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authorStephen Kennedy2008-07-30 14:40:54 +0000
committerStephen Kennedy2008-07-30 14:40:54 +0000
commita4ac44875e6bdb9fd0a5f5e69d6fc8cff0bd461c (patch)
tree29a0a9e87a6e195529f2b0c3dc3dc3f3434e5eb4 /base
parente2a2a672f591f36fb596bb6cb849978c70611c3e (diff)
parent81cb4931582f5839cca2958a634525ffb81a1714 (diff)
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Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33450
Diffstat (limited to 'base')
-rw-r--r--base/commandLine.cpp5
-rw-r--r--base/game.h4
-rw-r--r--base/main.cpp38
-rw-r--r--base/plugins.cpp3
4 files changed, 15 insertions, 35 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index b9fd4ecfb7..ea0e1465b6 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -228,6 +228,7 @@ void registerDefaults() {
#elif defined(__SYMBIAN32__)
strcpy(savePath, Symbian::GetExecutablePath());
strcat(savePath, DEFAULT_SAVE_PATH);
+ strcat(savePath, "\\");
ConfMan.registerDefault("savepath", savePath);
#elif defined (IPHONE)
ConfMan.registerDefault("savepath", OSystem_IPHONE::getSavePath());
@@ -684,9 +685,9 @@ static void runDetectorTest() {
failure++;
} else if (candidates.size() > 1) {
if (gameidDiffers) {
- printf(" FAILURE: Multiple games detected, some/all with wrong gameid\n");
+ printf(" WARNING: Multiple games detected, some/all with wrong gameid\n");
} else {
- printf(" FAILURE: Multiple games detected, but all have the same gameid\n");
+ printf(" WARNING: Multiple games detected, but all have the same gameid\n");
}
failure++;
} else if (gameidDiffers) {
diff --git a/base/game.h b/base/game.h
index b068c300ce..d81f2afb8a 100644
--- a/base/game.h
+++ b/base/game.h
@@ -92,6 +92,10 @@ public:
const Common::String &description() const { return getVal("description"); }
Common::Language language() const { return contains("language") ? Common::parseLanguage(getVal("language")) : Common::UNK_LANG; }
Common::Platform platform() const { return contains("platform") ? Common::parsePlatform(getVal("platform")) : Common::kPlatformUnknown; }
+
+ const Common::String &preferredtarget() const {
+ return contains("preferredtarget") ? getVal("preferredtarget") : getVal("gameid");
+ }
};
/** List of games. */
diff --git a/base/main.cpp b/base/main.cpp
index 88d9f3bab5..115a920f36 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -110,35 +110,8 @@ static const EnginePlugin *detectPlugin() {
// TODO: specify the possible return values here
static int runGame(const EnginePlugin *plugin, OSystem &system, const Common::String &edebuglevels) {
- Common::String gameDataPath(ConfMan.get("path"));
- if (gameDataPath.empty()) {
- } else if (gameDataPath.lastChar() != '/'
-#if defined(__MORPHOS__) || defined(__amigaos4__)
- && gameDataPath.lastChar() != ':'
-#endif
- && gameDataPath.lastChar() != '\\') {
- gameDataPath += '/';
- ConfMan.set("path", gameDataPath, Common::ConfigManager::kTransientDomain);
- }
-
- // We add the game "path" to the file search path via File::addDefaultDirectory(),
- // so that MD5-based detection will be able to properly find files with mixed case
- // filenames.
- // FIXME/TODO: Fingolfin still doesn't like this; if those MD5-based detectors used
- // FSNodes instead of File::open, they wouldn't have to do this.
- Common::String path;
- if (ConfMan.hasKey("path")) {
- path = ConfMan.get("path");
- FilesystemNode dir(path);
- if (!dir.isDirectory()) {
- warning("Game directory does not exist (%s)", path.c_str());
- return 0;
- }
- } else {
- path = ".";
- warning("No path was provided. Assuming the data files are in the current directory");
- }
- Common::File::addDefaultDirectory(path);
+ // Query the game data path, for messages
+ Common::String path = ConfMan.hasKey("path") ? ConfMan.get("path") : ".";
// Create the game engine
Engine *engine = 0;
@@ -181,15 +154,14 @@ static int runGame(const EnginePlugin *plugin, OSystem &system, const Common::St
system.setWindowCaption(caption.c_str());
}
- if (ConfMan.hasKey("path"))
- Common::File::addDefaultDirectory(ConfMan.get("path"));
- else
- Common::File::addDefaultDirectory(".");
+ // Add the game path to the directory search list
+ Common::File::addDefaultDirectory(path);
// Add extrapath (if any) to the directory search list
if (ConfMan.hasKey("extrapath"))
Common::File::addDefaultDirectoryRecursive(ConfMan.get("extrapath"));
+ // If a second extrapath is specified on the app domain level, add that as well.
if (ConfMan.hasKey("extrapath", Common::ConfigManager::kApplicationDomain))
Common::File::addDefaultDirectoryRecursive(ConfMan.get("extrapath", Common::ConfigManager::kApplicationDomain));
diff --git a/base/plugins.cpp b/base/plugins.cpp
index dcd394495f..216c6ef1af 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -140,6 +140,9 @@ public:
#if PLUGIN_ENABLED_STATIC(SWORD2)
LINK_PLUGIN(SWORD2)
#endif
+ #if PLUGIN_ENABLED_STATIC(TINSEL)
+ LINK_PLUGIN(TINSEL)
+ #endif
#if PLUGIN_ENABLED_STATIC(TOUCHE)
LINK_PLUGIN(TOUCHE)
#endif