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authorMax Horn2002-10-23 12:56:30 +0000
committerMax Horn2002-10-23 12:56:30 +0000
commit4625c126c61472508288600da6f75c5873ba37d8 (patch)
tree4f22355a8190d73caea7740befafe66ab8930cd4 /common/main.cpp
parent71e6b038837da7776b3a68c920ad9e9077196c17 (diff)
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don't use strdup
svn-id: r5287
Diffstat (limited to 'common/main.cpp')
-rw-r--r--common/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/common/main.cpp b/common/main.cpp
index 802e789c6d..fa76617bc1 100644
--- a/common/main.cpp
+++ b/common/main.cpp
@@ -191,7 +191,7 @@ int main(int argc, char *argv[])
// Set the window caption (for OSystems that support it)
OSystem::Property prop;
- prop.caption = (char *)detector.getGameName();
+ prop.caption = detector.getGameName().c_str();
system->property(OSystem::PROP_SET_WINDOW_CAPTION, &prop);
// Create the game engine