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authorCameron Cawley2019-11-10 16:34:25 +0000
committerEugene Sandulenko2019-11-17 22:33:56 +0100
commitf2b9f7bb76c041825bef1dcee3abf17d923898da (patch)
tree9ead87f005a086b6c1cb2cfe4e81d846e3e691dc /base
parentc5a5e0f68a8d740f37f234e773988e8f58273466 (diff)
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BACKENDS: Remove the Windows CE port
Diffstat (limited to 'base')
-rw-r--r--base/commandLine.cpp4
-rw-r--r--base/main.cpp8
-rw-r--r--base/plugins.cpp2
3 files changed, 5 insertions, 9 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index a0058e166a..c8ceea77af 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -82,7 +82,7 @@ static const char HELP_STRING[] =
" --auto-detect Display a list of games from current or specified directory\n"
" and start the first one. Use --path=PATH to specify a directory.\n"
" --recursive In combination with --add or --detect recurse down all subdirectories\n"
-#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
+#if defined(WIN32) && !defined(__SYMBIAN32__)
" --console Enable the console window (default:enabled)\n"
#endif
"\n"
@@ -738,7 +738,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, const cha
END_OPTION
#endif
-#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
+#if defined(WIN32) && !defined(__SYMBIAN32__)
// Optional console window on Windows (default: enabled)
DO_LONG_OPTION_BOOL("console")
END_OPTION
diff --git a/base/main.cpp b/base/main.cpp
index 5df9fec22e..8121d77c88 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -78,9 +78,7 @@
#endif
#endif
-#if defined(_WIN32_WCE)
-#include "backends/platform/wince/CELauncherDialog.h"
-#elif defined(__DC__)
+#if defined(__DC__)
#include "backends/platform/dc/DCLauncherDialog.h"
#else
#include "gui/launcher.h"
@@ -97,9 +95,7 @@ static bool launcherDialog() {
// blindly be passed to the first game launched from the launcher.
ConfMan.getDomain(Common::ConfigManager::kTransientDomain)->clear();
-#if defined(_WIN32_WCE)
- CELauncherDialog dlg;
-#elif defined(__DC__)
+#if defined(__DC__)
DCLauncherDialog dlg;
#else
GUI::LauncherDialog dlg;
diff --git a/base/plugins.cpp b/base/plugins.cpp
index 6a24409929..d5733599be 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -93,7 +93,7 @@ public:
// static/dynamic plugin, like it's done for the engines
LINK_PLUGIN(AUTO)
LINK_PLUGIN(NULL)
- #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
+ #if defined(WIN32) && !defined(__SYMBIAN32__)
LINK_PLUGIN(WINDOWS)
#endif
#if defined(USE_ALSA)