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authorJohannes Schickel2012-09-26 04:17:31 +0200
committerJohannes Schickel2012-09-26 04:17:55 +0200
commit89abab97e3124fa25eb4c7d3e8b38501747a8d17 (patch)
treed60a833c9ed352fbe44c0b9a6b8ff43fcbc29419
parenta6c6c74350bb673c178d9756a1625ca128d24f21 (diff)
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JANITORIAL: Remove trailing whitespaces.
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
-rw-r--r--audio/audiostream.cpp4
-rw-r--r--audio/decoders/quicktime.cpp4
-rw-r--r--audio/decoders/quicktime_intern.h4
-rw-r--r--audio/mididrv.cpp2
-rw-r--r--audio/softsynth/mt32/Part.cpp2
-rw-r--r--audio/softsynth/mt32/Partial.h2
-rw-r--r--audio/softsynth/mt32/PartialManager.cpp2
-rw-r--r--audio/softsynth/mt32/Synth.cpp2
-rw-r--r--audio/softsynth/mt32/TVF.cpp4
-rw-r--r--audio/softsynth/mt32/freeverb.cpp2
-rw-r--r--backends/events/sdl/sdl-events.h2
-rw-r--r--backends/events/webossdl/webossdl-events.h6
-rw-r--r--backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp2
-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.cpp2
-rw-r--r--backends/midi/sndio.cpp4
-rw-r--r--backends/mixer/sdl13/sdl13-mixer.cpp4
-rw-r--r--backends/platform/bada/application.cpp2
-rw-r--r--backends/platform/bada/sscanf.cpp2
-rw-r--r--backends/platform/iphone/iphone_video.mm2
-rw-r--r--backends/platform/iphone/osys_video.mm4
-rw-r--r--backends/platform/sdl/macosx/macosx.cpp2
-rw-r--r--backends/platform/sdl/macosx/macosx.h2
-rw-r--r--backends/taskbar/win32/mingw-compat.h4
-rw-r--r--backends/timer/bada/timer.cpp4
-rw-r--r--backends/timer/bada/timer.h2
-rw-r--r--backends/timer/default/default-timer.cpp2
-rw-r--r--common/array.h2
-rw-r--r--common/coroutines.cpp4
-rw-r--r--common/cosinetables.cpp2
-rw-r--r--common/gui_options.h2
-rw-r--r--common/quicktime.h2
-rw-r--r--common/savefile.h4
-rw-r--r--common/sinetables.cpp2
-rw-r--r--common/zlib.h2
-rw-r--r--devtools/create_project/xcode.cpp4
-rw-r--r--engines/advancedDetector.h4
-rw-r--r--engines/agi/agi.cpp2
-rw-r--r--engines/agi/detection_tables.h4
-rw-r--r--engines/agi/loader_v1.cpp16
-rw-r--r--engines/agi/menu.cpp2
-rw-r--r--engines/agi/op_cmd.cpp6
-rw-r--r--engines/agi/op_test.cpp2
-rw-r--r--engines/agi/opcodes.cpp2
-rw-r--r--engines/agi/saveload.cpp2
-rw-r--r--engines/agi/sound_pcjr.cpp4
-rw-r--r--engines/agi/text.cpp4
-rw-r--r--engines/agi/words.cpp4
-rw-r--r--engines/agos/saveload.cpp4
-rw-r--r--engines/agos/sound.cpp2
-rw-r--r--engines/cge/bitmap.cpp4
-rw-r--r--engines/cge/cge_main.cpp8
-rw-r--r--engines/cge/detection.cpp4
-rw-r--r--engines/cge/events.h2
-rw-r--r--engines/cge/fileio.cpp2
-rw-r--r--engines/cge/text.cpp2
-rw-r--r--engines/composer/composer.cpp2
-rw-r--r--engines/composer/resource.cpp2
-rw-r--r--engines/cruise/detection.cpp2
-rw-r--r--engines/dialogs.cpp2
-rw-r--r--engines/draci/detection.cpp2
-rw-r--r--engines/drascula/detection.cpp14
-rw-r--r--engines/dreamweb/dreamweb.cpp6
-rw-r--r--engines/dreamweb/object.cpp4
-rw-r--r--engines/dreamweb/people.cpp16
-rw-r--r--engines/dreamweb/print.cpp2
-rw-r--r--engines/dreamweb/sprite.cpp14
-rw-r--r--engines/dreamweb/vgagrafx.cpp4
-rw-r--r--engines/groovie/detection.cpp2
-rw-r--r--engines/lure/decode.cpp4
-rw-r--r--engines/made/screenfx.cpp8
-rw-r--r--engines/queen/queen.cpp4
-rw-r--r--engines/saga/script.cpp2
-rw-r--r--engines/sci/engine/file.cpp4
-rw-r--r--engines/sci/engine/kernel_tables.h2
-rw-r--r--engines/sci/engine/kfile.cpp6
-rw-r--r--engines/sci/engine/kvideo.cpp2
-rw-r--r--engines/sci/engine/seg_manager.cpp2
-rw-r--r--engines/sci/engine/vm.cpp2
-rw-r--r--engines/sci/graphics/controls32.cpp6
-rw-r--r--engines/sci/graphics/frameout.cpp14
-rw-r--r--engines/sci/graphics/paint16.cpp4
-rw-r--r--engines/sci/sound/drivers/fmtowns.cpp12
-rw-r--r--engines/sci/video/robot_decoder.cpp6
-rw-r--r--engines/sci/video/robot_decoder.h4
-rw-r--r--engines/scumm/actor.cpp30
-rw-r--r--engines/scumm/actor.h2
-rw-r--r--engines/scumm/charset.cpp8
-rw-r--r--engines/scumm/charset.h4
-rw-r--r--engines/scumm/costume.cpp4
-rw-r--r--engines/scumm/cursor.cpp2
-rw-r--r--engines/scumm/debugger.cpp2
-rw-r--r--engines/scumm/dialogs.cpp2
-rw-r--r--engines/scumm/he/logic/soccer.cpp4
-rw-r--r--engines/scumm/object.cpp4
-rw-r--r--engines/scumm/player_apple2.cpp68
-rw-r--r--engines/scumm/player_apple2.h10
-rw-r--r--engines/scumm/player_towns.cpp2
-rw-r--r--engines/scumm/player_v2cms.cpp64
-rw-r--r--engines/scumm/saveload.cpp2
-rw-r--r--engines/scumm/script_v0.cpp12
-rw-r--r--engines/scumm/script_v2.cpp6
-rw-r--r--engines/scumm/script_v5.cpp2
-rw-r--r--engines/scumm/scumm.cpp6
-rw-r--r--engines/scumm/scumm.h2
-rw-r--r--engines/scumm/sound.cpp4
-rw-r--r--engines/scumm/verbs.cpp4
-rw-r--r--engines/sky/detection.cpp4
-rw-r--r--engines/sword1/animation.cpp6
-rw-r--r--engines/sword1/objectman.cpp4
-rw-r--r--engines/sword2/sprite.cpp4
-rw-r--r--engines/sword25/sfx/soundengine.cpp2
-rw-r--r--engines/tinsel/actors.cpp4
-rw-r--r--engines/tinsel/pcode.cpp4
-rw-r--r--engines/tinsel/saveload.cpp2
-rw-r--r--engines/toltecs/animation.cpp14
-rw-r--r--engines/toltecs/animation.h2
-rw-r--r--engines/toltecs/menu.cpp12
-rw-r--r--engines/toltecs/menu.h10
-rw-r--r--engines/toltecs/microtiles.cpp2
-rw-r--r--engines/toltecs/movie.cpp8
-rw-r--r--engines/toltecs/movie.h8
-rw-r--r--engines/toltecs/music.cpp2
-rw-r--r--engines/toltecs/palette.cpp18
-rw-r--r--engines/toltecs/palette.h2
-rw-r--r--engines/toltecs/render.cpp14
-rw-r--r--engines/toltecs/render.h4
-rw-r--r--engines/toltecs/resource.cpp8
-rw-r--r--engines/toltecs/saveload.cpp8
-rw-r--r--engines/toltecs/screen.cpp28
-rw-r--r--engines/toltecs/screen.h16
-rw-r--r--engines/toltecs/script.cpp16
-rw-r--r--engines/toltecs/script.h4
-rw-r--r--engines/toltecs/segmap.cpp20
-rw-r--r--engines/toltecs/segmap.h8
-rw-r--r--engines/toltecs/sound.cpp14
-rw-r--r--engines/toltecs/sprite.cpp20
-rw-r--r--engines/toltecs/toltecs.cpp28
-rw-r--r--engines/toltecs/toltecs.h8
-rw-r--r--engines/tony/custom.cpp6
-rw-r--r--engines/tony/font.cpp2
-rw-r--r--engines/tony/gfxcore.cpp2
-rw-r--r--engines/tony/inventory.cpp2
-rw-r--r--engines/tony/loc.cpp4
-rw-r--r--engines/tony/mpal/mpalutils.cpp2
-rw-r--r--engines/tony/mpal/mpalutils.h2
-rw-r--r--engines/tony/tony.cpp6
-rw-r--r--engines/tony/window.cpp2
-rw-r--r--engines/toon/detection.cpp2
-rw-r--r--engines/toon/movie.h2
-rw-r--r--engines/toon/picture.cpp2
-rw-r--r--engines/tsage/blue_force/blueforce_scenes7.cpp2
-rw-r--r--engines/tsage/blue_force/blueforce_speakers.cpp28
-rw-r--r--engines/tsage/blue_force/blueforce_speakers.h6
-rw-r--r--engines/tsage/detection.cpp2
-rw-r--r--engines/tsage/globals.cpp8
-rw-r--r--engines/tsage/ringworld/ringworld_logic.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp6
-rw-r--r--engines/tsage/scenes.h2
-rw-r--r--engines/tsage/tsage.cpp6
-rw-r--r--engines/wintermute/base/base_engine.cpp12
-rw-r--r--engines/wintermute/base/base_engine.h6
-rw-r--r--engines/wintermute/base/base_game.cpp4
-rw-r--r--engines/wintermute/base/file/base_package.cpp8
-rw-r--r--engines/wintermute/base/gfx/base_renderer.cpp10
-rw-r--r--engines/wintermute/base/gfx/osystem/base_render_osystem.cpp2
-rw-r--r--engines/wintermute/base/saveload.cpp46
-rw-r--r--engines/wintermute/base/saveload.h8
-rw-r--r--engines/wintermute/graphics/transparent_surface.cpp6
-rw-r--r--engines/wintermute/persistent.h4
-rw-r--r--graphics/VectorRenderer.cpp2
-rw-r--r--graphics/VectorRenderer.h2
-rw-r--r--graphics/VectorRendererSpec.cpp64
-rw-r--r--graphics/decoders/bmp.cpp6
-rw-r--r--graphics/decoders/jpeg.cpp2
-rw-r--r--graphics/decoders/pcx.cpp34
-rw-r--r--graphics/decoders/pcx.h2
-rw-r--r--graphics/decoders/pict.cpp2
-rw-r--r--graphics/fonts/consolefont.cpp2
-rw-r--r--graphics/fonts/newfont.cpp2
-rw-r--r--graphics/fonts/newfont_big.cpp2
-rw-r--r--graphics/sjis.h2
-rw-r--r--graphics/yuv_to_rgb.h2
-rw-r--r--gui/ThemeParser.cpp4
-rw-r--r--gui/ThemeParser.h2
-rw-r--r--gui/launcher.cpp2
-rw-r--r--gui/options.cpp2
-rw-r--r--gui/predictivedialog.cpp18
-rw-r--r--gui/saveload-dialog.cpp4
-rw-r--r--gui/widget.cpp2
-rw-r--r--gui/widgets/editable.h4
-rw-r--r--video/avi_decoder.cpp2
-rw-r--r--video/avi_decoder.h2
-rw-r--r--video/bink_decoder.cpp2
-rw-r--r--video/coktel_decoder.cpp2
-rw-r--r--video/psx_decoder.cpp4
-rw-r--r--video/psx_decoder.h2
-rw-r--r--video/theora_decoder.cpp2
197 files changed, 630 insertions, 630 deletions
diff --git a/audio/audiostream.cpp b/audio/audiostream.cpp
index 6e185702f0..2d65d4afef 100644
--- a/audio/audiostream.cpp
+++ b/audio/audiostream.cpp
@@ -402,7 +402,7 @@ public:
}
int readBuffer(int16 *buffer, const int numSamples) {
- // Cap us off so we don't read past _totalSamples
+ // Cap us off so we don't read past _totalSamples
int samplesRead = _parentStream->readBuffer(buffer, MIN<int>(numSamples, _totalSamples - _samplesRead));
_samplesRead += samplesRead;
return samplesRead;
@@ -413,7 +413,7 @@ public:
int getRate() const { return _parentStream->getRate(); }
private:
- int getChannels() const { return isStereo() ? 2 : 1; }
+ int getChannels() const { return isStereo() ? 2 : 1; }
AudioStream *_parentStream;
DisposeAfterUse::Flag _disposeAfterUse;
diff --git a/audio/decoders/quicktime.cpp b/audio/decoders/quicktime.cpp
index 5276cfc530..35210eb020 100644
--- a/audio/decoders/quicktime.cpp
+++ b/audio/decoders/quicktime.cpp
@@ -195,7 +195,7 @@ QuickTimeAudioDecoder::QuickTimeAudioTrack::QuickTimeAudioTrack(QuickTimeAudioDe
if (entry->getCodecTag() == MKTAG('r', 'a', 'w', ' ') || entry->getCodecTag() == MKTAG('t', 'w', 'o', 's'))
_parentTrack->sampleSize = (entry->_bitsPerSample / 8) * entry->_channels;
-
+
// Initialize our edit parser too
_curEdit = 0;
enterNewEdit(Timestamp());
@@ -426,7 +426,7 @@ void QuickTimeAudioDecoder::QuickTimeAudioTrack::enterNewEdit(const Timestamp &p
// If we're at the end of the edit list, there's nothing else for us to do here
if (allDataRead())
return;
-
+
// For an empty edit, we may need to adjust the start time
if (_parentTrack->editList[_curEdit].mediaTime == -1) {
// Just invalidate the current media position (and make sure the scale
diff --git a/audio/decoders/quicktime_intern.h b/audio/decoders/quicktime_intern.h
index efc97cbd13..f1ab037d89 100644
--- a/audio/decoders/quicktime_intern.h
+++ b/audio/decoders/quicktime_intern.h
@@ -88,7 +88,7 @@ protected:
private:
QuickTimeAudioDecoder *_decoder;
- Track *_parentTrack;
+ Track *_parentTrack;
QueuingAudioStream *_queue;
uint _curChunk;
Timestamp _curMediaPos, _skipSamples;
@@ -115,7 +115,7 @@ protected:
~AudioSampleDesc();
bool isAudioCodecSupported() const;
-
+
AudioStream *createAudioStream(Common::SeekableReadStream *stream) const;
void initCodec();
diff --git a/audio/mididrv.cpp b/audio/mididrv.cpp
index 0518915e81..dea07a739b 100644
--- a/audio/mididrv.cpp
+++ b/audio/mididrv.cpp
@@ -240,7 +240,7 @@ MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
devStr = ConfMan.hasKey("gm_device") ? ConfMan.get("gm_device") : Common::String("null");
else
devStr = "auto";
-
+
// Default to Null device here, since we also register a default null setting for
// the MT32 or GM device in the config manager.
hdl = getDeviceHandle(devStr.empty() ? Common::String("null") : devStr);
diff --git a/audio/softsynth/mt32/Part.cpp b/audio/softsynth/mt32/Part.cpp
index c9bd86b54a..75912f38a8 100644
--- a/audio/softsynth/mt32/Part.cpp
+++ b/audio/softsynth/mt32/Part.cpp
@@ -411,7 +411,7 @@ void RhythmPart::noteOn(unsigned int midiKey, unsigned int velocity) {
// According to info from Mok, keyShift does not appear to affect anything on rhythm part on LAPC-I, but may do on MT-32 - needs investigation
synth->printDebug(" Patch: (timbreGroup %u), (timbreNum %u), (keyShift %u), fineTune %u, benderRange %u, assignMode %u, (reverbSwitch %u)", patchTemp->patch.timbreGroup, patchTemp->patch.timbreNum, patchTemp->patch.keyShift, patchTemp->patch.fineTune, patchTemp->patch.benderRange, patchTemp->patch.assignMode, patchTemp->patch.reverbSwitch);
synth->printDebug(" PatchTemp: outputLevel %u, (panpot %u)", patchTemp->outputLevel, patchTemp->panpot);
- synth->printDebug(" RhythmTemp: timbre %u, outputLevel %u, panpot %u, reverbSwitch %u", rhythmTemp[drumNum].timbre, rhythmTemp[drumNum].outputLevel, rhythmTemp[drumNum].panpot, rhythmTemp[drumNum].reverbSwitch);
+ synth->printDebug(" RhythmTemp: timbre %u, outputLevel %u, panpot %u, reverbSwitch %u", rhythmTemp[drumNum].timbre, rhythmTemp[drumNum].outputLevel, rhythmTemp[drumNum].panpot, rhythmTemp[drumNum].reverbSwitch);
#endif
#endif
playPoly(drumCache[drumNum], &rhythmTemp[drumNum], midiKey, key, velocity);
diff --git a/audio/softsynth/mt32/Partial.h b/audio/softsynth/mt32/Partial.h
index 95218c858c..5e250769ec 100644
--- a/audio/softsynth/mt32/Partial.h
+++ b/audio/softsynth/mt32/Partial.h
@@ -37,7 +37,7 @@ private:
const int debugPartialNum; // Only used for debugging
// Number of the sample currently being rendered by generateSamples(), or 0 if no run is in progress
// This is only kept available for debugging purposes.
- unsigned long sampleNum;
+ unsigned long sampleNum;
int ownerPart; // -1 if unassigned
int mixType;
diff --git a/audio/softsynth/mt32/PartialManager.cpp b/audio/softsynth/mt32/PartialManager.cpp
index 42a3eaa179..0a6be826d6 100644
--- a/audio/softsynth/mt32/PartialManager.cpp
+++ b/audio/softsynth/mt32/PartialManager.cpp
@@ -148,7 +148,7 @@ bool PartialManager::abortFirstPolyPreferHeldWhereReserveExceeded(int minPart) {
bool PartialManager::freePartials(unsigned int needed, int partNum) {
// CONFIRMED: Barring bugs, this matches the real LAPC-I according to information from Mok.
- // BUG: There's a bug in the LAPC-I implementation:
+ // BUG: There's a bug in the LAPC-I implementation:
// When allocating for rhythm part, or when allocating for a part that is using fewer partials than it has reserved,
// held and playing polys on the rhythm part can potentially be aborted before releasing polys on the rhythm part.
// This bug isn't present on MT-32.
diff --git a/audio/softsynth/mt32/Synth.cpp b/audio/softsynth/mt32/Synth.cpp
index 0861053b5c..7a1b5c2275 100644
--- a/audio/softsynth/mt32/Synth.cpp
+++ b/audio/softsynth/mt32/Synth.cpp
@@ -1156,7 +1156,7 @@ void Synth::writeMemoryRegion(const MemoryRegion *region, Bit32u addr, Bit32u le
DT(partial[x].tva.envLevel[0]); \
DT(partial[x].tva.envLevel[1]); \
DT(partial[x].tva.envLevel[2]); \
- DT(partial[x].tva.envLevel[3]);
+ DT(partial[x].tva.envLevel[3]);
DTP(0);
DTP(1);
diff --git a/audio/softsynth/mt32/TVF.cpp b/audio/softsynth/mt32/TVF.cpp
index 58f72e5a9b..80b592ea67 100644
--- a/audio/softsynth/mt32/TVF.cpp
+++ b/audio/softsynth/mt32/TVF.cpp
@@ -64,11 +64,11 @@ static int calcBaseCutoff(const TimbreParam::PartialParam *partialParam, Bit32u
int biasPoint = partialParam->tvf.biasPoint;
if ((biasPoint & 0x40) == 0) {
// biasPoint range here: 0 to 63
- int bias = biasPoint + 33 - key; // bias range here: -75 to 84
+ int bias = biasPoint + 33 - key; // bias range here: -75 to 84
if (bias > 0) {
bias = -bias; // bias range here: -1 to -84
baseCutoff += bias * biasLevelToBiasMult[partialParam->tvf.biasLevel]; // Calculation range: -7140 to 7140
- // baseCutoff range now: -10164 to 10164
+ // baseCutoff range now: -10164 to 10164
}
} else {
// biasPoint range here: 64 to 127
diff --git a/audio/softsynth/mt32/freeverb.cpp b/audio/softsynth/mt32/freeverb.cpp
index de8f2632cb..181b878596 100644
--- a/audio/softsynth/mt32/freeverb.cpp
+++ b/audio/softsynth/mt32/freeverb.cpp
@@ -202,7 +202,7 @@ void revmodel::process(const float *inputL, const float *inputR, float *outputL,
// Calculate output REPLACING anything already there
*outputL = outL*wet1 + outR*wet2;
*outputR = outR*wet1 + outL*wet2;
-
+
inputL++;
inputR++;
outputL++;
diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h
index 2ba88c702b..ca4835126f 100644
--- a/backends/events/sdl/sdl-events.h
+++ b/backends/events/sdl/sdl-events.h
@@ -116,7 +116,7 @@ protected:
//@}
/**
- * Assigns the mouse coords to the mouse event. Furthermore notify the
+ * Assigns the mouse coords to the mouse event. Furthermore notify the
* graphics manager about the position change.
