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author | Max Horn | 2002-08-31 13:29:10 +0000 |
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committer | Max Horn | 2002-08-31 13:29:10 +0000 |
commit | a39711e25670b366ed76534cc926ac70ea6c1edd (patch) | |
tree | 3fdba199dc0d93333d68dbb44a7e1bc571f78d93 /common/gameDetector.h | |
parent | 0c7771a7062fc982cbaca53fee022d9538a44f70 (diff) | |
download | scummvm-rg350-a39711e25670b366ed76534cc926ac70ea6c1edd.tar.gz scummvm-rg350-a39711e25670b366ed76534cc926ac70ea6c1edd.tar.bz2 scummvm-rg350-a39711e25670b366ed76534cc926ac70ea6c1edd.zip |
fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
Diffstat (limited to 'common/gameDetector.h')
-rw-r--r-- | common/gameDetector.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/gameDetector.h b/common/gameDetector.h index 4cbfa3453f..6393440863 100644 --- a/common/gameDetector.h +++ b/common/gameDetector.h @@ -31,7 +31,7 @@ public: int detectMain(int argc, char **argv); void parseCommandLine(int argc, char **argv); bool detectGame(void); - char *getGameName(void); + const char *getGameName(void); bool _fullScreen; byte _gameId; |