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authorMax Horn2002-09-19 23:49:38 +0000
committerMax Horn2002-09-19 23:49:38 +0000
commitfcfc72296ccf751d4900d05129cbefcc0823550b (patch)
treeba41b667a6dc68fbd9f3ac5aa526a359ac03b4df /common/main.cpp
parentf838473c25cba44a858a341558c34367fe1a44ea (diff)
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based on my findings for guifont, I changed string.cpp to read the char width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes'
svn-id: r4978
Diffstat (limited to 'common/main.cpp')
-rw-r--r--common/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/common/main.cpp b/common/main.cpp
index 9587ee7085..8295b99805 100644
--- a/common/main.cpp
+++ b/common/main.cpp
@@ -116,7 +116,7 @@ int main(int argc, char *argv[])
strcat(scummhome, "\\");
strcat(scummhome, DEFAULT_CONFIG_FILE);
#else
- strcpy(scummhome,DEFAULT_CONFIG_FILE);
+ strcpy(scummhome, DEFAULT_CONFIG_FILE);
#endif
#endif