*/
virtual void processMouseEvent(Common::Event &event, int x, int y);
diff --git a/backends/events/webossdl/webossdl-events.h b/backends/events/webossdl/webossdl-events.h
index 99ed3105f8..1ba5c6fcbf 100644
--- a/backends/events/webossdl/webossdl-events.h
+++ b/backends/events/webossdl/webossdl-events.h
@@ -73,10 +73,10 @@ protected:
// The current mouse position on the screen.
int _curX, _curY;
-
+
// The current screen dimensions
int _screenX, _screenY;
-
+
// The drag distance for linear gestures
int _swipeDistX, _swipeDistY;
@@ -107,7 +107,7 @@ protected:
virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
virtual bool handleMouseMotion(SDL_Event &ev, Common::Event &event);
virtual bool pollEvent(Common::Event &event);
-
+
// Utility functions
void calculateDimensions();
};
diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
index f515343d3c..bd87c9fafd 100644
--- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
+++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp
@@ -479,7 +479,7 @@ void DINGUXSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable)
case OSystem::kFeatureCursorPalette:
_cursorPaletteDisabled = !enable;
blitCursor();
- break;
+ break;
default:
break;
}
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index 67041ae17b..fed02ef22e 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -665,7 +665,7 @@ void OpenGLSdlGraphicsManager::notifyResize(const uint width, const uint height)
void OpenGLSdlGraphicsManager::transformMouseCoordinates(Common::Point &point) {
adjustMousePosition(point.x, point.y);
}
-
+
void OpenGLSdlGraphicsManager::notifyMousePos(Common::Point mouse) {
setMousePosition(mouse.x, mouse.y);
}
diff --git a/backends/midi/sndio.cpp b/backends/midi/sndio.cpp
index 21c9ea4fec..a065a658e1 100644
--- a/backends/midi/sndio.cpp
+++ b/backends/midi/sndio.cpp
@@ -81,7 +81,7 @@ void MidiDriver_Sndio::send(uint32 b) {
if (!hdl)
return;
- buf[0] = b & 0xff;
+ buf[0] = b & 0xff;
buf[1] = (b >> 8) & 0xff;
buf[2] = (b >> 16) & 0xff;
buf[3] = (b >> 24) & 0xff;
@@ -101,7 +101,7 @@ void MidiDriver_Sndio::send(uint32 b) {
void MidiDriver_Sndio::sysEx(const byte *msg, uint16 length) {
if (!hdl)
return;
-
+
unsigned char buf[266];
assert(length + 2 <= ARRAYSIZE(buf));
diff --git a/backends/mixer/sdl13/sdl13-mixer.cpp b/backends/mixer/sdl13/sdl13-mixer.cpp
index 84777c8bab..24d3434fde 100644
--- a/backends/mixer/sdl13/sdl13-mixer.cpp
+++ b/backends/mixer/sdl13/sdl13-mixer.cpp
@@ -69,13 +69,13 @@ void Sdl13MixerManager::init() {
warning("Could not open audio device: %s", SDL_GetError());
_mixer = new Audio::MixerImpl(g_system, desired.freq);
- assert(_mixer);
+ assert(_mixer);
_mixer->setReady(false);
} else {
debug(1, "Output sample rate: %d Hz", _obtained.freq);
_mixer = new Audio::MixerImpl(g_system, _obtained.freq);
- assert(_mixer);
+ assert(_mixer);
_mixer->setReady(true);
startAudio();
diff --git a/backends/platform/bada/application.cpp b/backends/platform/bada/application.cpp
index ba8e544983..e761649245 100644
--- a/backends/platform/bada/application.cpp
+++ b/backends/platform/bada/application.cpp
@@ -103,7 +103,7 @@ void BadaScummVM::pauseGame(bool pause) {
if (pause && g_engine && !g_engine->isPaused()) {
_appForm->pushKey(Common::KEYCODE_SPACE);
}
-
+
if (g_system) {
((BadaSystem *)g_system)->setMute(pause);
}
diff --git a/backends/platform/bada/sscanf.cpp b/backends/platform/bada/sscanf.cpp
index b5e5b88cb5..aa846698f6 100644
--- a/backends/platform/bada/sscanf.cpp
+++ b/backends/platform/bada/sscanf.cpp
@@ -56,7 +56,7 @@ bool scanInt(const char **in, va_list *ap, int max) {
bool err = false;
if (end == *in || (max > 0 && (end - *in) > max)) {
- err = true;
+ err = true;
} else {
*arg = (int)n;
*in = end;
diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm
index 7877bc6430..54e5d633d2 100644
--- a/backends/platform/iphone/iphone_video.mm
+++ b/backends/platform/iphone/iphone_video.mm
@@ -476,7 +476,7 @@ const char *iPhone_getDocumentsDir() {
else if (_videoContext.screenWidth == 640 && _videoContext.screenHeight == 400)
adjustedHeight = 480;
}
-
+
float overlayPortraitRatio;
if (_orientation == UIDeviceOrientationLandscapeLeft || _orientation == UIDeviceOrientationLandscapeRight) {
diff --git a/backends/platform/iphone/osys_video.mm b/backends/platform/iphone/osys_video.mm
index aa1856490f..ebe435cb25 100644
--- a/backends/platform/iphone/osys_video.mm
+++ b/backends/platform/iphone/osys_video.mm
@@ -353,7 +353,7 @@ void OSystem_IPHONE::copyRectToOverlay(const void *buf, int pitch, int x, int y,
}
byte *dst = (byte *)_videoContext->overlayTexture.getBasePtr(x, y);
- do {
+ do {
memcpy(dst, src, w * sizeof(uint16));
src += pitch;
dst += _videoContext->overlayTexture.pitch;
@@ -435,7 +435,7 @@ void OSystem_IPHONE::setCursorPalette(const byte *colors, uint start, uint num)
for (uint i = start; i < start + num; ++i, colors += 3)
_mouseCursorPalette[i] = Graphics::RGBToColor<Graphics::ColorMasks<5551> >(colors[0], colors[1], colors[2]);
-
+
// FIXME: This is just stupid, our client code seems to assume that this
// automatically enables the cursor palette.
_mouseCursorPaletteEnabled = true;
diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp
index 639bd980f6..fb76c111f2 100644
--- a/backends/platform/sdl/macosx/macosx.cpp
+++ b/backends/platform/sdl/macosx/macosx.cpp
@@ -156,7 +156,7 @@ Common::String OSystem_MacOSX::getSystemLanguage() const {
}
CFRelease(preferredLocalizations);
}
-
+
}
// Falback to POSIX implementation
return OSystem_POSIX::getSystemLanguage();
diff --git a/backends/platform/sdl/macosx/macosx.h b/backends/platform/sdl/macosx/macosx.h
index 4837e643b3..d9cb28b973 100644
--- a/backends/platform/sdl/macosx/macosx.h
+++ b/backends/platform/sdl/macosx/macosx.h
@@ -32,7 +32,7 @@ public:
virtual bool hasFeature(Feature f);
virtual bool displayLogFile();
-
+
virtual Common::String getSystemLanguage() const;
virtual void initBackend();
diff --git a/backends/taskbar/win32/mingw-compat.h b/backends/taskbar/win32/mingw-compat.h
index 55105407c6..f6151936f1 100644
--- a/backends/taskbar/win32/mingw-compat.h
+++ b/backends/taskbar/win32/mingw-compat.h
@@ -70,7 +70,7 @@ DECLARE_INTERFACE_(IPropertyStore, IUnknown) {
STDMETHOD (GetValue) (REFPROPERTYKEY key, PROPVARIANT *pv) PURE;
STDMETHOD (SetValue) (REFPROPERTYKEY key, REFPROPVARIANT propvar) PURE;
STDMETHOD (Commit) (void) PURE;
-
+
private:
~IPropertyStore();
};
@@ -137,7 +137,7 @@ DECLARE_INTERFACE_(ITaskbarList3, IUnknown) {
STDMETHOD (SetOverlayIcon) (THIS_ HWND hwnd, HICON hIcon, LPCWSTR pszDescription) PURE;
STDMETHOD (SetThumbnailTooltip) (THIS_ HWND hwnd, LPCWSTR pszTip) PURE;
STDMETHOD (SetThumbnailClip) (THIS_ HWND hwnd, RECT *prcClip) PURE;
-
+
private:
~ITaskbarList3();
};
diff --git a/backends/timer/bada/timer.cpp b/backends/timer/bada/timer.cpp
index b7daf02b49..e41ecd4864 100644
--- a/backends/timer/bada/timer.cpp
+++ b/backends/timer/bada/timer.cpp
@@ -49,7 +49,7 @@ bool TimerSlot::OnStart() {
AppLog("failed to start timer");
return false;
}
-
+
AppLog("started timer %d", _interval);
return true;
}
@@ -57,7 +57,7 @@ bool TimerSlot::OnStart() {
void TimerSlot::OnStop() {
AppLog("timer stopped");
if (_timer) {
- _timer->Cancel();
+ _timer->Cancel();
delete _timer;
_timer = NULL;
}
diff --git a/backends/timer/bada/timer.h b/backends/timer/bada/timer.h
index f6ae4517c7..826064d7ff 100644
--- a/backends/timer/bada/timer.h
+++ b/backends/timer/bada/timer.h
@@ -51,7 +51,7 @@ public:
BadaTimerManager();
~BadaTimerManager();
- bool installTimerProc(TimerProc proc, int32 interval, void *refCon,
+ bool installTimerProc(TimerProc proc, int32 interval, void *refCon,
const Common::String &id);
void removeTimerProc(TimerProc proc);
diff --git a/backends/timer/default/default-timer.cpp b/backends/timer/default/default-timer.cpp
index 9cd803f148..9f56d58b12 100644
--- a/backends/timer/default/default-timer.cpp
+++ b/backends/timer/default/default-timer.cpp
@@ -156,7 +156,7 @@ void DefaultTimerManager::removeTimerProc(TimerProc callback) {
}
// We need to remove all names referencing the timer proc here.
- //
+ //
// Else we run into troubles, when the client code removes and readds timer
// callbacks.
//
diff --git a/common/array.h b/common/array.h
index a2c3023362..ca89523a0b 100644
--- a/common/array.h
+++ b/common/array.h
@@ -332,7 +332,7 @@ protected:
// Copy a part of the new data to the position inside the
// initialized space.
copy(first, first + (_size - idx), pos);
-
+
// Copy a part of the new data to the position inside the
// uninitialized space.
uninitialized_copy(first + (_size - idx), last, _storage + _size);
diff --git a/common/coroutines.cpp b/common/coroutines.cpp
index 7209ea3024..849b881177 100644
--- a/common/coroutines.cpp
+++ b/common/coroutines.cpp
@@ -717,12 +717,12 @@ void CoroutineScheduler::pulseEvent(uint32 pidEvent) {
EVENT *evt = getEvent(pidEvent);
if (!evt)
return;
-
+
// Set the event as signalled and pulsing
evt->signalled = true;
evt->pulsing = true;
- // If there's an active process, and it's not the first in the queue, then reschedule all
+ // If there's an active process, and it's not the first in the queue, then reschedule all
// the other prcoesses in the queue to run again this frame
if (pCurrent && pCurrent != active->pNext)
rescheduleAll();
diff --git a/common/cosinetables.cpp b/common/cosinetables.cpp
index bf158e904f..fe8f454e14 100644
--- a/common/cosinetables.cpp
+++ b/common/cosinetables.cpp
@@ -36,7 +36,7 @@ CosineTable::CosineTable(int bitPrecision) {
double freq = 2 * M_PI / m;
_table = new float[m];
- // Table contains cos(2*pi*x/n) for 0<=x<=n/4,
+ // Table contains cos(2*pi*x/n) for 0<=x<=n/4,
// followed by its reverse
for (int i = 0; i <= m / 4; i++)
_table[i] = cos(i * freq);
diff --git a/common/gui_options.h b/common/gui_options.h
index 9da19b1c3e..447fff43ed 100644
--- a/common/gui_options.h
+++ b/common/gui_options.h
@@ -55,7 +55,7 @@
#define GUIO_RENDERPC9821 "\037"
#define GUIO_RENDERPC9801 "\040"
-// Special GUIO flags for the AdvancedDetector's caching of game specific
+// Special GUIO flags for the AdvancedDetector's caching of game specific
// options.
#define GUIO_GAMEOPTIONS1 "\041"
#define GUIO_GAMEOPTIONS2 "\042"
diff --git a/common/quicktime.h b/common/quicktime.h
index 08ca35ad51..641718e13a 100644
--- a/common/quicktime.h
+++ b/common/quicktime.h
@@ -168,7 +168,7 @@ protected:
Rational _scaleFactorX;
Rational _scaleFactorY;
Array<Track *> _tracks;
-
+
void init();
private:
diff --git a/common/savefile.h b/common/savefile.h
index da787289ee..19536da54f 100644
--- a/common/savefile.h
+++ b/common/savefile.h
@@ -109,12 +109,12 @@ public:
*
* Saved games are compressed by default, and engines are expected to
* always write compressed saves.
- *
+ *
* A notable exception is if uncompressed files are needed for
* compatibility with games not supported by ScummVM, such as character
* exports from the Quest for Glory series. QfG5 is a 3D game and won't be
* supported by ScummVM.
- *
+ *
* @param name the name of the savefile
* @param compress toggles whether to compress the resulting save file
* (default) or not.
diff --git a/common/sinetables.cpp b/common/sinetables.cpp
index a4467383cc..a6ec99469d 100644
--- a/common/sinetables.cpp
+++ b/common/sinetables.cpp
@@ -36,7 +36,7 @@ SineTable::SineTable(int bitPrecision) {
double freq = 2 * M_PI / m;
_table = new float[m];
- // Table contains sin(2*pi*x/n) for 0<=x<=n/4,
+ // Table contains sin(2*pi*x/n) for 0<=x<=n/4,
// followed by its reverse
for (int i = 0; i <= m / 4; i++)
_table[i] = sin(i * freq);
diff --git a/common/zlib.h b/common/zlib.h
index b2d321d502..6a840f5fdc 100644
--- a/common/zlib.h
+++ b/common/zlib.h
@@ -114,7 +114,7 @@ bool inflateZlibInstallShield(byte *dst, uint dstLen, const byte *src, uint srcL
* returned).
*
* @param toBeWrapped the stream to be wrapped (if it is in gzip-format)
- * @param knownSize a supplied length of the compressed data (if not available directly)
+ * @param knownSize a supplied length of the compressed data (if not available directly)
*/
SeekableReadStream *wrapCompressedReadStream(SeekableReadStream *toBeWrapped, uint32 knownSize = 0);
diff --git a/devtools/create_project/xcode.cpp b/devtools/create_project/xcode.cpp
index 62dd417d8c..a9b8e7a752 100644
--- a/devtools/create_project/xcode.cpp
+++ b/devtools/create_project/xcode.cpp
@@ -206,7 +206,7 @@ void XCodeProvider::writeFileListToProject(const FileNode &dir, std::ofstream &p
// Create group
std::string name = getLastPathComponent(dir.name);
Object *group = new Object(this, "PBXGroup_" + name , "PBXGroup", "PBXGroup", "", name);
-
+
// List of children
Property children;
children.hasOrder = true;
@@ -225,7 +225,7 @@ void XCodeProvider::writeFileListToProject(const FileNode &dir, std::ofstream &p
ADD_SETTING_ORDER_NOVALUE(children, getHash(id), node->name, order++);
ADD_BUILD_FILE(id, node->name, node->name + " in Sources");
ADD_FILE_REFERENCE(node->name, property);
-
+
// Process child nodes
if (!node->children.empty())
writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h
index 8c19d03691..3eec33abe5 100644
--- a/engines/advancedDetector.h
+++ b/engines/advancedDetector.h
@@ -194,7 +194,7 @@ protected:
/**
* A map containing all the extra game GUI options the engine supports.
- */
+ */
const ADExtraGuiOptionsMap * const _extraGuiOptions;
/**
@@ -212,7 +212,7 @@ protected:
*
* Used to override gameid.
* This is a recommended setting to prevent global gameid pollution.
- * With this option set, the gameid effectively turns into engineid.
+ * With this option set, the gameid effectively turns into engineid.
*
* FIXME: This field actually removes a feature (gameid) in order to
* address a more generic problem. We should find a better way to
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 45c00a76ac..98ffca22ed 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -219,7 +219,7 @@ void AgiEngine::processEvents() {
case Common::KEYCODE_F6:
key = 0x4000;
break;
- case Common::KEYCODE_F7:
+ case Common::KEYCODE_F7:
key = 0x4100;
break;
case Common::KEYCODE_F8:
diff --git a/engines/agi/detection_tables.h b/engines/agi/detection_tables.h
index ab0e9a1fe4..9d67b15adb 100644
--- a/engines/agi/detection_tables.h
+++ b/engines/agi/detection_tables.h
@@ -706,10 +706,10 @@ static const AGIGameDescription gameDescriptions[] = {
FANMADE("Go West, Young Hippie", "ff31484ea465441cb5f3a0f8e956b716"),
FANMADE("Good Man (demo v3.41)", "3facd8a8f856b7b6e0f6c3200274d88c"),
- GAME_LVFPNF("agi-fanmade", "Groza (russian) [AGDS sample]", "logdir", "421da3a18004122a966d64ab6bd86d2e", -1,
+ GAME_LVFPNF("agi-fanmade", "Groza (russian) [AGDS sample]", "logdir", "421da3a18004122a966d64ab6bd86d2e", -1,
Common::RU_RUS, 0x2440, GF_AGDS, GID_FANMADE, Common::kPlatformPC,GType_V2),
- GAME_LVFPNF("agi-fanmade", "Get Outta Space Quest", "logdir", "aaea5b4a348acb669d13b0e6f22d4dc9", -1,
+ GAME_LVFPNF("agi-fanmade", "Get Outta Space Quest", "logdir", "aaea5b4a348acb669d13b0e6f22d4dc9", -1,
Common::EN_ANY, 0x2440, GF_FANMADE, GID_GETOUTTASQ, Common::kPlatformPC,GType_V2),
FANMADE_F("Half-Death - Terror At White-Mesa", "b62c05d0ace878261392073f57ae788c", GF_AGIMOUSE),
diff --git a/engines/agi/loader_v1.cpp b/engines/agi/loader_v1.cpp
index c6a3e66705..189c98ee98 100644
--- a/engines/agi/loader_v1.cpp
+++ b/engines/agi/loader_v1.cpp
@@ -64,7 +64,7 @@ int AgiLoader_v1::detectGame() {
int AgiLoader_v1::loadDir_DDP(AgiDir *agid, int offset, int max) {
Common::File fp;
-
+
if (!fp.open(_filenameDisk0))
return errBadFileOpen;
@@ -73,13 +73,13 @@ int AgiLoader_v1::loadDir_DDP(AgiDir *agid, int offset, int max) {
agid[i].volume = 0xFF;
agid[i].offset = _EMPTY;
}
-
+
fp.seek(offset, SEEK_SET);
for (int i = 0; i <= max; i++) {
int b0 = fp.readByte();
int b1 = fp.readByte();
int b2 = fp.readByte();
-
+
if (b0 == 0xFF && b1 == 0xFF && b2 == 0xFF) {
agid[i].volume = 0xFF;
agid[i].offset = _EMPTY;
@@ -98,7 +98,7 @@ int AgiLoader_v1::loadDir_DDP(AgiDir *agid, int offset, int max) {
int AgiLoader_v1::loadDir_BC(AgiDir *agid, int offset, int max) {
Common::File fp;
-
+
if (!fp.open(_filenameDisk0))
return errBadFileOpen;
@@ -107,13 +107,13 @@ int AgiLoader_v1::loadDir_BC(AgiDir *agid, int offset, int max) {
agid[i].volume = 0xFF;
agid[i].offset = _EMPTY;
}
-
+
fp.seek(offset, SEEK_SET);
for (int i = 0; i <= max; i++) {
int b0 = fp.readByte();
int b1 = fp.readByte();
int b2 = fp.readByte();
-
+
if (b0 == 0xFF && b1 == 0xFF && b2 == 0xFF) {
agid[i].volume = 0xFF;
agid[i].offset = _EMPTY;
@@ -171,7 +171,7 @@ uint8 *AgiLoader_v1::loadVolRes(struct AgiDir *agid) {
if (offset == _EMPTY)
return NULL;
-
+
if (offset > IMAGE_SIZE) {
fp.open(_filenameDisk1);
offset -= IMAGE_SIZE;
@@ -191,7 +191,7 @@ uint8 *AgiLoader_v1::loadVolRes(struct AgiDir *agid) {
agid->len = fp.readUint16LE();
data = (uint8 *)calloc(1, agid->len + 32);
fp.read(data, agid->len);
-
+
fp.close();
return data;
diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp
index cac1701596..d23a5a2e27 100644
--- a/engines/agi/menu.cpp
+++ b/engines/agi/menu.cpp
@@ -289,7 +289,7 @@ bool Menu::keyhandler(int key) {
_vm->_game.clockEnabled = false;
drawMenuBar();
}
-
+
// Mouse handling
if (_vm->_mouse.button) {
int hmenu, vmenu;
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp
index 7e04328a67..5334407eb8 100644
--- a/engines/agi/op_cmd.cpp
+++ b/engines/agi/op_cmd.cpp
@@ -1146,7 +1146,7 @@ void cmdFollowEgo(AgiGame *state, uint8 *p) {
vt.parm1 = p1 > vt.stepSize ? p1 : vt.stepSize;
vt.parm2 = p2;
vt.parm3 = 0xff;
-
+
if (getVersion() < 0x2000) {
_v[p2] = 0;
vt.flags |= fUpdate | fAnimated;
@@ -1270,7 +1270,7 @@ void cmdVersion(AgiGame *state, uint8 *p) {
// no Sierra as it wraps textbox
Common::String verMsg = TITLE " v%s";
-
+
int ver = getVersion();
int maj = (ver >> 12) & 0xf;
int min = ver & 0xfff;
@@ -1839,7 +1839,7 @@ int AgiEngine::runLogic(int n) {
// ip = 2;
// warning("running logic %d\n", n);
// }
-
+
if (_game.exitAllLogics)
break;
}
diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp
index a44c68e0fc..4d5e6fffe1 100644
--- a/engines/agi/op_test.cpp
+++ b/engines/agi/op_test.cpp
@@ -403,7 +403,7 @@ int AgiEngine::testIfCode(int lognum) {
case 0xFF:
endTest = true;
continue;
-
+
default:
// Evaluate the command and skip the rest of the instruction
_agiCondCommands[op](state, p);
diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp
index 29fb860635..7a427bd94f 100644
--- a/engines/agi/opcodes.cpp
+++ b/engines/agi/opcodes.cpp
@@ -130,7 +130,7 @@ AgiInstruction insV1[] = {
{ "...", "", &cmdUnknown }, // 4E # show.obj
{ "load.logics", "n", &cmdLoadLogic }, // 4F # load.global.logics
{ "display", "nnns", &cmdDisplay }, // 50 TODO: 4 vs 3 args
- { "prevent.input???", "", &cmdUnknown }, // 51
+ { "prevent.input???", "", &cmdUnknown }, // 51
{ "...", "", &cmdUnknown }, // 52 # nop
{ "...", "n", &cmdUnknown }, // 53 # text.screen
{ "...", "", &cmdUnknown }, // 54 ???
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index 3e63da756d..d451a799a0 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -821,7 +821,7 @@ int AgiEngine::scummVMSaveLoadDialog(bool isSave) {
if (slot < 0)
return true;
-
+
if (isSave)
return doSave(slot, desc);
else
diff --git a/engines/agi/sound_pcjr.cpp b/engines/agi/sound_pcjr.cpp
index d21baa450f..5bffca5765 100644
--- a/engines/agi/sound_pcjr.cpp
+++ b/engines/agi/sound_pcjr.cpp
@@ -234,7 +234,7 @@ int SoundGenPCJr::getNextNote(int ch)
// if tone isn't touched.. it should be inited so it just plays silence
// return 0 if it's passing more data
// return -1 if it's passing nothing (end of data)
-int SoundGenPCJr::getNextNote_v2(int ch) {
+int SoundGenPCJr::getNextNote_v2(int ch) {
ToneChan *tpcm;
SndGenChan *chan;
const byte *data;
@@ -308,7 +308,7 @@ int SoundGenPCJr::getNextNote_v1(int ch) {
_channel[ch].attenuationCopy = 0x0F;
return -1;
}
-
+
// In the V1 player the default duration for a row is 3 ticks
if (duration > 0) {
duration--;
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp
index 1886a74ab1..4877be2647 100644
--- a/engines/agi/text.cpp
+++ b/engines/agi/text.cpp
@@ -64,7 +64,7 @@ void AgiEngine::printText2(int l, const char *msg, int foff, int xoff, int yoff,
// Note: there were extra checks for *m being a cursor character
// here (1, 2 or 3), which have been removed, as the cursor
- // character is no longer printed via this function.
