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author | Max Horn | 2004-01-30 21:54:28 +0000 |
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committer | Max Horn | 2004-01-30 21:54:28 +0000 |
commit | da76ac5890ee662cb8026ea07a0566c61889df4a (patch) | |
tree | b9f9fc0a8a343ef7ce96b2b195e6e225e5d45cb3 /base | |
parent | 671be90c74e991087a38f236431e0532f83c77e6 (diff) | |
download | scummvm-rg350-da76ac5890ee662cb8026ea07a0566c61889df4a.tar.gz scummvm-rg350-da76ac5890ee662cb8026ea07a0566c61889df4a.tar.bz2 scummvm-rg350-da76ac5890ee662cb8026ea07a0566c61889df4a.zip |
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
svn-id: r12680
Diffstat (limited to 'base')
-rw-r--r-- | base/module.mk | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/base/module.mk b/base/module.mk index d2c567e82b..9aad4e6bb0 100644 --- a/base/module.mk +++ b/base/module.mk @@ -17,4 +17,4 @@ MODULE_DIRS += \ #base/gameDetector.o base/plugins.o: config.mak # Include common rules -include common.rules +include $(srcdir)/common.rules |