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authorMax Horn2010-04-11 19:04:02 +0000
committerMax Horn2010-04-11 19:04:02 +0000
commitf2ff555996b2711685c86d5332e9899a2d2511b4 (patch)
treeb0e6d4a2bc05ad338e91c7d14b6574b0541bf741 /base
parentb928da4418d7acf05cc1b0889b0142fee177681e (diff)
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Rest of patch #2982224: GSoC: Added unit test and unified error message display
svn-id: r48627
Diffstat (limited to 'base')
-rw-r--r--base/main.cpp26
1 files changed, 10 insertions, 16 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 71a5f96382..fb456f38a2 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -49,6 +49,7 @@
#include "gui/GuiManager.h"
#include "gui/message.h"
+#include "gui/error.h"
#include "sound/audiocd.h"
@@ -134,21 +135,12 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const
// Check for errors
if (!engine || err != Common::kNoError) {
- // TODO: Show an error dialog or so?
- // TODO: Also take 'err' into consideration...
- //GUI::MessageDialog alert("ScummVM could not find any game in the specified directory!");
- //alert.runModal();
- const char *errMsg = 0;
- switch (err) {
- case Common::kInvalidPathError:
- errMsg = "Invalid game path";
- break;
- case Common::kNoGameDataFoundError:
- errMsg = "Unable to locate game data";
- break;
- default:
- errMsg = "Unknown error";
- }
+
+ // TODO: An errorDialog for this and engine related errors is displayed already in the scummvm_main function
+ // Is a separate dialog here still required?
+
+ //GUI::displayErrorDialog("ScummVM could not find any game in the specified directory!");
+ const char *errMsg = Common::errorToString(err);
warning("%s failed to instantiate engine: %s (target '%s', path '%s')",
plugin->getName(),
@@ -391,7 +383,8 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
// Did an error occur ?
if (result != Common::kNoError) {
- // TODO: Show an informative error dialog if starting the selected game failed.
+ // Shows an informative error dialog if starting the selected game failed.
+ GUI::displayErrorDialog(result, "Error running game:");
}
// Quit unless an error occurred, or Return to launcher was requested
@@ -418,6 +411,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
// A dialog would be nicer, but we don't have any
// screen to draw on yet.
warning("Could not find any engine capable of running the selected game");
+ GUI::displayErrorDialog("Could not find any engine capable of running the selected game");
}
// We will destroy the AudioCDManager singleton here to save some memory.