+ // character is no longer printed via this function.
if (*m >= 0x20) {
int ypos = (y1 * CHAR_LINES) + yoff;
@@ -73,7 +73,7 @@ void AgiEngine::printText2(int l, const char *msg, int foff, int xoff, int yoff,
if (xpos >= GFX_WIDTH)
continue;
-
+
_gfx->putTextCharacter(l, xpos, ypos, *m, fg, bg, checkerboard);
if (x1 > maxx)
diff --git a/engines/agi/words.cpp b/engines/agi/words.cpp
index 4400112247..9c5b3d349a 100644
--- a/engines/agi/words.cpp
+++ b/engines/agi/words.cpp
@@ -41,7 +41,7 @@ int AgiEngine::loadWords_v1(Common::File &f) {
int k;
debug(0, "Loading dictionary");
-
+
// Loop through alphabet, as words in the dictionary file are sorted by
// first character
f.seek(f.pos() + 26 * 2, SEEK_SET);
@@ -131,7 +131,7 @@ int AgiEngine::findWord(const char *word, int *flen) {
*flen = 0;
Common::Array<AgiWord *> &a = _game.words[c];
-
+
for (int i = 0; i < (int)a.size(); i++) {
int wlen = strlen(a[i]->word);
// Keep looking till we find the word itself, or the whole phrase.
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index c6bca1a6e6..e13fa214d1 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -142,7 +142,7 @@ void AGOSEngine_Feeble::quickLoadOrSave() {
}
#endif
-// The function uses segments of code from the original game scripts
+// The function uses segments of code from the original game scripts
// to allow quick loading and saving, but isn't perfect.
//
// Unfortuntely this allows loading and saving in locations,
@@ -1424,7 +1424,7 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) {
// The floppy disk versions of Simon the Sorcerer 2 block changing
// to scrolling rooms, if the copy protection fails. But the copy
// protection flags are never set in the CD version.
- // Setting this copy protection flag, allows saved games to be shared
+ // Setting this copy protection flag, allows saved games to be shared
// between all versions of Simon the Sorcerer 2.
if (getGameType() == GType_SIMON2) {
setBitFlag(135, 1);
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index 85c449eafc..bec41bbbd3 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -297,7 +297,7 @@ Audio::AudioStream *RawSound::makeAudioStream(uint sound) {
warning("RawSound::makeAudioStream: Could not open file \"%s\"", _filename.c_str());
return NULL;
}
-
+
file->seek(_offsets[sound], SEEK_SET);
uint size = file->readUint32BE();
return Audio::makeRawStream(new Common::SeekableSubReadStream(file, _offsets[sound] + 4, _offsets[sound] + 4 + size, DisposeAfterUse::YES), 22050, _flags, DisposeAfterUse::YES);
diff --git a/engines/cge/bitmap.cpp b/engines/cge/bitmap.cpp
index 4f85957b3d..7089c8e0d1 100644
--- a/engines/cge/bitmap.cpp
+++ b/engines/cge/bitmap.cpp
@@ -94,7 +94,7 @@ Bitmap::Bitmap(CGEEngine *vm, uint16 w, uint16 h, uint8 fill)
// Replicate across the entire table
for (HideDesc *hdP = b + 1; hdP < (b + _h); hdP++)
*hdP = *b;
-
+
b->_skip = 0; // fix the first entry
_v = v;
_b = b;
@@ -357,7 +357,7 @@ bool Bitmap::loadVBM(EncryptedStream *f) {
// Read in the palette
byte palData[kPalSize];
f->read(palData, kPalSize);
-
+
const byte *srcP = palData;
for (int idx = 0; idx < kPalCount; idx++, srcP += 3) {
_vm->_bitmapPalette[idx]._r = *srcP;
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index ecbfba2502..f4f1cd3e0b 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -280,7 +280,7 @@ Common::Error CGEEngine::loadGameState(int slot) {
sceneDown();
_hero->park();
resetGame();
-
+
// If music is playing, kill it.
if (_music)
_midiPlayer->killMidi();
@@ -508,7 +508,7 @@ void CGEEngine::loadMapping() {
if (!cf.err()) {
// Move to the data for the given room
cf.seek((_now - 1) * kMapArrSize);
-
+
// Read in the data
for (int z = 0; z < kMapZCnt; ++z) {
cf.read(&_clusterMap[z][0], kMapXCnt);
@@ -772,7 +772,7 @@ void System::touch(uint16 mask, int x, int y, Common::KeyCode keyCode) {
if (mask & kEventKeyb) {
if (keyCode == Common::KEYCODE_ESCAPE) {
- // The original was calling keyClick()
+ // The original was calling keyClick()
// The sound is uselessly annoying and noisy, so it has been removed
_vm->killText();
if (_vm->_startupMode == 1) {
@@ -1044,7 +1044,7 @@ void CGEEngine::loadSprite(const char *fname, int ref, int scene, int col = 0, i
uint16 len;
for (line = sprf.readLine(); !sprf.eos(); line = sprf.readLine()) {
- len = line.size();
+ len = line.size();
lcnt++;
strcpy(tmpStr, line.c_str());
if (len == 0 || *tmpStr == '.')
diff --git a/engines/cge/detection.cpp b/engines/cge/detection.cpp
index 2e04b82026..3d6c24d68b 100644
--- a/engines/cge/detection.cpp
+++ b/engines/cge/detection.cpp
@@ -198,7 +198,7 @@ SaveStateList CGEMetaEngine::listSaves(const char *target) const {
SaveStateDescriptor CGEMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName);
-
+
if (f) {
CGE::SavegameHeader header;
@@ -229,7 +229,7 @@ SaveStateDescriptor CGEMetaEngine::querySaveMetaInfos(const char *target, int sl
return desc;
}
}
-
+
return SaveStateDescriptor();
}
diff --git a/engines/cge/events.h b/engines/cge/events.h
index 522aa67905..ab8d87212d 100644
--- a/engines/cge/events.h
+++ b/engines/cge/events.h
@@ -105,7 +105,7 @@ private:
void handleEvents();
public:
EventManager(CGEEngine *vm);
- void poll();
+ void poll();
void clearEvent(Sprite *spr);
CGEEvent &getNextEvent();
diff --git a/engines/cge/fileio.cpp b/engines/cge/fileio.cpp
index f23105d823..609d5e86aa 100644
--- a/engines/cge/fileio.cpp
+++ b/engines/cge/fileio.cpp
@@ -98,7 +98,7 @@ uint16 ResourceManager::XCrypt(void *buf, uint16 length) {
for (uint16 i = 0; i < length; i++)
*b++ ^= kCryptSeed;
-
+
return kCryptSeed;
}
diff --git a/engines/cge/text.cpp b/engines/cge/text.cpp
index fd4120d49d..a8ce8777c5 100644
--- a/engines/cge/text.cpp
+++ b/engines/cge/text.cpp
@@ -63,7 +63,7 @@ int16 Text::count() {
Common::String line;
char tmpStr[kLineMax + 1];
-
+
int counter = 0;
for (line = tf.readLine(); !tf.eos(); line = tf.readLine()) {
diff --git a/engines/composer/composer.cpp b/engines/composer/composer.cpp
index 23a9d2ff85..555b703da9 100644
--- a/engines/composer/composer.cpp
+++ b/engines/composer/composer.cpp
@@ -20,7 +20,7 @@
*
*/
#include "common/scummsys.h"
-
+
#include "common/config-manager.h"
#include "common/events.h"
#include "common/file.h"
diff --git a/engines/composer/resource.cpp b/engines/composer/resource.cpp
index a4e292747c..83e49971fb 100644
--- a/engines/composer/resource.cpp
+++ b/engines/composer/resource.cpp
@@ -240,7 +240,7 @@ bool ComposerArchive::openStream(Common::SeekableReadStream *stream) {
res.flags = flags;
debug(4, "Id %d, offset %d, size %d, flags %08x", id, offset, size, flags);
}
-
+
stream->seek(oldPos);
}
diff --git a/engines/cruise/detection.cpp b/engines/cruise/detection.cpp
index cbe17ea4d3..ba79df4822 100644
--- a/engines/cruise/detection.cpp
+++ b/engines/cruise/detection.cpp
@@ -295,7 +295,7 @@ void CruiseMetaEngine::removeSaveState(const char *target, int slot) const {
SaveStateDescriptor CruiseMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(
Cruise::CruiseEngine::getSavegameFile(slot));
-
+
if (f) {
Cruise::CruiseSavegameHeader header;
Cruise::readSavegameHeader(f, header);
diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp
index cf3dfaa44b..c884075093 100644
--- a/engines/dialogs.cpp
+++ b/engines/dialogs.cpp
@@ -229,7 +229,7 @@ void MainMenuDialog::save() {
"Please consult the README for basic information, and for "
"instructions on how to obtain further assistance."), status.getDesc().c_str());
GUI::MessageDialog dialog(failMessage);
- dialog.runModal();
+ dialog.runModal();
}
close();
diff --git a/engines/draci/detection.cpp b/engines/draci/detection.cpp
index 61705a1e59..2d78d05933 100644
--- a/engines/draci/detection.cpp
+++ b/engines/draci/detection.cpp
@@ -153,7 +153,7 @@ void DraciMetaEngine::removeSaveState(const char *target, int slot) const {
SaveStateDescriptor DraciMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(
Draci::DraciEngine::getSavegameFile(slot));
-
+
if (f) {
Draci::DraciSavegameHeader header;
Draci::readSavegameHeader(f, header);
diff --git a/engines/drascula/detection.cpp b/engines/drascula/detection.cpp
index 6e38d49b94..760d8b7d98 100644
--- a/engines/drascula/detection.cpp
+++ b/engines/drascula/detection.cpp
@@ -284,7 +284,7 @@ public:
Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
Common::Array<int> slots;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
-
+
// Obtain the last 2 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 2);
@@ -299,7 +299,7 @@ public:
// Load save index
Common::String fileEpa = Common::String::format("%s.epa", target);
- Common::InSaveFile *epa = saveFileMan->openForLoading(fileEpa);
+ Common::InSaveFile *epa = saveFileMan->openForLoading(fileEpa);
// Get savegame names from index
Common::String saveDesc;
@@ -307,19 +307,19 @@ public:
int line = 1;
for (size_t i = 0; i < slots.size(); i++) {
// ignore lines corresponding to unused saveslots
- for (; line < slots[i]; line++)
- epa->readLine();
+ for (; line < slots[i]; line++)
+ epa->readLine();
// copy the name in the line corresponding to the save slot and truncate to 22 characters
saveDesc = Common::String(epa->readLine().c_str(), 22);
// handle cases where the save directory and save index are detectably out of sync
- if (saveDesc == "*")
+ if (saveDesc == "*")
saveDesc = "No name specified.";
// increment line number to keep it in sync with slot number
- line++;
-
+ line++;
+
// Insert savegame name into list
saveList.push_back(SaveStateDescriptor(slots[i], saveDesc));
}
diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp
index 0ca98d5a7b..5f5d627553 100644
--- a/engines/dreamweb/dreamweb.cpp
+++ b/engines/dreamweb/dreamweb.cpp
@@ -516,7 +516,7 @@ uint8 DreamWebEngine::modifyChar(uint8 c) const {
case Common::IT_ITA:
switch(c) {
case 133:
- return 'Z' + 1;
+ return 'Z' + 1;
case 130:
return 'Z' + 2;
case 138:
@@ -548,10 +548,10 @@ uint8 DreamWebEngine::modifyChar(uint8 c) const {
return c;
}
}
-
+
Common::String DreamWebEngine::modifyFileName(const char *name) {
Common::String fileName(name);
-
+
// Sanity check
if (!fileName.hasPrefix("DREAMWEB."))
return fileName;
diff --git a/engines/dreamweb/object.cpp b/engines/dreamweb/object.cpp
index b42591ef91..1e84aba6bd 100644
--- a/engines/dreamweb/object.cpp
+++ b/engines/dreamweb/object.cpp
@@ -516,7 +516,7 @@ void DreamWebEngine::inToInv() {
if (_mouseButton == _oldButton || !(_mouseButton & 1))
return; // notletgo2
-
+
delPointer();
DynObject *object = getExAd(_itemFrame);
object->mapad[0] = 4;
@@ -1034,7 +1034,7 @@ void DreamWebEngine::fillOpen() {
size = 4;
findAllOpen();
for (uint8 i = 0; i < size; ++i) {
- uint8 index = _openInvList[i]._index;
+ uint8 index = _openInvList[i]._index;
uint8 type = _openInvList[i]._type;
obToInv(index, type, kInventx + i * kItempicsize, kInventy + 96);
}
diff --git a/engines/dreamweb/people.cpp b/engines/dreamweb/people.cpp
index 36a756a49b..dbb81406cd 100644
--- a/engines/dreamweb/people.cpp
+++ b/engines/dreamweb/people.cpp
@@ -411,7 +411,7 @@ void DreamWebEngine::interviewer(ReelRoutine &routine) {
if (routine.reelPointer() != 250 && routine.reelPointer() != 259 && checkSpeed(routine))
routine.incReelPointer();
-
+
showGameReel(&routine);
}
@@ -745,7 +745,7 @@ void DreamWebEngine::introMonks2(ReelRoutine &routine) {
if (nextReelPointer == 110) {
_introCount++;
monks2text();
-
+
if (_introCount == 35)
nextReelPointer = 111;
else
@@ -895,7 +895,7 @@ void DreamWebEngine::helicopter(ReelRoutine &routine) {
nextReelPointer = 9;
}
}
- }
+ }
routine.setReelPointer(nextReelPointer);
}
@@ -1002,7 +1002,7 @@ void DreamWebEngine::businessMan(ReelRoutine &routine) {
nextReelPointer = 92;
}
}
-
+
routine.setReelPointer(nextReelPointer);
}
@@ -1037,7 +1037,7 @@ void DreamWebEngine::endGameSeq(ReelRoutine &routine) {
showGameReel(&routine);
routine.mapY = _mapY;
-
+
if (routine.reelPointer() == 145) {
routine.setReelPointer(146);
rollEndCreditsGameWon();
@@ -1070,7 +1070,7 @@ void DreamWebEngine::poolGuard(ReelRoutine &routine) {
if (checkSpeed(routine)) {
uint16 nextReelPointer = routine.reelPointer() + 1;
-
+
if (nextReelPointer != 122) {
// Not end guard 1
if (nextReelPointer == 147) {
@@ -1103,12 +1103,12 @@ void DreamWebEngine::poolGuard(ReelRoutine &routine) {
}
}
}
-
+
routine.setReelPointer(nextReelPointer);
}
showGameReel(&routine);
-
+
if (routine.reelPointer() != 121 && routine.reelPointer() != 146) {
_pointerMode = 0;
_vars._watchingTime = 2;
diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp
index 3a2c45e07b..64b9849980 100644
--- a/engines/dreamweb/print.cpp
+++ b/engines/dreamweb/print.cpp
@@ -212,7 +212,7 @@ const char *DreamWebEngine::monPrint(const char *string) {
while (!done) {
uint16 count = getNumber(_monitorCharset, (const uint8 *)iterator, 166, false, &x);
- do {
+ do {
char c = *iterator++;
if (c == ':')
break;
diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp
index 5b6cf6a6ac..01570c907a 100644
--- a/engines/dreamweb/sprite.cpp
+++ b/engines/dreamweb/sprite.cpp
@@ -52,7 +52,7 @@ void DreamWebEngine::printASprite(const Sprite *sprite) {
} else {
x = sprite->x + _mapAdX;
}
-
+
uint8 c;
if (sprite->walkFrame != 0)
c = 8;
@@ -97,7 +97,7 @@ void DreamWebEngine::spriteUpdate() {
else {
backObject(&sprite);
}
-
+
if (_nowInNewRoom == 1)
break;
}
@@ -373,7 +373,7 @@ void DreamWebEngine::lockedDoorway(Sprite *sprite, SetObject *objData) {
if (sprite->animFrame != 0)
--sprite->animFrame;
-
+
_vars._throughDoor = 0;
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
@@ -407,7 +407,7 @@ void DreamWebEngine::liftSprite(Sprite *sprite, SetObject *objData) {
}
sprite->animFrame = 12;
sprite->frameNumber = objData->index = objData->frames[sprite->animFrame];
- }
+ }
else if (liftFlag == 3) { //openlift
if (sprite->animFrame == 12) {
_vars._liftFlag = 1;
@@ -672,7 +672,7 @@ static const ReelSound g_roomSound6[] = {
{ 255,0 }
};
static const ReelSound g_roomSound8[] = {
-
+
{ 12, 51 },
{ 13, 53 },
{ 14, 14 },
@@ -691,7 +691,7 @@ static const ReelSound g_roomSound10[] = {
{ 13, 16 },
{ 255,0 }
};
-
+
static const ReelSound g_roomSound11[] = {
{ 13, 20 },
{ 255,0 }
@@ -779,7 +779,7 @@ static const ReelSound g_roomSound26[] = {
{ 15, 102 }, // was 90, should be mine cart
{ 255,0 }
};
-
+
static const ReelSound g_roomSound27[] = {
{ 22, 36 },
{ 13, 125 },
diff --git a/engines/dreamweb/vgagrafx.cpp b/engines/dreamweb/vgagrafx.cpp
index 50c0ef3161..d2390fb1fd 100644
--- a/engines/dreamweb/vgagrafx.cpp
+++ b/engines/dreamweb/vgagrafx.cpp
@@ -334,9 +334,9 @@ void DreamWebEngine::zoom() {
for (size_t j = 0; j < 23; ++j) {
uint8 v = src[j];
dst[2*j+0] = v;
- dst[2*j+1] = v;
+ dst[2*j+1] = v;
dst[2*j+320] = v;
- dst[2*j+321] = v;
+ dst[2*j+321] = v;
}
src += 320;
dst += 320*2;
diff --git a/engines/groovie/detection.cpp b/engines/groovie/detection.cpp
index 1a3b313649..895686b5e0 100644
--- a/engines/groovie/detection.cpp
+++ b/engines/groovie/detection.cpp
@@ -142,7 +142,7 @@ static const GroovieGameDescription gameDescriptions[] = {
{
"11h", "Demo",
AD_ENTRY1s("disk.1", "aacb32ce07e0df2894bd83a3dee40c12", 70),
- Common::EN_ANY, Common::kPlatformPC, ADGF_DEMO | ADGF_UNSTABLE,
+ Common::EN_ANY, Common::kPlatformPC, ADGF_DEMO | ADGF_UNSTABLE,
GUIO5(GUIO_NOLAUNCHLOAD, GUIO_MIDIADLIB, GUIO_MIDIMT32, GUIO_MIDIGM, GUIO_NOASPECT)
},
kGroovieV2, 1
diff --git a/engines/lure/decode.cpp b/engines/lure/decode.cpp
index 1338559534..484126c43f 100644
--- a/engines/lure/decode.cpp
+++ b/engines/lure/decode.cpp
@@ -255,7 +255,7 @@ MemoryBlock *PictureDecoder::vgaDecode(MemoryBlock *src, uint32 maxOutputSize) {
decrCtr();
if (shlCarry())
break;
-
+
AL = dataIn->data()[BP + 3];
} else {
decrCtr();
@@ -375,7 +375,7 @@ uint32 AnimationDecoder::decode_data(MemoryBlock *src, MemoryBlock *dest, uint32
// Main loop
bool loopFlag = true;
while (loopFlag) {
- for (;;) {
+ for (;;) {
carry = false;
rcl(currData, carry);
if (--bitCtr == 0) {
diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp
index de9231a158..ad71f1fb49 100644
--- a/engines/made/screenfx.cpp
+++ b/engines/made/screenfx.cpp
@@ -200,10 +200,10 @@ void ScreenEffects::stepBlendedPalette() {
setBlendedPalette(_blendedPaletteStatus._palette, _blendedPaletteStatus._newPalette,
_blendedPaletteStatus._colorCount, _blendedPaletteStatus._value, _blendedPaletteStatus._maxValue);
if (_blendedPaletteStatus._value == _blendedPaletteStatus._maxValue)
- _blendedPaletteStatus._value++;
- else
- _blendedPaletteStatus._value = MIN<int16>(_blendedPaletteStatus._value + _blendedPaletteStatus._incr, _blendedPaletteStatus._maxValue);
- }
+ _blendedPaletteStatus._value++;
+ else
+ _blendedPaletteStatus._value = MIN<int16>(_blendedPaletteStatus._value + _blendedPaletteStatus._incr, _blendedPaletteStatus._maxValue);
+ }
}
void ScreenEffects::copyFxRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2) {
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp
index f3b183c84f..c403536e22 100644
--- a/engines/queen/queen.cpp
+++ b/engines/queen/queen.cpp
@@ -113,12 +113,12 @@ int QueenMetaEngine::getMaximumSaveSlot() const { return 99; }
const ExtraGuiOptions QueenMetaEngine::getExtraGuiOptions(const Common::String &target) const {
Common::String guiOptions;
ExtraGuiOptions options;
-
+
if (target.empty()) {
options.push_back(queenExtraGuiOption);
return options;
}
-
+
if (ConfMan.hasKey("guioptions", target)) {
guiOptions = ConfMan.get("guioptions", target);
guiOptions = parseGameGUIOptions(guiOptions);
diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp
index 96746b538c..3efc554cb3 100644
--- a/engines/saga/script.cpp
+++ b/engines/saga/script.cpp
@@ -948,7 +948,7 @@ void Script::opSpeak(SCRIPTOP_PARAMS) {
// scripts change to scene 5, but do not clear the cutaway that appears
// before Gorrister's speech starts, resulting in a deadlock. We do this
// manually here.
- if (_vm->getGameId() == GID_IHNM && _vm->_scene->currentChapterNumber() == 1 &&
+ if (_vm->getGameId() == GID_IHNM && _vm->_scene->currentChapterNumber() == 1 &&
_vm->_scene->currentSceneNumber() == 5 && _vm->_anim->hasCutaway()) {
_vm->_anim->returnFromCutaway();
}
diff --git a/engines/sci/engine/file.cpp b/engines/sci/engine/file.cpp
index a0f7ebf4a2..3dc042389e 100644
--- a/engines/sci/engine/file.cpp
+++ b/engines/sci/engine/file.cpp
@@ -95,7 +95,7 @@ reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool u
outFile = saveFileMan->openForSaving(wrappedName, isCompressed);
if (!outFile)
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
-
+
// QfG1 opens the character export file with _K_FILE_MODE_CREATE first,
// closes it immediately and opens it again with this here. Perhaps
// other games use this for read access as well. I guess changing this
@@ -387,7 +387,7 @@ uint32 VirtualIndexFile::read(char *buffer, uint32 size) {
uint32 VirtualIndexFile::write(const char *buffer, uint32 size) {
_changed = true;
uint32 curPos = _ptr - _buffer;
-
+
// Check if the buffer needs to be resized
if (curPos + size >= _bufferSize) {
_bufferSize = curPos + size + 1;
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index f5f46285be..b6b36c47e7 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -524,7 +524,7 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(PalCycle), SIG_EVERYWHERE, "i(.*)", NULL, NULL },
// SCI2 Empty functions
-
+
// Debug function used to track resources
{ MAP_EMPTY(ResourceTrack), SIG_EVERYWHERE, "(.*)", NULL, NULL },
// Future TODO: This call is used in the floppy version of QFG4 to add
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index f7cc4f44b5..e977f15c0c 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -340,7 +340,7 @@ reg_t kFileIOClose(EngineState *s, int argc, reg_t *argv) {
if (argv[0] == SIGNAL_REG)
return s->r_acc;
-
+
uint16 handle = argv[0].toUint16();
#ifdef ENABLE_SCI32
@@ -624,7 +624,7 @@ reg_t kFileIOExists(EngineState *s, int argc, reg_t *argv) {
// Special case for KQ6 Mac: The game checks for two video files to see
// if they exist before it plays them. Since we support multiple naming
// schemes for resource fork files, we also need to support that here in
- // case someone has a "HalfDome.bin" file, etc.
