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author | Johannes Schickel | 2012-09-26 04:17:31 +0200 |
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committer | Johannes Schickel | 2012-09-26 04:17:55 +0200 |
commit | 89abab97e3124fa25eb4c7d3e8b38501747a8d17 (patch) | |
tree | d60a833c9ed352fbe44c0b9a6b8ff43fcbc29419 /common/savefile.h | |
parent | a6c6c74350bb673c178d9756a1625ca128d24f21 (diff) | |
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JANITORIAL: Remove trailing whitespaces.
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Diffstat (limited to 'common/savefile.h')
-rw-r--r-- | common/savefile.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/common/savefile.h b/common/savefile.h index da787289ee..19536da54f 100644 --- a/common/savefile.h +++ b/common/savefile.h @@ -109,12 +109,12 @@ public: * * Saved games are compressed by default, and engines are expected to * always write compressed saves. - * + * * A notable exception is if uncompressed files are needed for * compatibility with games not supported by ScummVM, such as character * exports from the Quest for Glory series. QfG5 is a 3D game and won't be * supported by ScummVM. - * + * * @param name the name of the savefile * @param compress toggles whether to compress the resulting save file * (default) or not. |