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author | Torbjörn Andersson | 2004-10-13 08:49:33 +0000 |
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committer | Torbjörn Andersson | 2004-10-13 08:49:33 +0000 |
commit | 942ad1dc6c147a2e41c47356522a8f2c66706012 (patch) | |
tree | 3455061baa3d9cfe2d72cd2d5d39eeebca02fce2 /base | |
parent | 3ff56dd43b87293c5ed058d260b81b30e10e1541 (diff) | |
download | scummvm-rg350-942ad1dc6c147a2e41c47356522a8f2c66706012.tar.gz scummvm-rg350-942ad1dc6c147a2e41c47356522a8f2c66706012.tar.bz2 scummvm-rg350-942ad1dc6c147a2e41c47356522a8f2c66706012.zip |
Remove the "boot_param" and "save_slot" settings from the transient domain
when returning to the launcher after quitting a game.
From what I understand, if they're in the transient domain it means they
were set from the command-line. And it's unlikely that we want to re-use
the same bootparam or save slot when starting what's likely to be a
completely different game than the one we just quit from.
svn-id: r15541
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/base/main.cpp b/base/main.cpp index c6700d89cd..7462044bf0 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -387,6 +387,12 @@ extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) { runGame(detector, system); + // There are some command-line options that it's + // unlikely that we want to preserve now that we're + // going to start a different game. + ConfMan.removeKey("boot_param", ConfMan.kTransientDomain); + ConfMan.removeKey("save_slot", ConfMan.kTransientDomain); + // PluginManager::instance().unloadPlugins(); // PluginManager::instance().loadPlugins(); launcherDialog(detector, system); |