+ // case someone has a "HalfDome.bin" file, etc.
if (!exists && g_sci->getGameId() == GID_KQ6 && g_sci->getPlatform() == Common::kPlatformMacintosh &&
(name == "HalfDome" || name == "Kq6Movie"))
exists = Common::MacResManager::exists(name);
@@ -998,7 +998,7 @@ reg_t kMakeSaveFileName(EngineState *s, int argc, reg_t *argv) {
if ((virtualId < SAVEGAMEID_OFFICIALRANGE_START) || (virtualId > SAVEGAMEID_OFFICIALRANGE_END))
error("kMakeSaveFileName: invalid savegame ID specified");
uint saveSlot = virtualId - SAVEGAMEID_OFFICIALRANGE_START;
-
+
Common::Array<SavegameDesc> saves;
listSavegames(saves);
diff --git a/engines/sci/engine/kvideo.cpp b/engines/sci/engine/kvideo.cpp
index 6bf9aff2fe..9b0cb38f51 100644
--- a/engines/sci/engine/kvideo.cpp
+++ b/engines/sci/engine/kvideo.cpp
@@ -275,7 +275,7 @@ reg_t kRobot(EngineState *s, int argc, reg_t *argv) {
// Signal the engine scripts that the video is done
writeSelector(s->_segMan, argv[1], SELECTOR(signal), SIGNAL_REG);
} else {
- writeSelector(s->_segMan, argv[1], SELECTOR(signal), NULL_REG);
+ writeSelector(s->_segMan, argv[1], SELECTOR(signal), NULL_REG);
}
break;
default:
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index 951fc7c363..04c1dab158 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -825,7 +825,7 @@ byte *SegManager::allocDynmem(int size, const char *descr, reg_t *addr) {
}
bool SegManager::freeDynmem(reg_t addr) {
- if (addr.getSegment() < 1 || addr.getSegment() >= _heap.size() ||
+ if (addr.getSegment() < 1 || addr.getSegment() >= _heap.size() ||
!_heap[addr.getSegment()] || _heap[addr.getSegment()]->getType() != SEG_TYPE_DYNMEM)
return false; // error
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 3f43966976..ef8f165084 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -228,7 +228,7 @@ ExecStack *execute_method(EngineState *s, uint16 script, uint16 pubfunct, StackP
uint32 exportAddr = scr->validateExportFunc(pubfunct, false);
if (!exportAddr)
return NULL;
-
+
// Check if a breakpoint is set on this method
g_sci->checkExportBreakpoint(script, pubfunct);
diff --git a/engines/sci/graphics/controls32.cpp b/engines/sci/graphics/controls32.cpp
index ad1d9e8623..5535a7408a 100644
--- a/engines/sci/graphics/controls32.cpp
+++ b/engines/sci/graphics/controls32.cpp
@@ -68,7 +68,7 @@ void GfxControls32::kernelTexteditChange(reg_t controlObject) {
while (captureEvents) {
curEvent = g_sci->getEventManager()->getSciEvent(SCI_EVENT_KEYBOARD | SCI_EVENT_PEEK);
-
+
if (curEvent.type == SCI_EVENT_NONE) {
eventMan->getSciEvent(SCI_EVENT_KEYBOARD); // consume the event
} else {
@@ -170,11 +170,11 @@ void GfxControls32::kernelTexteditChange(reg_t controlObject) {
// Note: the following checkAltInput call might make the text
// too wide to fit, but SSCI fails to check that too.
}
-
+
reg_t hunkId = readSelector(_segMan, controlObject, SELECTOR(bitmap));
Common::Rect nsRect = g_sci->_gfxCompare->getNSRect(controlObject);
//texteditCursorErase(); // TODO: Cursor
-
+
// Write back string
_segMan->strcpy(textReference, text.c_str());
// Modify the buffer and show it
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 968014c032..8b7fa2c384 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -197,7 +197,7 @@ void GfxFrameout::kernelUpdatePlane(reg_t object) {
} else {
it->planeOffsetX = 0;
}
-
+
if (it->planeRect.top < 0) {
it->planeOffsetY = -it->planeRect.top;
it->planeRect.top = 0;
@@ -420,7 +420,7 @@ void GfxFrameout::deletePlaneItems(reg_t planeObject) {
} else {
objectMatches = true;
}
-
+
if (objectMatches) {
FrameoutEntry *itemEntry = *listIterator;
listIterator = _screenItems.erase(listIterator);
@@ -661,7 +661,7 @@ void GfxFrameout::kernelFrameout() {
if (!itemEntry->visible)
continue;
-
+
if (itemEntry->object.isNull()) {
// Picture cel data
_coordAdjuster->fromScriptToDisplay(itemEntry->y, itemEntry->x);
@@ -703,7 +703,7 @@ void GfxFrameout::kernelFrameout() {
view->getCelRect(itemEntry->loopNo, itemEntry->celNo,
itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->celRect);
else
- view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo,
+ view->getCelScaledRect(itemEntry->loopNo, itemEntry->celNo,
itemEntry->x, itemEntry->y, itemEntry->z, itemEntry->scaleX,
itemEntry->scaleY, itemEntry->celRect);
@@ -755,10 +755,10 @@ void GfxFrameout::kernelFrameout() {
if (view) {
if (!clipRect.isEmpty()) {
if ((itemEntry->scaleX == 128) && (itemEntry->scaleY == 128))
- view->draw(itemEntry->celRect, clipRect, translatedClipRect,
+ view->draw(itemEntry->celRect, clipRect, translatedClipRect,
itemEntry->loopNo, itemEntry->celNo, 255, 0, view->isSci2Hires());
else
- view->drawScaled(itemEntry->celRect, clipRect, translatedClipRect,
+ view->drawScaled(itemEntry->celRect, clipRect, translatedClipRect,
itemEntry->loopNo, itemEntry->celNo, 255, itemEntry->scaleX, itemEntry->scaleY);
}
}
@@ -817,7 +817,7 @@ void GfxFrameout::printPlaneItemList(Console *con, reg_t planeObject) {
for (FrameoutList::iterator listIterator = _screenItems.begin(); listIterator != _screenItems.end(); listIterator++) {
FrameoutEntry *e = *listIterator;
reg_t itemPlane = readSelector(_segMan, e->object, SELECTOR(plane));
-
+
if (planeObject == itemPlane) {
Common::String curItemName = _segMan->getObjectName(e->object);
Common::Rect icr = e->celRect;
diff --git a/engines/sci/graphics/paint16.cpp b/engines/sci/graphics/paint16.cpp
index 89f3625e2c..d20aa80c77 100644
--- a/engines/sci/graphics/paint16.cpp
+++ b/engines/sci/graphics/paint16.cpp
@@ -559,8 +559,8 @@ reg_t GfxPaint16::kernelDisplay(const char *text, int argc, reg_t *argv) {
SciTrackOriginReply originReply;
SciWorkaroundSolution solution = trackOriginAndFindWorkaround(0, kDisplay_workarounds, &originReply);
if (solution.type == WORKAROUND_NONE)
- error("Unknown kDisplay argument (%04x:%04x) from method %s::%s (script %d, localCall %x)",
- PRINT_REG(displayArg), originReply.objectName.c_str(), originReply.methodName.c_str(),
+ error("Unknown kDisplay argument (%04x:%04x) from method %s::%s (script %d, localCall %x)",
+ PRINT_REG(displayArg), originReply.objectName.c_str(), originReply.methodName.c_str(),
originReply.scriptNr, originReply.localCallOffset);
assert(solution.type == WORKAROUND_IGNORE);
break;
diff --git a/engines/sci/sound/drivers/fmtowns.cpp b/engines/sci/sound/drivers/fmtowns.cpp
index 6d8bb2e525..21cb2f1e43 100644
--- a/engines/sci/sound/drivers/fmtowns.cpp
+++ b/engines/sci/sound/drivers/fmtowns.cpp
@@ -52,8 +52,8 @@ public:
uint16 _duration;
private:
- uint8 _id;
- uint8 _velo;
+ uint8 _id;
+ uint8 _velo;
uint8 _program;
MidiDriver_FMTowns *_drv;
@@ -76,7 +76,7 @@ public:
void addChannels(int num);
void dropChannels(int num);
-
+
uint8 currentProgram() const;
private:
@@ -132,7 +132,7 @@ private:
TownsMidiPart **_parts;
TownsChannel **_out;
-
+
uint8 _masterVolume;
bool _soundOn;
@@ -590,7 +590,7 @@ void MidiDriver_FMTowns::addMissingChannels() {
avlChan -= _parts[i]->_chanMissing;
uint8 m = _parts[i]->_chanMissing;
_parts[i]->_chanMissing = 0;
- _parts[i]->addChannels(m);
+ _parts[i]->addChannels(m);
} else {
_parts[i]->_chanMissing -= avlChan;
_parts[i]->addChannels(avlChan);
@@ -601,7 +601,7 @@ void MidiDriver_FMTowns::addMissingChannels() {
void MidiDriver_FMTowns::updateParser() {
if (_timerProc)
- _timerProc(_timerProcPara);
+ _timerProc(_timerProcPara);
}
void MidiDriver_FMTowns::updateChannels() {
diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp
index 608c77136f..0337a8d306 100644
--- a/engines/sci/video/robot_decoder.cpp
+++ b/engines/sci/video/robot_decoder.cpp
@@ -109,13 +109,13 @@ bool RobotDecoder::loadStream(Common::SeekableReadStream *stream) {
}
bool RobotDecoder::load(GuiResourceId id) {
- // TODO: RAMA's robot 1003 cannot be played (shown at the menu screen) -
+ // TODO: RAMA's robot 1003 cannot be played (shown at the menu screen) -
// its drawn at odd coordinates. SV can't play it either (along with some
// others), so it must be some new functionality added in RAMA's robot
// videos. Skip it for now.
if (g_sci->getGameId() == GID_RAMA && id == 1003)
return false;
-
+
// TODO: The robot video in the Lighthouse demo gets stuck
if (g_sci->getGameId() == GID_LIGHTHOUSE && id == 16)
return false;
@@ -247,7 +247,7 @@ void RobotDecoder::readNextPacket() {
audioTrack->queueBuffer(g_sci->_audio->getDecodedRobotAudioFrame(_fileStream, audioChunkSize), audioChunkSize * 2);
} else {
_fileStream->skip(audioChunkSize);
- }
+ }
}
void RobotDecoder::readHeaderChunk() {
diff --git a/engines/sci/video/robot_decoder.h b/engines/sci/video/robot_decoder.h
index ebc3262939..437954f7fb 100644
--- a/engines/sci/video/robot_decoder.h
+++ b/engines/sci/video/robot_decoder.h
@@ -45,13 +45,13 @@ public:
bool loadStream(Common::SeekableReadStream *stream);
bool load(GuiResourceId id);
void close();
-
+
void setPos(uint16 x, uint16 y) { _pos = Common::Point(x, y); }
Common::Point getPos() const { return _pos; }
protected:
void readNextPacket();
-
+
private:
class RobotVideoTrack : public FixedRateVideoTrack {
public:
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index b8722b6963..0c375efcdd 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -573,19 +573,19 @@ bool Actor_v2::checkWalkboxesHaveDirectPath(Common::Point &foundPath) {
return false;
}
-bool Actor_v0::intersectLineSegments(const Common::Point &line1Start, const Common::Point &line1End,
- const Common::Point &line2Start, const Common::Point &line2End, Common::Point &result)
+bool Actor_v0::intersectLineSegments(const Common::Point &line1Start, const Common::Point &line1End,
+ const Common::Point &line2Start, const Common::Point &line2End, Common::Point &result)
{
const Common::Point v1 = line1End - line1Start; // line1(n1) = line1Start + n1 * v1
const Common::Point v2 = line2End - line2Start; // line2(n2) = line2Start + n2 * v2
-
+
double det = v2.x * v1.y - v1.x * v2.y;
if (det == 0)
return false;
- double n1 = ((double)v2.x * (line2Start.y - line1Start.y) -
+ double n1 = ((double)v2.x * (line2Start.y - line1Start.y) -
(double)v2.y * (line2Start.x - line1Start.x)) / det;
- double n2 = ((double)v1.x * (line2Start.y - line1Start.y) -
+ double n2 = ((double)v1.x * (line2Start.y - line1Start.y) -
(double)v1.y * (line2Start.x - line1Start.x)) / det;
// both coefficients have to be in [0, 1], otherwise the intersection is
@@ -599,16 +599,16 @@ bool Actor_v0::intersectLineSegments(const Common::Point &line1Start, const Comm
}
/*
- * MM v0 allows the actor to walk in a direct line between boxes to the target
+ * MM v0 allows the actor to walk in a direct line between boxes to the target
* if actor and target share a horizontal or vertical corridor.
- * If such a corridor is found the actor is not forced to go horizontally or
+ * If such a corridor is found the actor is not forced to go horizontally or
* vertically from one box to the next but can also walk diagonally.
*
- * Note: the original v0 interpreter sets the target destination for diagonal
+ * Note: the original v0 interpreter sets the target destination for diagonal
* walking only once and then rechecks whenever the actor reaches a new box if the
- * walk destination is still suitable for the current box.
- * ScummVM does not perform such a check, so it is possible to leave the walkboxes
- * in some cases, for example L-shaped rooms like the swimming pool (actor walks over water)
+ * walk destination is still suitable for the current box.
+ * ScummVM does not perform such a check, so it is possible to leave the walkboxes
+ * in some cases, for example L-shaped rooms like the swimming pool (actor walks over water)
* or the medical room (actor walks over examination table).
* To solve this we intersect the new walk destination with the actor's walkbox borders,
* so a recheck is done when the actor leaves his box. This is done by the
@@ -992,7 +992,7 @@ void Actor_v0::setDirection(int direction) {
res = 7; // Face Camera
break;
}
-
+
_animFrameRepeat = -1;
animateActor(res);
if (_moving)
@@ -1408,7 +1408,7 @@ void Actor::showActor() {
if (_vm->_game.version == 0) {
Actor_v0 *a = ((Actor_v0 *)this);
-
+
a->_costCommand = a->_costCommandNew = 0xFF;
for (int i = 0; i < 8; ++i) {
@@ -2056,7 +2056,7 @@ void Actor_v0::animateCostume() {
void Actor_v0::speakCheck() {
if (v0ActorTalkArray[_number] & 0x80)
return;
-
+
int cmd = newDirToOldDir(_facing);
if (_speaking & 0x80)
@@ -2884,7 +2884,7 @@ void Actor_v0::animateActor(int anim) {
_costCommandNew = anim;
_vm->_costumeLoader->costumeDecodeData(this, 0, 0);
-
+
if (dir == -1)
return;
diff --git a/engines/scumm/actor.h b/engines/scumm/actor.h
index 0ed239d005..a733fdb4ed 100644
--- a/engines/scumm/actor.h
+++ b/engines/scumm/actor.h
@@ -377,7 +377,7 @@ public:
virtual void saveLoadWithSerializer(Serializer *ser);
protected:
- bool intersectLineSegments(const Common::Point &line1Start, const Common::Point &line1End,
+ bool intersectLineSegments(const Common::Point &line1Start, const Common::Point &line1End,
const Common::Point &line2Start, const Common::Point &line2End, Common::Point &result);
virtual bool checkWalkboxesHaveDirectPath(Common::Point &foundPath);
};
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index 4064853b6b..9ae75b6683 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -69,7 +69,7 @@ void ScummEngine::loadCJKFont() {
_cjkFont->setDrawingMode(Graphics::FontSJIS::kShadowMode);
_2byteWidth = _2byteHeight = 12;
- _useCJKMode = true;
+ _useCJKMode = true;
#endif
} else if (_game.id == GID_MONKEY && _game.platform == Common::kPlatformSegaCD && _language == Common::JA_JPN) {
int numChar = 1413;
@@ -499,7 +499,7 @@ int CharsetRendererV3::getCharWidth(uint16 chr) {
if (_vm->_useCJKMode && (chr & 0x80))
spacing = _vm->_2byteWidth / 2;
-
+
if (!spacing)
spacing = *(_widthTable + chr);
@@ -644,7 +644,7 @@ void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
drawBits1(*vs, _left + vs->xstart, drawTop, charPtr, drawTop, origWidth, origHeight);
else
drawBits1(_vm->_textSurface, _left * _vm->_textSurfaceMultiplier, _top * _vm->_textSurfaceMultiplier, charPtr, drawTop, origWidth, origHeight);
-
+
if (is2byte) {
origWidth /= _vm->_textSurfaceMultiplier;
height /= _vm->_textSurfaceMultiplier;
@@ -1399,7 +1399,7 @@ void CharsetRendererTownsClassic::drawBitsN(const Graphics::Surface&, byte *dst,
_vm->_cjkFont->drawChar(_vm->_textSurface, _sjisCurChar, _left * _vm->_textSurfaceMultiplier, (_top - _vm->_screenTop) * _vm->_textSurfaceMultiplier, _vm->_townsCharsetColorMap[1], _shadowColor);
return;
}
-
+
bool scale2x = (_vm->_textSurfaceMultiplier == 2);
dst = (byte *)_vm->_textSurface.pixels + (_top - _vm->_screenTop) * _vm->_textSurface.pitch * _vm->_textSurfaceMultiplier + _left * _vm->_textSurfaceMultiplier;
diff --git a/engines/scumm/charset.h b/engines/scumm/charset.h
index b8f1d84045..1c1df51921 100644
--- a/engines/scumm/charset.h
+++ b/engines/scumm/charset.h
@@ -112,7 +112,7 @@ public:
class CharsetRendererClassic : public CharsetRendererCommon {
protected:
virtual void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height);
- void printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask);
+ void printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask);
virtual bool prepareDraw(uint16 chr);
int _width, _height, _origWidth, _origHeight;
@@ -195,7 +195,7 @@ public:
int getCharWidth(uint16 chr);
int getFontHeight();
-
+
private:
void enableShadow(bool enable);
void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height);
diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp
index 3f89bc9611..4ebdd00fdc 100644
--- a/engines/scumm/costume.cpp
+++ b/engines/scumm/costume.cpp
@@ -1188,7 +1188,7 @@ byte V0CostumeRenderer::drawLimb(const Actor *a, int limb) {
_draw_top = 200;
_draw_bottom = 0;
}
-
+
// Invalid current position?
if (a->_cost.curpos[limb] == 0xFFFF)
return 0;
@@ -1377,7 +1377,7 @@ byte V0CostumeLoader::increaseAnim(Actor *a, int limb) {
// Reset the comstume command
a0->_costCommandNew = 0xFF;
a0->_costCommand = 0xFF;
-
+
// Set the frame/start to invalid
a0->_cost.frame[limb] = 0xFFFF;
a0->_cost.start[limb] = 0xFFFF;
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp
index 88681898f5..269ae9e10a 100644
--- a/engines/scumm/cursor.cpp
+++ b/engines/scumm/cursor.cpp
@@ -180,7 +180,7 @@ void ScummEngine_v70he::setDefaultCursor() {
0xff, 0xff, 0xff,
0, 0, 0, };
-
+
memset(_grabbedCursor, 5, sizeof(_grabbedCursor));
_cursor.hotspotX = _cursor.hotspotY = 2;
diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp
index edcf2e6fea..dc5acbdb7d 100644
--- a/engines/scumm/debugger.cpp
+++ b/engines/scumm/debugger.cpp
@@ -382,7 +382,7 @@ bool ScummDebugger::Cmd_Actor(int argc, const char **argv) {
DebugPrintf("Actor[%d].costume = %d\n", actnum, a->_costume);
}
} else if (!strcmp(argv[2], "name")) {
- DebugPrintf("Name of actor %d: %s\n", actnum,
+ DebugPrintf("Name of actor %d: %s\n", actnum,
_vm->getObjOrActorName(_vm->actorToObj(actnum)));
} else if (!strcmp(argv[2], "condmask")) {
if (argc > 3) {
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp
index 0e531daf73..945c5b6611 100644
--- a/engines/scumm/dialogs.cpp
+++ b/engines/scumm/dialogs.cpp
@@ -180,7 +180,7 @@ static const ResString string_map_table_v345[] = {
// "Moechten Sie wirklich neu starten? (J/N)J"
// Will react to J as 'Yes'
{5, _s("Are you sure you want to restart? (Y/N)")},
- // I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
+ // I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
{6, _s("Are you sure you want to quit? (Y/N)")},
// Added in SCUMM4
diff --git a/engines/scumm/he/logic/soccer.cpp b/engines/scumm/he/logic/soccer.cpp
index 05f377a736..2b29f93173 100644
--- a/engines/scumm/he/logic/soccer.cpp
+++ b/engines/scumm/he/logic/soccer.cpp
@@ -303,7 +303,7 @@ int LogicHEsoccer::op_1008(int outArray, int srcX, int srcY, int srcZ, int vecX,
putInArray(outArray, segmentsSoFar, 5, vecX);
putInArray(outArray, segmentsSoFar, 6, vecY);
putInArray(outArray, segmentsSoFar++, 7, vecZ);
- }
+ }
} else {
srcY = 0;
int thisVecX = vecX;
@@ -628,7 +628,7 @@ int LogicHEsoccer::op_1014(int32 srcX, int32 srcY, int32 srcZ, int32 velX, int32
adjustedVelZ = ((double)srcZ - 3869.0) / 100.0;
break;
}
-
+
int foundCollision = 0;
// work out which collision objects we might collide with (if any)
diff --git a/engines/scumm/object.cpp b/engines/scumm/object.cpp
index 399cd91324..77c75c4ad6 100644
--- a/engines/scumm/object.cpp
+++ b/engines/scumm/object.cpp
@@ -335,7 +335,7 @@ int ScummEngine::whereIsObject(int object) const {
return WIO_NOT_FOUND;
if ((_game.version != 0 || OBJECT_V0_TYPE(object) == 0) &&
- _objectOwnerTable[object] != OF_OWNER_ROOM)
+ _objectOwnerTable[object] != OF_OWNER_ROOM)
{
for (i = 0; i < _numInventory; i++)
if (_inventory[i] == object)
@@ -1225,7 +1225,7 @@ byte *ScummEngine::getOBCDFromObject(int obj, bool v0CheckInventory) {
byte *ptr;
if ((_game.version != 0 || OBJECT_V0_TYPE(obj) == 0) &&
- _objectOwnerTable[obj] != OF_OWNER_ROOM)
+ _objectOwnerTable[obj] != OF_OWNER_ROOM)
{
if (_game.version == 0 && !v0CheckInventory)
return 0;
diff --git a/engines/scumm/player_apple2.cpp b/engines/scumm/player_apple2.cpp
index a8e150caa9..58e4f78a94 100644
--- a/engines/scumm/player_apple2.cpp
+++ b/engines/scumm/player_apple2.cpp
@@ -61,8 +61,8 @@ public:
private:
void _update(int interval /*a*/, int count /*y*/) { // D076
- assert(interval > 0); // 0 == 256?
- assert(count > 0); // 0 == 256?
+ assert(interval > 0); // 0 == 256?
