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author | aviloria | 2019-12-05 16:51:09 +0100 |
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committer | Filippos Karapetis | 2019-12-27 01:36:19 +0200 |
commit | 92c7366d1c96d882d95af9cee6af63547709b42e (patch) | |
tree | 7eb1bd67c6d1f8d989090f5d9dd9a84a3f8e4a6c /common/lua | |
parent | f7a5c21d4de443f861544db17b18c958cea2811f (diff) | |
download | scummvm-rg350-92c7366d1c96d882d95af9cee6af63547709b42e.tar.gz scummvm-rg350-92c7366d1c96d882d95af9cee6af63547709b42e.tar.bz2 scummvm-rg350-92c7366d1c96d882d95af9cee6af63547709b42e.zip |
COMMON: Add ZH_ANY language for generic chinese languages
We have a game that has actual ZH_CNA, ZH_TWN translations and also ships with the same file set that formed ZH_CNA in previous game versions, when there was no separate Traditional/Simplified variants and was only one 'Chinese'
Diffstat (limited to 'common/lua')
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