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author | Max Horn | 2006-05-05 00:12:42 +0000 |
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committer | Max Horn | 2006-05-05 00:12:42 +0000 |
commit | b56139b3aac0c4b630742f2d3266e6fac4b6301e (patch) | |
tree | edfbe415eccc4dc1c6536bb782249f45ca5e7cde /base | |
parent | dc2581fa0950c19213c92688f778a36041923137 (diff) | |
download | scummvm-rg350-b56139b3aac0c4b630742f2d3266e6fac4b6301e.tar.gz scummvm-rg350-b56139b3aac0c4b630742f2d3266e6fac4b6301e.tar.bz2 scummvm-rg350-b56139b3aac0c4b630742f2d3266e6fac4b6301e.zip |
Updated outdated TODO
svn-id: r22354
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index f4b2ff96bd..cdf7a5ca87 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -377,7 +377,7 @@ extern "C" int scummvm_main(int argc, char *argv[]) { // wanted to apply them to *all* games ever launched. ConfMan.getDomain(Common::ConfigManager::kTransientDomain)->clear(); - // TODO: Reset the game detector fully + // TODO: Unset the active config domain // PluginManager::instance().unloadPlugins(); PluginManager::instance().loadPlugins(); |