+ assert(count > 0); // 0 == 256?
for (; count >= 0; --count) {
_player->speakerToggle();
@@ -99,7 +99,7 @@ public:
++_pos;
return false;
- }
+ }
return true;
}
@@ -112,7 +112,7 @@ private:
assert(interval > 0); // 0 == 256?
int a = (interval >> 3) + count;
- for (int y = a; y > 0; --y) {
+ for (int y = a; y > 0; --y) {
_player->generateSamples(1292 - 5*interval);
_player->speakerToggle();
@@ -206,7 +206,7 @@ private:
_bitmask1 = 0x3;
_bitmask2 = 0x3;
-
+
_updateInterval2 = param0;
if (_updateInterval2 == 0)
_bitmask2 = 0x0;
@@ -234,9 +234,9 @@ private:
if (_updateRemain2 == 0) {
_updateRemain2 = _updateInterval2;
- // use only first voice's data (bitmask1) if both voices are triggered
+ // use only first voice's data (bitmask1) if both voices are triggered
if (_updateRemain1 != 0) {
- _speakerShiftReg ^= _bitmask2;
+ _speakerShiftReg ^= _bitmask2;
}
}
@@ -256,7 +256,7 @@ private:
protected:
const byte *_params;
-
+
byte _updateRemain1;
byte _updateRemain2;
@@ -309,7 +309,7 @@ private:
for (int i = count; i > 0; --i) {
_player->generateSamples(10 + 5*interval);
_player->speakerToggle();
-
+
_player->generateSamples(5 + 5*interval);
_player->speakerToggle();
}
@@ -332,20 +332,20 @@ private:
// LD000[loc] ^ LD00A[loc]
const byte AppleII_SoundFunction5_Noise::_noiseTable[256] = {
- 0x65, 0x1b, 0xda, 0x11, 0x61, 0xe5, 0x77, 0x57, 0x92, 0xc8, 0x51, 0x1c, 0xd4, 0x91, 0x62, 0x63,
- 0x00, 0x38, 0x57, 0xd5, 0x18, 0xd8, 0xdc, 0x40, 0x03, 0x86, 0xd3, 0x2f, 0x10, 0x11, 0xd8, 0x3c,
- 0xbe, 0x00, 0x19, 0xc5, 0xd2, 0xc3, 0xca, 0x34, 0x00, 0x28, 0xbf, 0xb9, 0x18, 0x20, 0x01, 0xcc,
- 0xda, 0x08, 0xbc, 0x75, 0x7c, 0xb0, 0x8d, 0xe0, 0x09, 0x18, 0xbf, 0x5d, 0xe9, 0x8c, 0x75, 0x64,
+ 0x65, 0x1b, 0xda, 0x11, 0x61, 0xe5, 0x77, 0x57, 0x92, 0xc8, 0x51, 0x1c, 0xd4, 0x91, 0x62, 0x63,
+ 0x00, 0x38, 0x57, 0xd5, 0x18, 0xd8, 0xdc, 0x40, 0x03, 0x86, 0xd3, 0x2f, 0x10, 0x11, 0xd8, 0x3c,
+ 0xbe, 0x00, 0x19, 0xc5, 0xd2, 0xc3, 0xca, 0x34, 0x00, 0x28, 0xbf, 0xb9, 0x18, 0x20, 0x01, 0xcc,
+ 0xda, 0x08, 0xbc, 0x75, 0x7c, 0xb0, 0x8d, 0xe0, 0x09, 0x18, 0xbf, 0x5d, 0xe9, 0x8c, 0x75, 0x64,
0xe5, 0xb5, 0x5d, 0xe0, 0xb7, 0x7d, 0xe9, 0x8c, 0x55, 0x65, 0xc5, 0xb5, 0x5d, 0xd8, 0x09, 0x0d,
- 0x64, 0xf0, 0xf0, 0x08, 0x63, 0x03, 0x00, 0x55, 0x35, 0xc0, 0x00, 0x20, 0x74, 0xa5, 0x1e, 0xe3,
- 0x00, 0x06, 0x3c, 0x52, 0xd1, 0x70, 0xd0, 0x57, 0x02, 0xf0, 0x00, 0xb6, 0xfc, 0x02, 0x11, 0x9a,
- 0x3b, 0xc8, 0x38, 0xdf, 0x1a, 0xb0, 0xd1, 0xb8, 0xd0, 0x18, 0x8a, 0x4a, 0xea, 0x1b, 0x12, 0x5d,
- 0x29, 0x58, 0xd8, 0x43, 0xb8, 0x2d, 0xd2, 0x61, 0x10, 0x3c, 0x0c, 0x5d, 0x1b, 0x61, 0x10, 0x3c,
+ 0x64, 0xf0, 0xf0, 0x08, 0x63, 0x03, 0x00, 0x55, 0x35, 0xc0, 0x00, 0x20, 0x74, 0xa5, 0x1e, 0xe3,
+ 0x00, 0x06, 0x3c, 0x52, 0xd1, 0x70, 0xd0, 0x57, 0x02, 0xf0, 0x00, 0xb6, 0xfc, 0x02, 0x11, 0x9a,
+ 0x3b, 0xc8, 0x38, 0xdf, 0x1a, 0xb0, 0xd1, 0xb8, 0xd0, 0x18, 0x8a, 0x4a, 0xea, 0x1b, 0x12, 0x5d,
+ 0x29, 0x58, 0xd8, 0x43, 0xb8, 0x2d, 0xd2, 0x61, 0x10, 0x3c, 0x0c, 0x5d, 0x1b, 0x61, 0x10, 0x3c,
0x0a, 0x5d, 0x1d, 0x61, 0x10, 0x3c, 0x0b, 0x19, 0x88, 0x21, 0xc0, 0x21, 0x07, 0x00, 0x65, 0x62,
- 0x08, 0xe9, 0x36, 0x40, 0x20, 0x41, 0x06, 0x00, 0x20, 0x00, 0x00, 0xed, 0xa3, 0x00, 0x88, 0x06,
- 0x98, 0x01, 0x5d, 0x7f, 0x02, 0x1d, 0x78, 0x03, 0x60, 0xcb, 0x3a, 0x01, 0xbd, 0x78, 0x02, 0x5d,
- 0x7e, 0x03, 0x1d, 0xf5, 0xa6, 0x40, 0x81, 0xb4, 0xd0, 0x8d, 0xd3, 0xd0, 0x6d, 0xd5, 0x61, 0x48,
- 0x61, 0x4d, 0xd1, 0xc8, 0xb1, 0xd8, 0x69, 0xff, 0x61, 0xd9, 0xed, 0xa0, 0xfe, 0x19, 0x91, 0x37,
+ 0x08, 0xe9, 0x36, 0x40, 0x20, 0x41, 0x06, 0x00, 0x20, 0x00, 0x00, 0xed, 0xa3, 0x00, 0x88, 0x06,
+ 0x98, 0x01, 0x5d, 0x7f, 0x02, 0x1d, 0x78, 0x03, 0x60, 0xcb, 0x3a, 0x01, 0xbd, 0x78, 0x02, 0x5d,
+ 0x7e, 0x03, 0x1d, 0xf5, 0xa6, 0x40, 0x81, 0xb4, 0xd0, 0x8d, 0xd3, 0xd0, 0x6d, 0xd5, 0x61, 0x48,
+ 0x61, 0x4d, 0xd1, 0xc8, 0xb1, 0xd8, 0x69, 0xff, 0x61, 0xd9, 0xed, 0xa0, 0xfe, 0x19, 0x91, 0x37,
0x19, 0x37, 0x00, 0xf1, 0x00, 0x01, 0x1f, 0x00, 0xad, 0xc1, 0x01, 0x01, 0x2e, 0x00, 0x40, 0xc6,
0x7a, 0x9b, 0x95, 0x43, 0xfc, 0x18, 0xd2, 0x9e, 0x2a, 0x5a, 0x4b, 0x2a, 0xb6, 0x87, 0x30, 0x6c
};
@@ -394,20 +394,20 @@ void Player_AppleII::startSound(int nr) {
case 0: // empty (nothing to play)
resetState();
return;
- case 1:
- _soundFunc = new AppleII_SoundFunction1_FreqUpDown();
+ case 1:
+ _soundFunc = new AppleII_SoundFunction1_FreqUpDown();
break;
- case 2:
- _soundFunc = new AppleII_SoundFunction2_SymmetricWave();
+ case 2:
+ _soundFunc = new AppleII_SoundFunction2_SymmetricWave();
break;
- case 3:
- _soundFunc = new AppleII_SoundFunction3_AsymmetricWave();
+ case 3:
+ _soundFunc = new AppleII_SoundFunction3_AsymmetricWave();
break;
- case 4:
- _soundFunc = new AppleII_SoundFunction4_Polyphone();
+ case 4:
+ _soundFunc = new AppleII_SoundFunction4_Polyphone();
break;
- case 5:
- _soundFunc = new AppleII_SoundFunction5_Noise();
+ case 5:
+ _soundFunc = new AppleII_SoundFunction5_Noise();
break;
}
_soundFunc->init(this, _params);
@@ -484,7 +484,7 @@ int Player_AppleII::readBuffer(int16 *buffer, const int numSamples) {
// toggle speaker on/off
void Player_AppleII::speakerToggle() {
- _speakerState ^= 0x1;
+ _speakerState ^= 0x1;
}
void Player_AppleII::generateSamples(int cycles) {
@@ -492,8 +492,8 @@ void Player_AppleII::generateSamples(int cycles) {
}
void Player_AppleII::wait(int interval, int count /*y*/) {
- assert(count > 0); // 0 == 256?
- assert(interval > 0); // 0 == 256?
+ assert(count > 0); // 0 == 256?
+ assert(interval > 0); // 0 == 256?
generateSamples(11 + count*(8 + 5 * interval));
}
diff --git a/engines/scumm/player_apple2.h b/engines/scumm/player_apple2.h
index b4a7d409fb..e1ec9d8946 100644
--- a/engines/scumm/player_apple2.h
+++ b/engines/scumm/player_apple2.h
@@ -36,7 +36,7 @@ namespace Scumm {
class ScummEngine;
/*
- * Optimized for use with periodical read/write phases when the buffer
+ * Optimized for use with periodical read/write phases when the buffer
* is filled in a write phase and completely read in a read phase.
* The growing strategy is optimized for repeated small (e.g. 2 bytes)
* single writes resulting in large buffers
@@ -133,7 +133,7 @@ static const double APPLEII_CPU_CLOCK = 1020484.5; // ~ 1.02 MHz
/*
* Converts the 1-bit speaker state values into audio samples.
- * This is done by aggregation of the speaker states at each
+ * This is done by aggregation of the speaker states at each
* CPU cycle in a sampling period into an audio sample.
*/
class SampleConverter {
@@ -144,7 +144,7 @@ private:
}
public:
- SampleConverter() :
+ SampleConverter() :
_cyclesPerSampleFP(0),
_missingCyclesFP(0),
_sampleCyclesSumFP(0),
@@ -156,7 +156,7 @@ public:
void reset() {
_missingCyclesFP = 0;
_sampleCyclesSumFP = 0;
- _buffer.clear();
+ _buffer.clear();
}
uint32 availableSize() const {
@@ -245,7 +245,7 @@ public:
virtual void setMusicVolume(int vol) { _sampleConverter.setMusicVolume(vol); }
void setSampleRate(int rate) {
_sampleRate = rate;
- _sampleConverter.setSampleRate(rate);
+ _sampleConverter.setSampleRate(rate);
}
virtual void startSound(int sound);
virtual void stopSound(int sound);
diff --git a/engines/scumm/player_towns.cpp b/engines/scumm/player_towns.cpp
index 2588026e59..33e3e40e39 100644
--- a/engines/scumm/player_towns.cpp
+++ b/engines/scumm/player_towns.cpp
@@ -87,7 +87,7 @@ void Player_Towns::restoreAfterLoad() {
if (!_v2)
restoredSounds.push_back(_pcmCurrentSound[i].index);
-
+
uint8 *ptr = _vm->getResourceAddress(rtSound, _pcmCurrentSound[i].index);
if (!ptr)
continue;
diff --git a/engines/scumm/player_v2cms.cpp b/engines/scumm/player_v2cms.cpp
index d4b21774ed..c1242e0645 100644
--- a/engines/scumm/player_v2cms.cpp
+++ b/engines/scumm/player_v2cms.cpp
@@ -718,38 +718,38 @@ void Player_V2CMS::playMusicChips(const MusicChip *table) {
}
const Player_V2CMS::MidiNote Player_V2CMS::_midiNotes[132] = {
- { 3, 0 }, { 31, 0 }, { 58, 0 }, { 83, 0 },
- { 107, 0 }, { 130, 0 }, { 151, 0 }, { 172, 0 },
- { 191, 0 }, { 209, 0 }, { 226, 0 }, { 242, 0 },
- { 3, 1 }, { 31, 1 }, { 58, 1 }, { 83, 1 },
- { 107, 1 }, { 130, 1 }, { 151, 1 }, { 172, 1 },
- { 191, 1 }, { 209, 1 }, { 226, 1 }, { 242, 1 },
- { 3, 2 }, { 31, 2 }, { 58, 2 }, { 83, 2 },
- { 107, 2 }, { 130, 2 }, { 151, 2 }, { 172, 2 },
- { 191, 2 }, { 209, 2 }, { 226, 2 }, { 242, 2 },
- { 3, 3 }, { 31, 3 }, { 58, 3 }, { 83, 3 },
- { 107, 3 }, { 130, 3 }, { 151, 3 }, { 172, 3 },
- { 191, 3 }, { 209, 3 }, { 226, 3 }, { 242, 3 },
- { 3, 4 }, { 31, 4 }, { 58, 4 }, { 83, 4 },
- { 107, 4 }, { 130, 4 }, { 151, 4 }, { 172, 4 },
- { 191, 4 }, { 209, 4 }, { 226, 4 }, { 242, 4 },
- { 3, 5 }, { 31, 5 }, { 58, 5 }, { 83, 5 },
- { 107, 5 }, { 130, 5 }, { 151, 5 }, { 172, 5 },
- { 191, 5 }, { 209, 5 }, { 226, 5 }, { 242, 5 },
- { 3, 6 }, { 31, 6 }, { 58, 6 }, { 83, 6 },
- { 107, 6 }, { 130, 6 }, { 151, 6 }, { 172, 6 },
- { 191, 6 }, { 209, 6 }, { 226, 6 }, { 242, 6 },
- { 3, 7 }, { 31, 7 }, { 58, 7 }, { 83, 7 },
- { 107, 7 }, { 130, 7 }, { 151, 7 }, { 172, 7 },
- { 191, 7 }, { 209, 7 }, { 226, 7 }, { 242, 7 },
- { 3, 8 }, { 31, 8 }, { 58, 8 }, { 83, 8 },
- { 107, 8 }, { 130, 8 }, { 151, 8 }, { 172, 8 },
- { 191, 8 }, { 209, 8 }, { 226, 8 }, { 242, 8 },
- { 3, 9 }, { 31, 9 }, { 58, 9 }, { 83, 9 },
- { 107, 9 }, { 130, 9 }, { 151, 9 }, { 172, 9 },
- { 191, 9 }, { 209, 9 }, { 226, 9 }, { 242, 9 },
- { 3, 10 }, { 31, 10 }, { 58, 10 }, { 83, 10 },
- { 107, 10 }, { 130, 10 }, { 151, 10 }, { 172, 10 },
+ { 3, 0 }, { 31, 0 }, { 58, 0 }, { 83, 0 },
+ { 107, 0 }, { 130, 0 }, { 151, 0 }, { 172, 0 },
+ { 191, 0 }, { 209, 0 }, { 226, 0 }, { 242, 0 },
+ { 3, 1 }, { 31, 1 }, { 58, 1 }, { 83, 1 },
+ { 107, 1 }, { 130, 1 }, { 151, 1 }, { 172, 1 },
+ { 191, 1 }, { 209, 1 }, { 226, 1 }, { 242, 1 },
+ { 3, 2 }, { 31, 2 }, { 58, 2 }, { 83, 2 },
+ { 107, 2 }, { 130, 2 }, { 151, 2 }, { 172, 2 },
+ { 191, 2 }, { 209, 2 }, { 226, 2 }, { 242, 2 },
+ { 3, 3 }, { 31, 3 }, { 58, 3 }, { 83, 3 },
+ { 107, 3 }, { 130, 3 }, { 151, 3 }, { 172, 3 },
+ { 191, 3 }, { 209, 3 }, { 226, 3 }, { 242, 3 },
+ { 3, 4 }, { 31, 4 }, { 58, 4 }, { 83, 4 },
+ { 107, 4 }, { 130, 4 }, { 151, 4 }, { 172, 4 },
+ { 191, 4 }, { 209, 4 }, { 226, 4 }, { 242, 4 },
+ { 3, 5 }, { 31, 5 }, { 58, 5 }, { 83, 5 },
+ { 107, 5 }, { 130, 5 }, { 151, 5 }, { 172, 5 },
+ { 191, 5 }, { 209, 5 }, { 226, 5 }, { 242, 5 },
+ { 3, 6 }, { 31, 6 }, { 58, 6 }, { 83, 6 },
+ { 107, 6 }, { 130, 6 }, { 151, 6 }, { 172, 6 },
+ { 191, 6 }, { 209, 6 }, { 226, 6 }, { 242, 6 },
+ { 3, 7 }, { 31, 7 }, { 58, 7 }, { 83, 7 },
+ { 107, 7 }, { 130, 7 }, { 151, 7 }, { 172, 7 },
+ { 191, 7 }, { 209, 7 }, { 226, 7 }, { 242, 7 },
+ { 3, 8 }, { 31, 8 }, { 58, 8 }, { 83, 8 },
+ { 107, 8 }, { 130, 8 }, { 151, 8 }, { 172, 8 },
+ { 191, 8 }, { 209, 8 }, { 226, 8 }, { 242, 8 },
+ { 3, 9 }, { 31, 9 }, { 58, 9 }, { 83, 9 },
+ { 107, 9 }, { 130, 9 }, { 151, 9 }, { 172, 9 },
+ { 191, 9 }, { 209, 9 }, { 226, 9 }, { 242, 9 },
+ { 3, 10 }, { 31, 10 }, { 58, 10 }, { 83, 10 },
+ { 107, 10 }, { 130, 10 }, { 151, 10 }, { 172, 10 },
{ 191, 10 }, { 209, 10 }, { 226, 10 }, { 242, 10 }
};
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index beac077fd1..72896e097a 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -1298,7 +1298,7 @@ void ScummEngine::saveOrLoad(Serializer *s) {
s->saveLoadArrayOf(_16BitPalette, 512, sizeof(_16BitPalette[0]), sleUint16);
}
-
+
// FM-Towns specific (extra palette data, color cycle data, etc.)
// In earlier save game versions (below 87) the FM-Towns specific data would get saved (and loaded) even in non FM-Towns games.
// This would cause an unnecessary save file incompatibility between DS (which uses the DISABLE_TOWNS_DUAL_LAYER_MODE setting)
diff --git a/engines/scumm/script_v0.cpp b/engines/scumm/script_v0.cpp
index 44b77f1d18..361287d29f 100644
--- a/engines/scumm/script_v0.cpp
+++ b/engines/scumm/script_v0.cpp
@@ -602,7 +602,7 @@ void ScummEngine_v0::o_loadRoomWithEgo() {
x = r.x;
y = r.y;
a->putActor(x, y, _currentRoom);
-
+
camera._dest.x = camera._cur.x = a->getPos().x;
setCameraAt(a->getPos().x, a->getPos().y);
setCameraFollows(a);
@@ -635,18 +635,18 @@ void ScummEngine_v0::setMode(byte mode) {
case kModeCutscene:
_redrawSentenceLine = false;
// Note: do not change freeze state here
- state = USERSTATE_SET_IFACE |
+ state = USERSTATE_SET_IFACE |
USERSTATE_SET_CURSOR;
break;
case kModeKeypad:
_redrawSentenceLine = false;
- state = USERSTATE_SET_IFACE |
+ state = USERSTATE_SET_IFACE |
USERSTATE_SET_CURSOR | USERSTATE_CURSOR_ON |
USERSTATE_SET_FREEZE | USERSTATE_FREEZE_ON;
break;
case kModeNormal:
case kModeNoNewKid:
- state = USERSTATE_SET_IFACE | USERSTATE_IFACE_ALL |
+ state = USERSTATE_SET_IFACE | USERSTATE_IFACE_ALL |
USERSTATE_SET_CURSOR | USERSTATE_CURSOR_ON |
USERSTATE_SET_FREEZE;
break;
@@ -688,7 +688,7 @@ void ScummEngine_v0::o_animateActor() {
Actor_v0 *a = (Actor_v0*) derefActor(act, "o_animateActor");
a->_animFrameRepeat = repeat;
-
+
switch (anim) {
case 0xFE:
@@ -700,7 +700,7 @@ void ScummEngine_v0::o_animateActor() {
// 0x69A3
a->_speaking = 0x00;
return;
-
+
case 0xFF:
a->stopActorMoving();
return;
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp
index ce162b4a6a..96d422d5bb 100644
--- a/engines/scumm/script_v2.cpp
+++ b/engines/scumm/script_v2.cpp
@@ -993,7 +993,7 @@ void ScummEngine_v2::o2_drawSentence() {
const byte *temp;
int slot = getVerbSlot(VAR(VAR_SENTENCE_VERB), 0);
- if (!((_userState & USERSTATE_IFACE_SENTENCE) ||
+ if (!((_userState & USERSTATE_IFACE_SENTENCE) ||
(_game.platform == Common::kPlatformNES && (_userState & USERSTATE_IFACE_ALL))))
return;
@@ -1486,8 +1486,8 @@ void ScummEngine_v2::o2_cutscene() {
VAR(VAR_CURSORSTATE) = 200;
// Hide inventory, freeze scripts, hide cursor
- setUserState(USERSTATE_SET_IFACE |
- USERSTATE_SET_CURSOR |
+ setUserState(USERSTATE_SET_IFACE |
+ USERSTATE_SET_CURSOR |
USERSTATE_SET_FREEZE | USERSTATE_FREEZE_ON);
_sentenceNum = 0;
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp
index a5591b701f..0bf51a2816 100644
--- a/engines/scumm/script_v5.cpp
+++ b/engines/scumm/script_v5.cpp
@@ -1097,7 +1097,7 @@ void ScummEngine_v5::o5_getDist() {
int r;
getResultPos();
-
+
o1 = getVarOrDirectWord(PARAM_1);
o2 = getVarOrDirectWord(PARAM_2);
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index c9c9e991e4..2c79fb8de0 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1986,11 +1986,11 @@ Common::Error ScummEngine::go() {
if (delta < 1) // Ensure we don't get into an endless loop
delta = 1; // by not decreasing sleepers.
- // WORKAROUND: walking speed in the original v0/v1 interpreter
+ // WORKAROUND: walking speed in the original v0/v1 interpreter
// is sometimes slower (e.g. during scrolling) than in ScummVM.
// This is important for the door-closing action in the dungeon,
- // otherwise (delta < 6) a single kid is able to escape.
- if ((_game.version == 0 && isScriptRunning(132)) ||
+ // otherwise (delta < 6) a single kid is able to escape.
+ if ((_game.version == 0 && isScriptRunning(132)) ||
(_game.version == 1 && isScriptRunning(137)))
delta = 6;
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 700389414c..a77c1c0141 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -1372,7 +1372,7 @@ public:
public:
bool towns_isRectInStringBox(int x1, int y1, int x2, int y2);
byte _townsPaletteFlags;
- byte _townsCharsetColorMap[16];
+ byte _townsCharsetColorMap[16];
protected:
void towns_drawStripToScreen(VirtScreen *vs, int dstX, int dstY, int srcX, int srcY, int w, int h);
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index 43c86db85f..a1cecfa0b3 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -957,7 +957,7 @@ void Sound::setupSfxFile() {
if (file.open(tmp))
_sfxFilename = tmp;
-
+
if (_vm->_game.heversion <= 74)
_sfxFileEncByte = 0x69;
@@ -1182,7 +1182,7 @@ int ScummEngine::readSoundResource(ResId idx) {
// its sound resources, and Amiga games, which feature only ROL
// resources, since we are a doing Midi -> AdLib conversion for
// these.
