charset type 0 in HE games svn-id: r17774
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