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author | Max Horn | 2007-03-02 12:57:38 +0000 |
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committer | Max Horn | 2007-03-02 12:57:38 +0000 |
commit | b9658b5960e006db0b1c99095f54b155979ce55e (patch) | |
tree | 04e0bf18b2aaf026279071f06d8569265fdca06b /base | |
parent | 65bb902be931a510181c50cc85402cb70359d4e7 (diff) | |
download | scummvm-rg350-b9658b5960e006db0b1c99095f54b155979ce55e.tar.gz scummvm-rg350-b9658b5960e006db0b1c99095f54b155979ce55e.tar.bz2 scummvm-rg350-b9658b5960e006db0b1c99095f54b155979ce55e.zip |
Do not use addDefaultDirectoryRecursive to add 'path', rather use the non-recurseive addDefaultDirectory (see also bug #1672098)
svn-id: r25922
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/main.cpp b/base/main.cpp index 4a42b5bf01..2737265bca 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -175,7 +175,7 @@ static int runGame(const Plugin *plugin, OSystem &system, const Common::String & } if (ConfMan.hasKey("path")) - Common::File::addDefaultDirectoryRecursive(ConfMan.get("path")); + Common::File::addDefaultDirectory(ConfMan.get("path")); else Common::File::addDefaultDirectory("."); |