- if ((_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS) && pri != 16
+ if ((_sound->_musicType == MDT_ADLIB || _sound->_musicType == MDT_TOWNS) && pri != 16
&& pri != 15 && pri != 10 && pri != 2 && _game.platform != Common::kPlatformAmiga)
pri = -1;
diff --git a/engines/scumm/verbs.cpp b/engines/scumm/verbs.cpp
index 567ca31485..0d0f6cdb95 100644
--- a/engines/scumm/verbs.cpp
+++ b/engines/scumm/verbs.cpp
@@ -84,7 +84,7 @@ int ScummEngine_v0::verbPrepIdType(int verbid) {
switch (verbid) {
case kVerbUse: // depends on object1
return kVerbPrepObject;
- case kVerbGive:
+ case kVerbGive:
return kVerbPrepTo;
case kVerbUnlock: case kVerbFix:
return kVerbPrepWith;
@@ -693,7 +693,7 @@ void ScummEngine_v0::verbExec() {
if (_activeVerb == kVerbWhatIs)
return;
-
+
if (!(_activeVerb == kVerbWalkTo && _activeObject == 0)) {
doSentence(_activeVerb, _activeObject, _activeObject2);
if (_activeVerb != kVerbWalkTo) {
diff --git a/engines/sky/detection.cpp b/engines/sky/detection.cpp
index dfa3ded50b..8f6c2bb6a2 100644
--- a/engines/sky/detection.cpp
+++ b/engines/sky/detection.cpp
@@ -119,12 +119,12 @@ GameList SkyMetaEngine::getSupportedGames() const {
const ExtraGuiOptions SkyMetaEngine::getExtraGuiOptions(const Common::String &target) const {
Common::String guiOptions;
ExtraGuiOptions options;
-
+
if (target.empty()) {
options.push_back(skyExtraGuiOption);
return options;
}
-
+
if (ConfMan.hasKey("guioptions", target)) {
guiOptions = ConfMan.get("guioptions", target);
guiOptions = parseGameGUIOptions(guiOptions);
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index f7add4eed2..ff3c897dba 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -69,7 +69,7 @@ static const char *const sequenceList[20] = {
};
// This is the list of the names of the PlayStation videos
-// TODO: fight.str, flashy.str,
+// TODO: fight.str, flashy.str,
static const char *const sequenceListPSX[20] = {
"e_ferr1",
"ladder1",
@@ -152,14 +152,14 @@ bool MoviePlayer::load(uint32 id) {
warning("%s:%d startFrame (%d) <= lastEnd (%d)", filename.c_str(), lineNo, startFrame, lastEnd);
continue;
}
-
+
int color = 0;
if (*ptr == '@') {
++ptr;
color = strtoul(ptr, const_cast<char **>(&ptr), 10);
while (*ptr && Common::isSpace(*ptr))
ptr++;
- }
+ }
_movieTexts.push_back(MovieText(startFrame, endFrame, ptr, color));
lastEnd = endFrame;
diff --git a/engines/sword1/objectman.cpp b/engines/sword1/objectman.cpp
index 5d1864d58d..3e70a95699 100644
--- a/engines/sword1/objectman.cpp
+++ b/engines/sword1/objectman.cpp
@@ -107,7 +107,7 @@ char *ObjectMan::lockText(uint32 textId) {
warning("Missing translation for textId %u (\"%s\")", textId, text);
unlockText(textId, BS1_ENGLISH);
}
-
+
return _missingSubTitleStr;
}
return text;
@@ -164,7 +164,7 @@ char *ObjectMan::lockText(uint32 textId, uint8 lang) {
// We use the hardcoded text in this case.
if (textId == 2950145)
return const_cast<char *>(_translationId2950145[lang]);
-
+
warning("ObjectMan::lockText(%d): text number has no text lines", textId);
return NULL;
}
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp
index cb0923cc2f..91a5e2e86b 100644
--- a/engines/sword2/sprite.cpp
+++ b/engines/sword2/sprite.cpp
@@ -772,7 +772,7 @@ int32 Screen::drawSprite(SpriteInfo *s) {
src = sprite + rs.top * srcPitch + rs.left;
dst = _buffer + _screenWide * rd.top + rd.left;
- if (s->type & RDSPR_BLEND) {
+ if (s->type & RDSPR_BLEND) {
// The original code had two different blending cases. One for
// s->blend & 0x01 and one for s->blend & 0x02. However, the
// only values that actually appear in the cluster files are
@@ -783,7 +783,7 @@ int32 Screen::drawSprite(SpriteInfo *s) {
// The only correct way to simulate this would be using 16-bit mode.
// As this is not yet available for this engine, fake transparency is used
// as placeholder.
- if (!(_renderCaps & RDBLTFX_SPRITEBLEND) || Sword2Engine::isPsx()) {
+ if (!(_renderCaps & RDBLTFX_SPRITEBLEND) || Sword2Engine::isPsx()) {
for (i = 0; i < rs.height(); i++) {
for (j = 0; j < rs.width(); j++) {
if (src[j] && ((i & 1) == (j & 1)))
diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp
index 69fae3dc4e..61d53c89a7 100644
--- a/engines/sword25/sfx/soundengine.cpp
+++ b/engines/sword25/sfx/soundengine.cpp
@@ -370,7 +370,7 @@ bool SoundEngine::unpersist(InputPersistenceBlock &reader) {
int loopStart;
int loopEnd;
uint layer;
-
+
reader.readString(fileName);
reader.read(sndType);
reader.read(volume);
diff --git a/engines/tinsel/actors.cpp b/engines/tinsel/actors.cpp
index a784ff5788..0ba8b7cdba 100644
--- a/engines/tinsel/actors.cpp
+++ b/engines/tinsel/actors.cpp
@@ -319,8 +319,8 @@ static void ActorRestoredProcess(CORO_PARAM, const void *param) {
CORO_BEGIN_CODE(_ctx);
_ctx->pic = RestoreInterpretContext(r->pic);
-
- // The newly added check here specially sets the process to RES_NOT when loading a savegame.
+
+ // The newly added check here specially sets the process to RES_NOT when loading a savegame.
// This is needed particularly for the Psychiatrist scene in Discworld 1 - otherwise Rincewind
// can't go upstairs without leaving the building and returning. If this patch causes problems
// in other scenes, an added check for the hCode == 1174490602 could be added.
diff --git a/engines/tinsel/pcode.cpp b/engines/tinsel/pcode.cpp
index 6ea18c8268..04bc2856ca 100644
--- a/engines/tinsel/pcode.cpp
+++ b/engines/tinsel/pcode.cpp
@@ -152,7 +152,7 @@ static const byte fragment12[] = {OP_JMPTRUE | OPSIZE16, FRAGMENT_WORD(1491),
OP_IMM | OPSIZE16, FRAGMENT_WORD(322), OP_LIBCALL | OPSIZE8, 46, // Give back the whistle
OP_JUMP | OPSIZE16, FRAGMENT_WORD(1568)};
static const byte fragment13[] = {OP_ZERO, OP_GSTORE | OPSIZE16, FRAGMENT_WORD(306)};
-static const byte fragment14[] = {OP_LIBCALL | OPSIZE8, 58,
+static const byte fragment14[] = {OP_LIBCALL | OPSIZE8, 58,
OP_IMM, FRAGMENT_DWORD((42 << 23)), OP_ONE, OP_ZERO, OP_LIBCALL | OPSIZE8, 44,
OP_LIBCALL | OPSIZE8, 97, OP_JUMP | OPSIZE16, FRAGMENT_WORD(2220)
};
@@ -222,7 +222,7 @@ const WorkaroundEntry workaroundList[] = {
// times would cause the game to crash
{TINSEL_V2, true, false, Common::kPlatformUnknown, 1109294728, 0, sizeof(fragment13), fragment13},
- // DW1 PSX DEMO: Alters a script in the PSX DW1 demo to show the Idle animation scene rather than
+ // DW1 PSX DEMO: Alters a script in the PSX DW1 demo to show the Idle animation scene rather than
// quitting the game when no user input happens for a while
{TINSEL_V1, true, true, Common::kPlatformPSX, 0, 2186, sizeof(fragment14), fragment14},
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index 518e27f02b..2ef92d853f 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -502,7 +502,7 @@ static bool DoRestore() {
delete f; // Invalid header, or savegame too new -> skip it
return false;
}
-
+
// Load in the data. For older savegame versions, we potentially need to load the data twice, once
// for pre 1.5 savegames, and if that fails, a second time for 1.5 savegames
int numInterpreters = hdr.numInterpreters;
diff --git a/engines/toltecs/animation.cpp b/engines/toltecs/animation.cpp
index eef9cef9ed..084332cf83 100644
--- a/engines/toltecs/animation.cpp
+++ b/engines/toltecs/animation.cpp
@@ -53,7 +53,7 @@ void AnimationPlayer::start(uint resIndex) {
_vm->_arc->closeResource();
debug(1, "AnimationPlayer::start() width = %d; height = %d; frameCount = %d", _width, _height, _frameCount);
-
+
_vm->_sceneWidth = _width;
_vm->_sceneHeight = _height;
@@ -63,7 +63,7 @@ void AnimationPlayer::start(uint resIndex) {
_frameNumber = 0;
// TODO mov screenFlag01, 0FFFFh
// TODO mov animDrawFrameFlag, 0FFFFh
-
+
_firstNextFrameOffset = _nextFrameOffset;
_firstCurFrameSize = _curFrameSize;
_firstNextFrameSize = _nextFrameSize;
@@ -81,25 +81,25 @@ void AnimationPlayer::nextFrame() {
} else {
_frameNumber++;
}
-
+
debug(1, "AnimationPlayer::nextFrame() frameNumber = %d", _frameNumber);
if (_keepFrameCounter > 0) {
_keepFrameCounter--;
return;
}
-
+
_vm->_arc->openResource(_resIndex);
_vm->_arc->seek(_nextFrameOffset, SEEK_CUR);
_curFrameSize = _nextFrameSize;
-
+
if (_curFrameSize == 0)
_curFrameSize = 1;
-
+
_vm->_arc->read(_animBuffer, _curFrameSize);
_nextFrameSize = _vm->_arc->readUint32LE();
_nextFrameOffset += _curFrameSize + 4;
-
+
if (_curFrameSize > 1) {
unpackFrame();
// TODO mov animDrawFrameFlag, 0FFFFh
diff --git a/engines/toltecs/animation.h b/engines/toltecs/animation.h
index 22576d7535..54ec5d8afa 100644
--- a/engines/toltecs/animation.h
+++ b/engines/toltecs/animation.h
@@ -54,7 +54,7 @@ public:
uint16 _width, _height;
uint16 _frameNumber, _frameCount;
uint32 _keepFrameCounter;
-
+
uint32 _curFrameSize;
uint32 _nextFrameSize, _nextFrameOffset;
diff --git a/engines/toltecs/menu.cpp b/engines/toltecs/menu.cpp
index dfdad74839..c214205624 100644
--- a/engines/toltecs/menu.cpp
+++ b/engines/toltecs/menu.cpp
@@ -75,7 +75,7 @@ int MenuSystem::run(MenuID menuId) {
update();
_vm->_system->updateScreen();
}
-
+
// Restore original background
memcpy(_vm->_screen->_frontScreen, backgroundOrig.getBasePtr(0,0), 640 * 400);
_vm->_system->copyRectToScreen(_vm->_screen->_frontScreen, 640, 0, 0, 640, 400);
@@ -86,7 +86,7 @@ int MenuSystem::run(MenuID menuId) {
_background->free();
delete _background;
- return 0;
+ return 0;
}
void MenuSystem::update() {
@@ -539,7 +539,7 @@ void MenuSystem::setCfgVoices(bool value, bool active) {
void MenuSystem::drawVolumeBar(ItemID itemID) {
int w = 440, y, volume;
char text[21];
-
+
switch (itemID) {
case kItemIdMaster: // unused in ScummVM, always 20
y = 130 + 25 * 0;
@@ -567,13 +567,13 @@ void MenuSystem::drawVolumeBar(ItemID itemID) {
Font font(_vm->_res->load(_vm->_screen->getFontResIndex(1))->data);
restoreRect(390, y - font.getHeight(), 100, 25);
-
+
for (int i = 0; i < volume; i++)
text[i] = '|';
text[volume] = 0;
-
+
drawString(0, y, w, 0, 246, text);
-
+
}
void MenuSystem::changeVolumeBar(ItemID itemID, int delta) {
diff --git a/engines/toltecs/menu.h b/engines/toltecs/menu.h
index 9234a56398..a72205c2e5 100644
--- a/engines/toltecs/menu.h
+++ b/engines/toltecs/menu.h
@@ -80,7 +80,7 @@ public:
int run(MenuID menuId);
void update();
void handleEvents();
-
+
protected:
struct Item {
@@ -91,7 +91,7 @@ protected:
int x, y, w;
uint fontNum;
};
-
+
struct SavegameItem {
int _slotNum;
Common::String _description;
@@ -116,20 +116,20 @@ protected:
Common::Array<Item> _items;
Common::Array<SavegameItem> _savegames;
-
+
void addClickTextItem(ItemID id, int x, int y, int w, uint fontNum, const char *caption, byte defaultColor, byte activeColor);
void drawItem(ItemID itemID, bool active);
void handleMouseMove(int x, int y);
void handleMouseClick(int x, int y);
void handleKeyDown(const Common::KeyState& kbd);
-
+
ItemID findItemAt(int x, int y);
Item *getItem(ItemID id);
void setItemCaption(Item *item, const char *caption);
void initMenu(MenuID menuID);
-
+
void enterItem(ItemID id);
void leaveItem(ItemID id);
void clickItem(ItemID id);
diff --git a/engines/toltecs/microtiles.cpp b/engines/toltecs/microtiles.cpp
index 0b61ac38a5..60e65bdaf3 100644
--- a/engines/toltecs/microtiles.cpp
+++ b/engines/toltecs/microtiles.cpp
@@ -138,7 +138,7 @@ Common::Rect * MicroTileArray::getRectangles(int *num_rects, int min_x, int min_
x0 = CLIP (x0, min_x, max_x);
y0 = CLIP (y0, min_y, max_y);
y1 = CLIP (y1, min_y, max_y);
-
+
// FIXME: Why is the following code in an #if block?
#if 1
start = i;
diff --git a/engines/toltecs/movie.cpp b/engines/toltecs/movie.cpp
index 74364630f5..75127d7159 100644
--- a/engines/toltecs/movie.cpp
+++ b/engines/toltecs/movie.cpp
@@ -61,7 +61,7 @@ void MoviePlayer::playMovie(uint resIndex) {
int16 savedCameraY = _vm->_cameraY;
int16 savedGuiHeight = _vm->_guiHeight;
byte moviePalette[768];
-
+
_vm->_isSaveAllowed = false;
memset(moviePalette, 0, sizeof(moviePalette));
@@ -105,7 +105,7 @@ void MoviePlayer::playMovie(uint resIndex) {
uint32 chunkSize = _vm->_arc->readUint32LE();
debug(0, "chunkType = %d; chunkSize = %d", chunkType, chunkSize);
-
+
// Skip audio chunks - we've already queued them in
// fetchAudioChunks() above
if (chunkType == kChunkAudio) {
@@ -178,7 +178,7 @@ void MoviePlayer::playMovie(uint resIndex) {
default:
error("MoviePlayer::playMovie(%04X) Unknown chunk type %d at %08X", resIndex, chunkType, _vm->_arc->pos() - 5 - chunkSize);
}
-
+
if (!handleInput())
break;
}
@@ -189,7 +189,7 @@ void MoviePlayer::playMovie(uint resIndex) {
_vm->_mixer->stopHandle(_audioStreamHandle);
_vm->_arc->closeResource();
-
+
debug(0, "playMovie() done");
_vm->_sceneWidth = savedSceneWidth;
diff --git a/engines/toltecs/movie.h b/engines/toltecs/movie.h
index aecfac240f..8fa48975d7 100644
--- a/engines/toltecs/movie.h
+++ b/engines/toltecs/movie.h
@@ -36,7 +36,7 @@ public:
~MoviePlayer();
void playMovie(uint resIndex);
-
+
protected:
ToltecsEngine *_vm;
Audio::QueuingAudioStream *_audioStream;
@@ -47,11 +47,11 @@ protected:
void unpackPalette(byte *source, byte *dest, int elemCount, int elemSize);
void unpackRle(byte *source, byte *dest);
-
+
void fetchAudioChunks();
-
+
bool handleInput();
-
+
};
} // End of namespace Toltecs
diff --git a/engines/toltecs/music.cpp b/engines/toltecs/music.cpp
index 2cd36cad9f..830e4a97da 100644
--- a/engines/toltecs/music.cpp
+++ b/engines/toltecs/music.cpp
@@ -60,7 +60,7 @@ void MusicPlayer::playMIDI(const byte *data, uint32 size, bool loop) {
memcpy(_buffer, data, size);
MidiParser *parser;
-
+
if (!memcmp(data, "FORM", 4))
parser = MidiParser::createParser_XMIDI(NULL);
else
diff --git a/engines/toltecs/palette.cpp b/engines/toltecs/palette.cpp
index 706218e0ba..74683c6d7a 100644
--- a/engines/toltecs/palette.cpp
+++ b/engines/toltecs/palette.cpp
@@ -31,7 +31,7 @@ namespace Toltecs {
Palette::Palette(ToltecsEngine *vm) : _vm(vm) {
clearFragments();
-
+
memset(_colorTransTable, 0, sizeof(_colorTransTable));
}
@@ -81,7 +81,7 @@ void Palette::setDeltaPalette(byte *palette, byte mask, int8 deltaValue, int16 c
if (mask & 4) colors[index * 3 + 2] = CLIP<int>(rgb + deltaValue, 0, 63) << 2;
index++;
}
-
+
debug(0, "startIndex = %d; colorCount = %d", startIndex, colorCount);
_vm->_system->getPaletteManager()->setPalette((const byte *)colors, 0, 256);
@@ -101,9 +101,9 @@ void Palette::addFragment(uint resIndex, int16 id) {
Resource *fragmentResource = _vm->_res->load(resIndex);
byte count = fragmentResource->size / 3;
-
+
memcpy(&_mainPalette[_fragmentIndex * 3], fragmentResource->data, count * 3);
-
+
PaletteFragment fragment;
fragment.id = id;
fragment.index = _fragmentIndex;
@@ -126,7 +126,7 @@ uint16 Palette::findFragment(int16 id) {
break;
}
}
-
+
debug(0, "Palette::findFragment() result = %04X", result);
return result;
@@ -140,9 +140,9 @@ void Palette::clearFragments() {
void Palette::buildColorTransTable(byte limit, int8 deltaValue, byte mask) {
byte r = 0, g = 0, b = 0;
-
+
mask &= 7;
-
+
for (int i = 0; i < 256; i++) {
if (deltaValue < 0) {
@@ -161,7 +161,7 @@ void Palette::buildColorTransTable(byte limit, int8 deltaValue, byte mask) {
b -= deltaValue;
}
}
-
+
int bestIndex = 0;
uint16 bestMatch = 0xFFFF;
@@ -174,7 +174,7 @@ void Palette::buildColorTransTable(byte limit, int8 deltaValue, byte mask) {
bestIndex = j;
}
}
-
+
_colorTransTable[i] = bestIndex;
}
diff --git a/engines/toltecs/palette.h b/engines/toltecs/palette.h
index 7bcf06e027..570f51777e 100644
--- a/engines/toltecs/palette.h
+++ b/engines/toltecs/palette.h
@@ -66,7 +66,7 @@ protected:
int16 id;
byte index, count;
};
-
+
typedef Common::Array<PaletteFragment> PaletteFragmentArray;
ToltecsEngine *_vm;
diff --git a/engines/toltecs/render.cpp b/engines/toltecs/render.cpp
index 3f5356493e..4c41e6ce00 100644
--- a/engines/toltecs/render.cpp
+++ b/engines/toltecs/render.cpp
@@ -114,7 +114,7 @@ void RenderQueue::addMask(SegmapMaskRect &mask) {
void RenderQueue::update() {
bool doFullRefresh = _vm->_screen->_fullRefresh;
-
+
_updateUta->clear();
if (!doFullRefresh) {
@@ -166,7 +166,7 @@ void RenderQueue::update() {
for (RenderQueueArray::iterator iter = _currQueue->begin(); iter != _currQueue->end(); iter++) {
const RenderQueueItem *item = &(*iter);
-
+
if (item->flags == kRefresh || doFullRefresh) {
switch (item->type) {
@@ -200,7 +200,7 @@ void RenderQueue::update() {
SWAP(_currQueue, _prevQueue);
_currQueue->clear();
-
+
}
void RenderQueue::clear() {
@@ -249,16 +249,16 @@ bool RenderQueue::hasItemChanged(const RenderQueueItem &item1, const RenderQueue
if (item1.type != item2.type)
return true;
-
+
if (item1.rect.left != item2.rect.left ||
item1.rect.top != item2.rect.top ||
item1.rect.right != item2.rect.right ||
item1.rect.bottom != item2.rect.bottom)
return true;
-
+
if (item1.type == kText && item1.text.color != item2.text.color)
return true;
-
+
return false;
}
@@ -268,7 +268,7 @@ void RenderQueue::invalidateItemsByRect(const Common::Rect &rect, const RenderQu
if (item != subItem &&
subItem->flags == kUnchanged &&
rect.intersects(subItem->rect)) {
-
+
subItem->flags = kRefresh;
invalidateItemsByRect(subItem->rect, subItem);
}
diff --git a/engines/toltecs/render.h b/engines/toltecs/render.h
index bb9ec29959..59d7a3ddb9 100644
--- a/engines/toltecs/render.h
+++ b/engines/toltecs/render.h
@@ -75,7 +75,7 @@ public:
void addMask(SegmapMaskRect &mask);
void update();
void clear();
-
+
protected:
typedef Common::List<RenderQueueItem> RenderQueueArray;
@@ -87,7 +87,7 @@ protected:
RenderQueueItem *findItemInQueue(RenderQueueArray *queue, const RenderQueueItem &item);
bool hasItemChanged(const RenderQueueItem &item1, const RenderQueueItem &item2);
void invalidateItemsByRect(const Common::Rect &rect, const RenderQueueItem *item);
-
+
void addDirtyRect(const Common::Rect &rect);
void restoreDirtyBackground();
void updateDirtyRects();
diff --git a/engines/toltecs/resource.cpp b/engines/toltecs/resource.cpp
index b95e0444b1..0b9f7c8fcd 100644
--- a/engines/toltecs/resource.cpp
+++ b/engines/toltecs/resource.cpp
@@ -66,7 +66,7 @@ void ArchiveReader::dump(uint resIndex, const char *prefix) {
byte *data = new byte[resourceSize];
Common::String fn;
-
+
if (prefix)
fn = Common::String::format("%s_%04X.0", prefix, resIndex);
else
@@ -117,11 +117,11 @@ Resource *ResourceCache::load(uint resIndex) {
resItem->data = new byte[resItem->size];
_vm->_arc->read(resItem->data, resItem->size);
_vm->_arc->closeResource();
-
+
_cache[resIndex] = resItem;
-
+
return resItem;
-
+
}
}
diff --git a/engines/toltecs/saveload.cpp b/engines/toltecs/saveload.cpp
index 4de25101d2..6c195a34c2 100644
--- a/engines/toltecs/saveload.cpp
+++ b/engines/toltecs/saveload.cpp
@@ -92,7 +92,7 @@ void ToltecsEngine::savegame(const char *filename, const char *description) {
byte descriptionLen = strlen(description);
out->writeByte(descriptionLen);
out->write(description, descriptionLen);
-
+
Graphics::saveThumbnail(*out);
// Not used yet, reserved for future usage
@@ -149,13 +149,13 @@ void ToltecsEngine::loadgame(const char *filename) {
SaveHeader header;
kReadSaveHeaderError errorCode = readSaveHeader(in, false, header);
-
+
if (errorCode != kRSHENoError) {
warning("Error loading savegame '%s'", filename);
delete in;
return;
}
-
+
_sound->stopAll();
_music->stopSequence();
g_engine->setTotalPlayTime(header.playTime * 1000);
@@ -181,7 +181,7 @@ void ToltecsEngine::loadgame(const char *filename) {
_mouseX = in->readUint16LE();
_mouseY = in->readUint16LE();
_mouseDisabled = in->readUint16LE();
-
+
_system->warpMouse(_mouseX, _mouseY);
_system->showMouse(_mouseDisabled == 0);
diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp
index 7ec6e940dd..32202ad13e 100644
--- a/engines/toltecs/screen.cpp
+++ b/engines/toltecs/screen.cpp
@@ -73,7 +73,7 @@ Screen::~Screen() {
delete[] _frontScreen;
delete[] _backScreen;
-
+
delete _renderQueue;
}
@@ -129,7 +129,7 @@ void Screen::drawGuiImage(int16 x, int16 y, uint resIndex) {
byte *dest = _frontScreen + x + (y + _vm->_cameraHeight) * 640;
//debug(0, "Screen::drawGuiImage() x = %d; y = %d; w = %d; h = %d; resIndex = %d", x, y, width, height, resIndex);
-
+
while (workHeight > 0) {
int count = 1;
byte pixel = *imageData++;
@@ -247,7 +247,7 @@ void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, i
} else {
loopNum |= 0x8000;
}
-
+
WRITE_LE_UINT16(spriteItem + 0, loopNum);
WRITE_LE_UINT16(spriteItem + 4, frameNum);
@@ -308,9 +308,9 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) {
wrapState.len2 = 0;
y = _verbLineY;
-
+
memset(wrapState.textBuffer, 0, sizeof(wrapState.textBuffer));
-
+
for (int16 i = 0; i <= _verbLineNum; i++) {
wrapState.sourceString = _vm->_script->getSlotData(_verbLineItems[i].slotIndex) + _verbLineItems[i].slotOffset;
len = wrapGuiText(_fontResIndexArray[0], _verbLineWidth, wrapState);
@@ -331,19 +331,19 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) {
wrapState.sourceString++;
wrapState.len1 -= len;
wrapState.len2 = len + 1;
-
+
drawGuiText(_verbLineX - 1 - (wrapState.width / 2), y, 0xF9, 0xFF, _fontResIndexArray[0], wrapState);
wrapState.destString = wrapState.textBuffer;
wrapState.width = 0;
len = wrapGuiText(_fontResIndexArray[0], _verbLineWidth, wrapState);
wrapState.len1 += len;
-
+
y += 9;
}
y += 9;
}
-
+
wrapState.len1 -= len;
wrapState.len2 = len;
@@ -463,7 +463,7 @@ void Screen::addTalkTextRect(Font &font, int16 x, int16 &y, int16 length, int16
textRect->x = CLIP<int16>(x - width / 2, 0, 640);
item->lineCount++;
}
-
+
y += font.getHeight() - 1;
}
@@ -559,7 +559,7 @@ int16 Screen::wrapGuiText(uint fontResIndex, int maxWidth, GuiTextWrapState &wra
Font font(_vm->_res->load(fontResIndex)->data);
int16 len = 0;
-
+
while (*wrapState.sourceString >= 0x20 && *wrapState.sourceString < 0xF0) {
byte ch = *wrapState.sourceString;
byte charWidth;
@@ -573,9 +573,9 @@ int16 Screen::wrapGuiText(uint fontResIndex, int maxWidth, GuiTextWrapState &wra
wrapState.width += charWidth;
*wrapState.destString++ = *wrapState.sourceString++;
}
-
+
return len;
-
+
}
void Screen::drawGuiText(int16 x, int16 y, byte fontColor1, byte fontColor2, uint fontResIndex, GuiTextWrapState &wrapState) {
@@ -765,7 +765,7 @@ void Screen::loadState(Common::ReadStream *in) {
_verbLineItems[i].slotIndex = in->readUint16LE();
_verbLineItems[i].slotOffset = in->readUint16LE();
}
-
+
// Load talk text items
_talkTextX = in->readUint16LE();
_talkTextY = in->readUint16LE();
@@ -786,7 +786,7 @@ void Screen::loadState(Common::ReadStream *in) {
_talkTextItems[i].lines[j].length = in->readUint16LE();
}
}
-
+
// Load GUI bitmap
{
byte *gui = _frontScreen + _vm->_cameraHeight * 640;
diff --git a/engines/toltecs/screen.h b/engines/toltecs/screen.h
index 988f59c840..315e9a45c3 100644
--- a/engines/toltecs/screen.h
+++ b/engines/toltecs/screen.h
@@ -154,15 +154,15 @@ public:
~Screen();
void unpackRle(byte *source, byte *dest, uint16 width, uint16 height);
-
+
void loadMouseCursor(uint resIndex);
-
+
void drawGuiImage(int16 x, int16 y, uint resIndex);
-
+
void startShakeScreen(int16 shakeCounter);
void stopShakeScreen();
void updateShakeScreen();
-
+
// Sprite list
void addStaticSprite(byte *spriteItem);
void addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, int16 *spriteArray, bool loop, int mode);
@@ -175,7 +175,7 @@ public:
// Verb line
void updateVerbLine(int16 slotIndex, int16 slotOffset);
-
+
// Talk text
void updateTalkText(int16 slotIndex, int16 slotOffset);
void addTalkTextRect(Font &font, int16 x, int16 &y, int16 length, int16 width, TalkTextItem *item);
@@ -207,7 +207,7 @@ public:
int16 slotIndex;
int16 slotOffset;
};
-
+
struct Rect {
int16 x, y, width, height;
};
@@ -215,7 +215,7 @@ public:
ToltecsEngine *_vm;
byte *_frontScreen, *_backScreen;
-
+
uint _fontResIndexArray[10];
byte _fontColor1, _fontColor2;
@@ -229,7 +229,7 @@ public:
VerbLineItem _verbLineItems[8];
int16 _verbLineX, _verbLineY, _verbLineWidth;
int16 _verbLineCount;
-
+
// Talk text
int16 _talkTextX, _talkTextY;
int16 _talkTextMaxWidth;
diff --git a/engines/toltecs/script.cpp b/engines/toltecs/script.cpp
index 40b13526cf..03a2b66088 100644
--- a/engines/toltecs/script.cpp
+++ b/engines/toltecs/script.cpp
@@ -197,7 +197,7 @@ void ScriptInterpreter::runScript() {
_vm->saveGameState(_vm->_saveLoadSlot, _vm->_saveLoadDescription);
_vm->_saveLoadRequested = 0;
}
-
+
if (_switchLocalDataNear) {
_switchLocalDataNear = false;
_localData = getSlotData(_regs.reg4);
@@ -214,7 +214,7 @@ void ScriptInterpreter::runScript() {
_localData = _stack + 2;
_switchLocalDataNear = true;
}
-
+
byte opcode = readByte();
execOpcode(opcode);
@@ -547,7 +547,7 @@ const char *getVarName(uint variable) {
int16 ScriptInterpreter::getGameVar(uint variable) {
debug(0, "ScriptInterpreter::getGameVar(%d{%s})", variable, getVarName(variable));
-
+
switch (variable) {
case 0: return _vm->_mouseDisabled;
case 1: return _vm->_mouseY;
@@ -579,7 +579,7 @@ int16 ScriptInterpreter::getGameVar(uint variable) {
void ScriptInterpreter::setGameVar(uint variable, int16 value) {
debug(0, "ScriptInterpreter::setGameVar(%d{%s}, %d)", variable, getVarName(variable), value);
-
+
switch (variable) {
case 0:
_vm->_mouseDisabled = value;
@@ -718,7 +718,7 @@ void ScriptInterpreter::saveState(Common::WriteStream *out) {
// Save stack
out->write(_stack, kScriptStackSize);
out->writeUint16LE(_savedSp);
-
+
// Save IP
out->writeUint16LE((int16)(_code - getSlotData(_regs.reg4)));
@@ -1046,14 +1046,14 @@ void ScriptInterpreter::sfHandleInput() {
Only scancodes known to be used (so far) are converted
*/
switch (_vm->_keyState.keycode) {
- case Common::KEYCODE_ESCAPE:
+ case Common::KEYCODE_ESCAPE:
keyCode = 1;
break;
case Common::KEYCODE_F10:
keyCode = 68;
break;
default:
- break;
+ break;
}
}
localWrite16(varOfs, keyCode);
@@ -1068,7 +1068,7 @@ void ScriptInterpreter::sfRunOptionsScreen() {
of data so the game doesn't stall while playing (due to the slow speed of
CD-Drives back then). This is not needed in ScummVM since all supported
systems are fast enough to load data in-game. */
-
+
void ScriptInterpreter::sfPrecacheSprites() {
// See note above
}
diff --git a/engines/toltecs/script.h b/engines/toltecs/script.h
index 7a50d22ff2..89dca4598f 100644
--- a/engines/toltecs/script.h
+++ b/engines/toltecs/script.h
@@ -90,13 +90,13 @@ protected:
bool _cmpBitTest;
ScriptSlot _slots[kMaxScriptSlots];
-
+
ScriptRegs _regs;
int16 _savedSp;
byte readByte();
int16 readInt16();
-
+
void execOpcode(byte opcode);
void setupScriptFunctions();
diff --git a/engines/toltecs/segmap.cpp b/engines/toltecs/segmap.cpp
index f7d806c67b..b06c0af675 100644
--- a/engines/toltecs/segmap.cpp
+++ b/engines/toltecs/segmap.cpp
@@ -48,7 +48,7 @@ void SegmentMap::load(byte *source) {
uint16 maskRectCount = READ_LE_UINT16(source);
source += 2;
uint16 maskRectDataSize = maskRectCount * 12 + 2;
-
+
debug(0, "SegmentMap::load() maskRectCount = %d", maskRectCount);
for (uint16 i = 0; i < maskRectCount; i++) {
@@ -74,25 +74,25 @@ void SegmentMap::load(byte *source) {
// Load path rects
source += 2; // skip rects array size
-
+
uint16 pathRectCount = READ_LE_UINT16(source);
source += 2;
-
+
debug(0, "SegmentMap::load() pathRectCount = %d", pathRectCount);
-
+
for (uint16 i = 0; i < pathRectCount; i++) {
SegmapPathRect pathRect;
pathRect.y1 = READ_LE_UINT16(source);
pathRect.x1 = READ_LE_UINT16(source + 2);
pathRect.y2 = pathRect.y1 + READ_LE_UINT16(source + 4);
pathRect.x2 = pathRect.x1 + READ_LE_UINT16(source + 6);
-
+
debug(0, "SegmentMap::load() (%d, %d, %d, %d)", pathRect.x1, pathRect.y1, pathRect.x2, pathRect.y2);
source += 8;
_pathRects.push_back(pathRect);
}
-
+
// Load info rects
source += 2; // skip rects array size
@@ -141,7 +141,7 @@ void SegmentMap::adjustPathPoint(int16 &x, int16 &y) {
uint32 minDistance = 0xFFFFFFFF, distance;
int16 adjustedX = 0, adjustedY = 0, x2, y2;
-
+
for (int16 rectIndex = 0; rectIndex < (int16)_pathRects.size(); rectIndex++) {
if (x >= _pathRects[rectIndex].x1 && x < _pathRects[rectIndex].x2) {
@@ -174,7 +174,7 @@ void SegmentMap::adjustPathPoint(int16 &x, int16 &y) {
}
}
-
+
x = adjustedX;
y = adjustedY;
@@ -318,7 +318,7 @@ void SegmentMap::findPath(int16 *pointsArray, int16 destX, int16 destY, int16 so
pointsArray[0] = 0;
pointsArray[1] = TO_LE_16(_pathNodesCount + 1);
}
-
+
debug(0, "SegmentMap::findPath() count = %d", FROM_LE_16(pointsArray[1]));
#if 0 // DEBUG: Draw the path we found
@@ -335,7 +335,7 @@ void SegmentMap::findPath(int16 *pointsArray, int16 destX, int16 destY, int16 so
sy = y;
}
#endif
-
+
}
int8 SegmentMap::getScalingAtPoint(int16 x, int16 y) {
diff --git a/engines/toltecs/segmap.h b/engines/toltecs/segmap.h
index 30182a6b71..dda0edeb88 100644
--- a/engines/toltecs/segmap.h
+++ b/engines/toltecs/segmap.h
@@ -61,14 +61,14 @@ public:
void getRgbModifiertAtPoint(int16 x, int16 y, int16 id, byte &r, byte &g, byte &b);
void addMasksToRenderQueue();
-
+
//protected:
public: // for debugging purposes
struct SegmapPathRect {
int16 x1, y1, x2, y2;
};
-
+
struct SegmapInfoRect {
int16 y, x;
int16 height, width;
@@ -78,11 +78,11 @@ public: // for debugging purposes
return py >= y && py <= y + height && px >= x && px <= x + width;
}
};
-
+
struct PathPoint {
int16 y, x;
};
-
+
typedef Common::Array<SegmapMaskRect> SegmapMaskRectArray;
typedef Common::Array<SegmapPathRect> SegmapPathRectArray;
typedef Common::Array<SegmapInfoRect> SegmapInfoRectArray;
diff --git a/engines/toltecs/sound.cpp b/engines/toltecs/sound.cpp
index 2705efe5f0..4b281392e5 100644
--- a/engines/toltecs/sound.cpp
+++ b/engines/toltecs/sound.cpp
@@ -57,7 +57,7 @@ void Sound::playSpeech(int16 resIndex) {
void Sound::playSound(int16 resIndex, int16 type, int16 volume) {
debug(0, "playSound(%d, %d, %d)", resIndex, type, volume);
-
+
internalPlaySound(resIndex, type, volume, 0);
}
@@ -66,7 +66,7 @@ void Sound::playSoundAtPos(int16 resIndex, int16 x, int16 y) {
int16 volume = 50 + ABS(_vm->_segmap->getScalingAtPoint(x, y)) / 2;
int16 panning = 0, deltaX = 0;
-
+
if (_vm->_cameraX > x)
deltaX = _vm->_cameraX - x;
else if (_vm->_cameraX + 640 < x)
@@ -75,7 +75,7 @@ void Sound::playSoundAtPos(int16 resIndex, int16 x, int16 y) {
deltaX = 600;
volume = ((100 - deltaX / 6) * volume) / 100;
-
+
if (_vm->_cameraX + 320 != x) {
panning = CLIP(x - (_vm->_cameraX + 320), -381, 381) / 3;
}
@@ -86,7 +86,7 @@ void Sound::playSoundAtPos(int16 resIndex, int16 x, int16 y) {
void Sound::internalPlaySound(int16 resIndex, int16 type, int16 volume, int16 panning) {
// Change the game's sound volume (0 - 100) to Scummvm's scale (0 - 255)
volume = (volume == -1) ? 255 : volume * 255 / 100;
-
+
if (resIndex == -1) {
// Stop all sounds
_vm->_mixer->stopAll();
@@ -108,7 +108,7 @@ void Sound::internalPlaySound(int16 resIndex, int16 type, int16 volume, int16 pa
// Stop speech and play new sound
stopSpeech();
}
-
+
// Play new sound in empty channel
int freeChannel = -1;
for (int i = 0; i < kMaxChannels; i++) {
@@ -117,7 +117,7 @@ void Sound::internalPlaySound(int16 resIndex, int16 type, int16 volume, int16 pa
break;
}
}
-
+
// If all channels are in use no new sound will be played
if (freeChannel >= 0) {
Resource *soundResource = _vm->_res->load(resIndex);
@@ -140,7 +140,7 @@ void Sound::internalPlaySound(int16 resIndex, int16 type, int16 volume, int16 pa
}
}
-
+
}
void Sound::updateSpeech() {
diff --git a/engines/toltecs/sprite.cpp b/engines/toltecs/sprite.cpp
index 7a02663793..6101eb7d85 100644
--- a/engines/toltecs/sprite.cpp
+++ b/engines/toltecs/sprite.cpp
@@ -199,7 +199,7 @@ bool Screen::createSpriteDrawItem(const DrawRequest &drawRequest, SpriteDrawItem
sprite.frameNum = frameNum;
spriteData = _vm->_res->load(drawRequest.resIndex)->data;
-
+
if (drawRequest.flags & 0x1000) {
sprite.flags |= 4;
}
@@ -207,7 +207,7 @@ bool Screen::createSpriteDrawItem(const DrawRequest &drawRequest, SpriteDrawItem
if (drawRequest.flags & 0x2000) {
sprite.flags |= 0x10;
}
-
+
if (drawRequest.flags & 0x4000) {
sprite.flags |= 0x40;
}
@@ -218,7 +218,7 @@ bool Screen::createSpriteDrawItem(const DrawRequest &drawRequest, SpriteDrawItem
if (spriteFrameEntry.w == 0 || spriteFrameEntry.h == 0)
return false;
-
+
sprite.offset = spriteFrameEntry.offset;
sprite.width = spriteFrameEntry.w;
@@ -263,12 +263,12 @@ bool Screen::createSpriteDrawItem(const DrawRequest &drawRequest, SpriteDrawItem
xoffs -= (xoffs * scaleValue) / 100;
yoffs -= (yoffs * scaleValue) / 100;
}
-
+
}
-
+
sprite.x -= xoffs;
sprite.y -= yoffs;
-
+
sprite.yerror = sprite.ydelta;
// Now we check if the sprite needs to be clipped
@@ -283,7 +283,7 @@ bool Screen::createSpriteDrawItem(const DrawRequest &drawRequest, SpriteDrawItem
sprite.height -= clipHeight;
if (sprite.height <= 0)
return false;
-
+
sprite.y = _vm->_cameraY;
// If the sprite is scaled
@@ -311,7 +311,7 @@ bool Screen::createSpriteDrawItem(const DrawRequest &drawRequest, SpriteDrawItem
}
sprite.yerror = chopHeight;
}
-
+
spriteFrameData = spriteData + sprite.offset;
// Now the sprite's offset is adjusted to point to the starting line
if ((sprite.flags & 0x10) == 0) {
@@ -439,7 +439,7 @@ void Screen::drawSpriteCore(byte *dest, SpriteFilter &reader, const SpriteDrawIt
SpriteReaderStatus status;
PixelPacket packet;
-
+
byte *destp = dest;
int16 skipX = sprite.skipX;
@@ -459,7 +459,7 @@ void Screen::drawSpriteCore(byte *dest, SpriteFilter &reader, const SpriteDrawIt
status = reader.readPacket(packet);
}
}
-
+
if (w - packet.count < 0)
packet.count = w;
diff --git a/engines/toltecs/toltecs.cpp b/engines/toltecs/toltecs.cpp
index b1f60c5cc7..71264a69cc 100644
--- a/engines/toltecs/toltecs.cpp
+++ b/engines/toltecs/toltecs.cpp
@@ -80,7 +80,7 @@ Common::Error ToltecsEngine::run() {
_flag01 = 0;
_saveLoadRequested = 0;
-
+
_cameraX = 0;
_cameraY = 0;
_newCameraX = 0;
@@ -91,7 +91,7 @@ Common::Error ToltecsEngine::run() {
_sceneWidth = 0;
_sceneHeight = 0;
-
+
_doSpeech = true;
_doText = true;
@@ -121,7 +121,7 @@ Common::Error ToltecsEngine::run() {
_moviePlayer = new MoviePlayer(this);
_music = new Music(_arc);
_menuSystem = new MenuSystem(this);
-
+
_sound = new Sound(this);
_cfgText = ConfMan.getBool("subtitles");
@@ -186,7 +186,7 @@ Common::Error ToltecsEngine::run() {
delete _music;
delete _moviePlayer;
delete _menuSystem;
-
+
delete _sound;
return Common::kNoError;
@@ -250,7 +250,7 @@ void ToltecsEngine::loadScene(uint resIndex) {
_screen->_fullRefresh = true;
_screen->_renderQueue->clear();
-
+
}
void ToltecsEngine::updateScreen() {
@@ -426,7 +426,7 @@ void ToltecsEngine::setCamera(int16 x, int16 y) {
_screen->finishTalkTextItems();
_screen->clearSprites();
-
+
_cameraX = x;
_newCameraX = x;
@@ -495,9 +495,9 @@ void ToltecsEngine::updateCamera() {
}
void ToltecsEngine::talk(int16 slotIndex, int16 slotOffset) {
-
+
byte *scanData = _script->getSlotData(slotIndex) + slotOffset;
-
+
while (*scanData < 0xF0) {
if (*scanData == 0x19) {
scanData++;
@@ -510,7 +510,7 @@ void ToltecsEngine::talk(int16 slotIndex, int16 slotOffset) {
}
scanData++;
}
-
+
if (*scanData == 0xFE) {
if (_doSpeech) {
int16 resIndex = READ_LE_UINT16(scanData + 1);
@@ -544,7 +544,7 @@ void ToltecsEngine::walk(byte *walkData) {
walkInfo.xerror = READ_LE_UINT16(walkData + 14);
walkInfo.mulValue = READ_LE_UINT16(walkData + 16);
walkInfo.scaling = READ_LE_UINT16(walkData + 18);
-
+
walkInfo.scaling = -_segmap->getScalingAtPoint(walkInfo.x, walkInfo.y);
if (walkInfo.y1 < walkInfo.y2)
@@ -552,7 +552,7 @@ void ToltecsEngine::walk(byte *walkData) {
else
ystep = 1;
ydelta = ABS(walkInfo.y1 - walkInfo.y2) * _walkSpeedY;
-
+
if (walkInfo.x1 < walkInfo.x2)
xstep = -1;
else
@@ -615,11 +615,11 @@ void ToltecsEngine::walk(byte *walkData) {
}
-int16 ToltecsEngine::findRectAtPoint(byte *rectData, int16 x, int16 y, int16 index, int16 itemSize,
+int16 ToltecsEngine::findRectAtPoint(byte *rectData, int16 x, int16 y, int16 index, int16 itemSize,
byte *rectDataEnd) {
rectData += index * itemSize;
-
+
while (rectData < rectDataEnd) {
int16 rectY = READ_LE_UINT16(rectData);
if (rectY == -10)
@@ -637,7 +637,7 @@ int16 ToltecsEngine::findRectAtPoint(byte *rectData, int16 x, int16 y, int16 ind
index++;
rectData += itemSize;
}
-
+
return -1;
}
diff --git a/engines/toltecs/toltecs.h b/engines/toltecs/toltecs.h
index e82a88bcfc..b95a4f77cb 100644
--- a/engines/toltecs/toltecs.h
+++ b/engines/toltecs/toltecs.h
@@ -134,8 +134,8 @@ public:
void talk(int16 slotIndex, int16 slotOffset);
void walk(byte *walkData);
-
- int16 findRectAtPoint(byte *rectData, int16 x, int16 y, int16 index, int16 itemSize,
+
+ int16 findRectAtPoint(byte *rectData, int16 x, int16 y, int16 index, int16 itemSize,
byte *rectDataEnd);
int _cfgVoicesVolume, _cfgMusicVolume, _cfgSoundFXVolume;
@@ -163,7 +163,7 @@ public:
uint _sceneResIndex;
int16 _sceneWidth, _sceneHeight;
-
+
int _counter01, _counter02;
bool _movieSceneFlag;
byte _flag01;
@@ -174,7 +174,7 @@ public:
int16 _guiHeight;
bool _doSpeech, _doText;
-
+
int16 _walkSpeedY, _walkSpeedX;
Common::KeyState _keyState;
diff --git a/engines/tony/custom.cpp b/engines/tony/custom.cpp
index 7bca40b850..23c655e35a 100644
--- a/engines/tony/custom.cpp
+++ b/engines/tony/custom.cpp
@@ -72,9 +72,9 @@ static const MusicFileEntry kMusicFiles[] = {
static const char *const kJingleFileNames[] = {
- "S00.ADP", "S01.ADP", "S02.ADP", "S03.ADP", "S04.ADP",
- "S05.ADP", "S06.ADP", "S07.ADP", "S08.ADP", "S09.ADP",
- "S10.ADP", "S11.ADP", "S12.ADP", "S13.ADP", "S14.ADP",
+ "S00.ADP", "S01.ADP", "S02.ADP", "S03.ADP", "S04.ADP",
+ "S05.ADP", "S06.ADP", "S07.ADP", "S08.ADP", "S09.ADP",
+ "S10.ADP", "S11.ADP", "S12.ADP", "S13.ADP", "S14.ADP",
"S15.ADP", "S16.ADP", "S17.ADP", "S18.ADP"
};
diff --git a/engines/tony/font.cpp b/engines/tony/font.cpp
index c8919dbdb5..fa018b4464 100644
--- a/engines/tony/font.cpp
+++ b/engines/tony/font.cpp
@@ -925,7 +925,7 @@ RMDialogChoice::RMDialogChoice() {
_hUnreg = CoroScheduler.createEvent(false, false);
_bRemoveFromOT = false;
-
+
_curAdded = 0;
_bShow = false;
}
diff --git a/engines/tony/gfxcore.cpp b/engines/tony/gfxcore.cpp
index 25ea10d417..04ce01b0ed 100644
--- a/engines/tony/gfxcore.cpp
+++ b/engines/tony/gfxcore.cpp
@@ -361,7 +361,7 @@ void RMGfxTargetBuffer::addPrim(RMGfxPrimitive *prim) {
void RMGfxTargetBuffer::addDirtyRect(const Common::Rect &r) {
assert(r.isValidRect());
if (_trackDirtyRects && r.width() > 0 && r.height() > 0)
- _currentDirtyRects.push_back(r);
+ _currentDirtyRects.push_back(r);
}
Common::List<Common::Rect> &RMGfxTargetBuffer::getDirtyRects() {
diff --git a/engines/tony/inventory.cpp b/engines/tony/inventory.cpp
index d758c3ff74..12540e5b7f 100644
--- a/engines/tony/inventory.cpp
+++ b/engines/tony/inventory.cpp
@@ -711,7 +711,7 @@ int RMInventory::loadState(byte *state) {
_curPos = 0;
_bCombining = false;
-
+
_items[29]._icon.setPattern(1);
if (_nInv > 8)
diff --git a/engines/tony/loc.cpp b/engines/tony/loc.cpp
index 665afa9180..18470aa6fc 100644
--- a/engines/tony/loc.cpp
+++ b/engines/tony/loc.cpp
@@ -668,7 +668,7 @@ void RMItem::setPattern(int nPattern, bool bPlayP0) {
if (_nCurPattern > 0)
_patterns[_nCurPattern].stopSfx(_sfx);
}
-
+
// Remember the current pattern
_nCurPattern = nPattern;
@@ -1661,7 +1661,7 @@ RMCharacter::RMCharacter() {
_bMovingWithoutMinpath = false;
_bDrawNow = false;
_bNeedToStop = false;
-
+
memset(_path, 0, sizeof(_path));
_pos.set(0, 0);
diff --git a/engines/tony/mpal/mpalutils.cpp b/engines/tony/mpal/mpalutils.cpp
index 92d4af37fc..0919aed5ac 100644
--- a/engines/tony/mpal/mpalutils.cpp
+++ b/engines/tony/mpal/mpalutils.cpp
@@ -81,7 +81,7 @@ Common::SeekableReadStream *RMRes::getReadStream() {
}
bool RMRes::isValid() {
- return _h != NULL;
+ return _h != NULL;
}
/****************************************************************************\
diff --git a/engines/tony/mpal/mpalutils.h b/engines/tony/mpal/mpalutils.h
index 629e157e29..d92bb6f9a2 100644
--- a/engines/tony/mpal/mpalutils.h
+++ b/engines/tony/mpal/mpalutils.h
@@ -59,7 +59,7 @@ class RMResRaw : public RMRes {
public:
RMResRaw(uint32 resID);
virtual ~RMResRaw();
-
+
const byte *dataPointer();
operator const byte*();
diff --git a/engines/tony/tony.cpp b/engines/tony/tony.cpp
index 710fe7ca68..695801ad90 100644
--- a/engines/tony/tony.cpp
+++ b/engines/tony/tony.cpp
@@ -244,16 +244,16 @@ bool TonyEngine::loadTonyDat() {
expectedLangVariant = 0;
break;
}
-
+
int numVariant = in.readUint16BE();
if (expectedLangVariant > numVariant) {
msg = Common::String::format("Font variant not present in 'tony.dat'. Get it from the ScummVM website");
GUIErrorMessage(msg);
warning("%s", msg.c_str());
-
+
return false;
}
-
+
in.seek(in.pos() + (2 * 256 * 8 * expectedLangVariant));
for (int i = 0; i < 256; i++) {
_cTableDialog[i] = in.readSint16BE();
diff --git a/engines/tony/window.cpp b/engines/tony/window.cpp
index 013be84b4b..c9c450424f 100644
--- a/engines/tony/window.cpp
+++ b/engines/tony/window.cpp
@@ -256,7 +256,7 @@ void RMWindow::plotLines(const byte *lpBuf, const Common::Point &center, int x,
}
void RMWindow::showDirtyRects(bool v) {
- _showDirtyRects = v;
+ _showDirtyRects = v;
}
/****************************************************************************\
diff --git a/engines/toon/detection.cpp b/engines/toon/detection.cpp
index 3877fa2a6c..38b1f4f6e1 100644
--- a/engines/toon/detection.cpp
+++ b/engines/toon/detection.cpp
@@ -84,7 +84,7 @@ static const ADGameDescription gameDescriptions[] = {
{"study.svl", 0, "d4aff126ee27be3c3d25e2996369d7cb", 2324368},
},
Common::RU_RUS, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO0()
- },
+ },
{
"toon", "",
{
diff --git a/engines/toon/movie.h b/engines/toon/movie.h
index e795182cba..4dd6583bf6 100644
--- a/engines/toon/movie.h
+++ b/engines/toon/movie.h
@@ -40,7 +40,7 @@ protected:
SmackerVideoTrack *createVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature) const;
private:
- bool _lowRes;
+ bool _lowRes;
};
class Movie {
diff --git a/engines/toon/picture.cpp b/engines/toon/picture.cpp
index 204b0fe576..f59cdca064 100644
--- a/engines/toon/picture.cpp
+++ b/engines/toon/picture.cpp
@@ -71,7 +71,7 @@ bool Picture::loadPicture(const Common::String &file) {
_data = new uint8[decSize + 100];
_paletteEntries = READ_LE_UINT16(fileData + 14) / 3;
_useFullPalette = (_paletteEntries == 256);
-
+
if (_paletteEntries) {
_palette = new uint8[_paletteEntries * 3];
memcpy(_palette, fileData + 16, _paletteEntries * 3);
diff --git a/engines/tsage/blue_force/blueforce_scenes7.cpp b/engines/tsage/blue_force/blueforce_scenes7.cpp
index bb29ad1f34..4cdd2f3f15 100644
--- a/engines/tsage/blue_force/blueforce_scenes7.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes7.cpp
@@ -159,7 +159,7 @@ void Scene710::postInit(SceneObjectList *OwnerList) {
_stripManager.addSpeaker(&_skipSpeaker);
_stripManager.addSpeaker(&_lauraSpeaker);
_stripManager.addSpeaker(&_gameTextSpeaker);
-
+
_kid.postInit();
_kid._moveDiff = Common::Point(4, 2);
_laura.postInit();
diff --git a/engines/tsage/blue_force/blueforce_speakers.cpp b/engines/tsage/blue_force/blueforce_speakers.cpp
index 8af18b43b8..2a57616640 100644
--- a/engines/tsage/blue_force/blueforce_speakers.cpp
+++ b/engines/tsage/blue_force/blueforce_speakers.cpp
@@ -809,7 +809,7 @@ void SpeakerGiggles::setText(const Common::String &msg) {
SpeakerFBI::SpeakerFBI(): VisualSpeaker() {
_color1 = 27;
_color2 = 89;
-
+
_speakerName = "FBI";
}
@@ -832,7 +832,7 @@ void SpeakerFBI::setText(const Common::String &msg) {
SpeakerNico::SpeakerNico(): VisualSpeaker() {
_color1 = 105;
_color2 = 102;
-
+
_speakerName = "NICO";
}
@@ -845,7 +845,7 @@ void SpeakerNico::setText(const Common::String &msg) {
_object1.fixPriority(254);
_object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 262,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
-
+
_object2.postInit();
_object2.setVisage(905);
_object2.setStrip2(1);
@@ -862,7 +862,7 @@ void SpeakerNico::setText(const Common::String &msg) {
SpeakerDA::SpeakerDA(): VisualSpeaker() {
_color1 = 82;
_color2 = 80;
-
+
_speakerName = "DA";
}
@@ -875,7 +875,7 @@ void SpeakerDA::setText(const Common::String &msg) {
_object1.fixPriority(254);
_object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 84,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
-
+
_object2.postInit();
_object2.setVisage(915);
_object2.setStrip2(1);
@@ -892,7 +892,7 @@ void SpeakerDA::setText(const Common::String &msg) {
SpeakerGrandma::SpeakerGrandma(): VisualSpeaker() {
_color1 = 20;
_color2 = 23;
-
+
_speakerName = "GRANDMA";
}
@@ -905,7 +905,7 @@ void SpeakerGrandma::setText(const Common::String &msg) {
_object1.fixPriority(254);
_object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 43,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
-
+
_object2.postInit();
_object2.setVisage(274);
_object2.setStrip2(3);
@@ -922,7 +922,7 @@ void SpeakerGrandma::setText(const Common::String &msg) {
SpeakerLyle::SpeakerLyle(): VisualSpeaker() {
_color1 = 29;
_color2 = 89;
-
+
_speakerName = "LYLE";
}
@@ -935,7 +935,7 @@ void SpeakerLyle::setText(const Common::String &msg) {
_object1.fixPriority(254);
_object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 75,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
-
+
_object2.postInit();
_object2.setVisage(278);
_object2.setStrip2(1);
@@ -952,7 +952,7 @@ void SpeakerLyle::setText(const Common::String &msg) {
SpeakerGranText::SpeakerGranText(): VisualSpeaker() {
_color1 = 20;
_color2 = 23;
-
+
_speakerName = "GRANTEXT";
}
@@ -961,7 +961,7 @@ SpeakerGranText::SpeakerGranText(): VisualSpeaker() {
SpeakerLyleText::SpeakerLyleText(): VisualSpeaker() {
_color1 = 29;
_color2 = 89;
-
+
_speakerName = "LYLETEXT";
}
@@ -969,7 +969,7 @@ SpeakerLyleText::SpeakerLyleText(): VisualSpeaker() {
SpeakerKate::SpeakerKate(): VisualSpeaker() {
_color1 = 108;
-
+
_speakerName = "KATE";
}
@@ -982,7 +982,7 @@ void SpeakerKate::setText(const Common::String &msg) {
_object1.fixPriority(254);
_object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 270,
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
-
+
_object2.postInit();
_object2.setVisage(122);
_object2.setStrip2(1);
@@ -1000,7 +1000,7 @@ void SpeakerKate::setText(const Common::String &msg) {
SpeakerTony::SpeakerTony(): VisualSpeaker() {
_color1 = 108;
_color2 = 8;
-
+
_speakerName = "TONY";
}
diff --git a/engines/tsage/blue_force/blueforce_speakers.h b/engines/tsage/blue_force/blueforce_speakers.h
index 508279a929..e406a50fbe 100644
--- a/engines/tsage/blue_force/blueforce_speakers.h
+++ b/engines/tsage/blue_force/blueforce_speakers.h
@@ -290,7 +290,7 @@ public:
virtual Common::String getClassName() { return "FBI"; }
virtual void setText(const Common::String &msg);
};
-
+
class SpeakerNico: public VisualSpeaker {
public:
SpeakerNico();
@@ -340,7 +340,7 @@ public:
class SpeakerKate: public VisualSpeaker {
public:
SpeakerKate();
-
+
virtual Common::String getClassName() { return "SpeakerKate"; }
virtual void setText(const Common::String &msg);
};
@@ -348,7 +348,7 @@ public:
class SpeakerTony: public VisualSpeaker {
public:
SpeakerTony();
-
+
virtual Common::String getClassName() { return "SpeakerTony"; }
virtual void setText(const Common::String &msg);
};
diff --git a/engines/tsage/detection.cpp b/engines/tsage/detection.cpp
index bcadfdc201..a35d663b93 100644
--- a/engines/tsage/detection.cpp
+++ b/engines/tsage/detection.cpp
@@ -156,7 +156,7 @@ public:
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const {
Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(
generateGameStateFileName(target, slot));
-
+
if (f) {
TsAGE::tSageSavegameHeader header;
TsAGE::Saver::readSavegameHeader(f, header);
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index de9463268b..4589a926c9 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -205,7 +205,7 @@ void Globals::dispatchSounds() {
void TsAGE2Globals::reset() {
Globals::reset();
-
+
// Reset the inventory
T2_GLOBALS._uiElements.updateInventory();
T2_GLOBALS._uiElements._scoreValue = 0;
@@ -277,7 +277,7 @@ void BlueForceGlobals::synchronize(Serializer &s) {
void BlueForceGlobals::reset() {
TsAGE2Globals::reset();
_scenePalette.clearListeners();
-
+
_scrollFollower = &_player;
_bookmark = bNone;
@@ -368,7 +368,7 @@ namespace Ringworld2 {
void Ringworld2Globals::reset() {
Globals::reset();
-
+
// Reset the inventory
R2_INVENTORY.reset();
T2_GLOBALS._uiElements.updateInventory();
@@ -526,7 +526,7 @@ void Ringworld2Globals::synchronize(Serializer &s) {
for (i = 0; i < MAX_CHARACTERS; ++i)
s.syncAsByte(_v565F1[i]);
-
+
s.syncAsByte(_v565AE);
s.syncAsByte(_v566A4);
s.syncAsByte(_v566A5);
diff --git a/engines/tsage/ringworld/ringworld_logic.cpp b/engines/tsage/ringworld/ringworld_logic.cpp
index 7d571b40d7..0584570ac2 100644
--- a/engines/tsage/ringworld/ringworld_logic.cpp
+++ b/engines/tsage/ringworld/ringworld_logic.cpp
@@ -610,7 +610,7 @@ void NamedHotspot::doAction(int action) {
case CURSOR_USE:
if (_useLineNum == -1)
break;
-
+
SceneItem::display(_resNum, _useLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
return;
case CURSOR_TALK:
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index a06899fe5a..97042cb621 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -1695,7 +1695,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
_playbackTickPrior = -1;
_playbackTick = 0;
- // The final multiplication is used to deliberately slow down playback, since the original
+ // The final multiplication is used to deliberately slow down playback, since the original
// was slowed down by the amount of time spent to decode and display the frames
_frameDelay = (60 / _subData._frameRate) * 8;
_gameFrame = R2_GLOBALS._events.getFrameNumber();
@@ -1706,7 +1706,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
int v = (_subData._sliceSize + 2) * _subData._ySlices * _subData._framesPerSlices;
_dataNeeded = (_subData._field16 / _subData._framesPerSlices) + v + 96;
}
-
+
debugC(1, ktSageDebugGraphics, "Data needed %d", _dataNeeded);
// Set up animation data objects
@@ -1760,7 +1760,7 @@ bool AnimationPlayer::load(int animId, Action *endAction) {
byte r = _subData._palData[idx * 3];
byte g = _subData._palData[idx * 3 + 1];
byte b = _subData._palData[idx * 3 + 2];
-
+
int palIndex = R2_GLOBALS._scenePalette.indexOf(r, g, b);
_palIndexes[idx] = palIndex;
}
diff --git a/engines/tsage/scenes.h b/engines/tsage/scenes.h
index 2daa71ba98..d5ac88c692 100644
--- a/engines/tsage/scenes.h
+++ b/engines/tsage/scenes.h
@@ -67,7 +67,7 @@ public:
void setZoomPercents(int yStart, int minPercent, int yEnd, int maxPercent);
void loadBackground(int xAmount, int yAmount);
-
+
void loadSceneData(int sceneNum);
};
diff --git a/engines/tsage/tsage.cpp b/engines/tsage/tsage.cpp
index 40f4dfcfd2..87697f950b 100644
--- a/engines/tsage/tsage.cpp
+++ b/engines/tsage/tsage.cpp
@@ -45,7 +45,7 @@ TSageEngine::TSageEngine(OSystem *system, const tSageGameDescription *gameDesc)
else if (g_vm->getGameID() == GType_BlueForce)
_debugger = new BlueForceDebugger();
else if (g_vm->getGameID() == GType_Ringworld2)
- _debugger = new Ringworld2Debugger();
+ _debugger = new Ringworld2Debugger();
}
Common::Error TSageEngine::init() {
@@ -92,7 +92,7 @@ void TSageEngine::initialize() {
g_resourceManager->addLib("TSAGE.RLB");
}
g_globals = new BlueForce::BlueForceGlobals();
-
+
// Setup the user interface
T2_GLOBALS._uiElements.setup(Common::Point(0, UI_INTERFACE_Y - 2));
@@ -107,7 +107,7 @@ void TSageEngine::initialize() {
// Reset all global variables
R2_GLOBALS.reset();
- }
+ }
g_globals->gfxManager().setDefaults();
diff --git a/engines/wintermute/base/base_engine.cpp b/engines/wintermute/base/base_engine.cpp
index 2368f8b106..8146d14beb 100644
--- a/engines/wintermute/base/base_engine.cpp
+++ b/engines/wintermute/base/base_engine.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -25,7 +25,7 @@
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
-
+
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/base_engine.h"
@@ -71,10 +71,10 @@ void BaseEngine::LOG(bool res, const char *fmt, ...) {
secs = secs % 3600;
uint32 mins = secs / 60;
secs = secs % 60;
-
+
char buff[512];
va_list va;
-
+
va_start(va, fmt);
vsprintf(buff, fmt, va);
va_end(va);
@@ -82,7 +82,7 @@ void BaseEngine::LOG(bool res, const char *fmt, ...) {
if (instance()._gameRef) {
instance()._gameRef->LOG("%s", buff);
} else {
- debugCN(kWintermuteDebugLog, "%02d:%02d:%02d: %s\n", hours, mins, secs, buff);
+ debugCN(kWintermuteDebugLog, "%02d:%02d:%02d: %s\n", hours, mins, secs, buff);
}
}
diff --git a/engines/wintermute/base/base_engine.h b/engines/wintermute/base/base_engine.h
index 1cef7b33ba..1ed0e3ab01 100644
--- a/engines/wintermute/base/base_engine.h
+++ b/engines/wintermute/base/base_engine.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -25,7 +25,7 @@
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
-
+
#ifndef WINTERMUTE_BASE_ENGINE_H
#define WINTERMUTE_BASE_ENGINE_H
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 622e85cc11..7b0024414e 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -740,7 +740,7 @@ bool BaseGame::loadBuffer(byte *buffer, bool complete) {
TOKEN_TABLE(LOCAL_SAVE_DIR)
TOKEN_TABLE(COMPAT_KILL_METHOD_THREADS)
TOKEN_TABLE_END
-
+
// Declare a few variables necessary for moving data from these settings over to the renderer:
// The values are the same as the defaults set in BaseRenderer.
int loadImageX = 0;
@@ -3624,7 +3624,7 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_musicCrossfadeChannel1));
persistMgr->transfer(TMEMBER(_musicCrossfadeChannel2));
persistMgr->transfer(TMEMBER(_musicCrossfadeSwap));
-
+
_renderer->persistSaveLoadImages(persistMgr);
persistMgr->transfer(TMEMBER_INT(_textEncoding));
diff --git a/engines/wintermute/base/file/base_package.cpp b/engines/wintermute/base/file/base_package.cpp
index 9780992652..51a1558a7c 100644
--- a/engines/wintermute/base/file/base_package.cpp
+++ b/engines/wintermute/base/file/base_package.cpp
@@ -86,16 +86,16 @@ void TPackageHeader::readFromStream(Common::ReadStream *stream) {
_magic1 = stream->readUint32LE();
_magic2 = stream->readUint32LE();
_packageVersion = stream->readUint32LE();
-
+
_gameVersion = stream->readUint32LE();
-
+
_priority = stream->readByte();
_cd = stream->readByte();
_masterIndex = stream->readByte();
stream->readByte(); // To align the next byte...
-
+
_creationTime = stream->readUint32LE();
-
+
stream->read(_desc, 100);
_numDirs = stream->readUint32LE();
}
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp
index 9205438a5b..e7ffc14c25 100644
--- a/engines/wintermute/base/gfx/base_renderer.cpp
+++ b/engines/wintermute/base/gfx/base_renderer.cpp
@@ -129,13 +129,13 @@ void BaseRenderer::initSaveLoad(bool isSaving, bool quickSave) {
_indicatorDisplay = true;
_indicatorProgress = 0;
_hasDrawnSaveLoadImage = false;
-
+
if (isSaving && !quickSave) {
delete _saveLoadImage;
_saveLoadImage = NULL;
if (_saveImageName.size()) {
_saveLoadImage = createSurface();
-
+
if (!_saveLoadImage || DID_FAIL(_saveLoadImage->create(_saveImageName, true, 0, 0, 0))) {
delete _saveLoadImage;
_saveLoadImage = NULL;
@@ -146,7 +146,7 @@ void BaseRenderer::initSaveLoad(bool isSaving, bool quickSave) {
_saveLoadImage = NULL;
if (_loadImageName.size()) {
_saveLoadImage = createSurface();
-
+
if (!_saveLoadImage || DID_FAIL(_saveLoadImage->create(_loadImageName, true, 0, 0, 0))) {
delete _saveLoadImage;
_saveLoadImage = NULL;
@@ -360,7 +360,7 @@ bool BaseRenderer::displayIndicator() {
flip();
_hasDrawnSaveLoadImage = true;
}
-
+
if ((!_indicatorDisplay && _indicatorWidth <= 0) || _indicatorHeight <= 0) {
return STATUS_OK;
}
@@ -369,7 +369,7 @@ bool BaseRenderer::displayIndicator() {
for (int i = 0; i < _indicatorHeight; i++) {
drawLine(_indicatorX, _indicatorY + i, _indicatorX + curWidth, _indicatorY + i, _indicatorColor);
}
-
+
setup2D();
_indicatorWidthDrawn = curWidth;
if (_indicatorWidthDrawn) {
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 03ec827668..7970a25300 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -261,7 +261,7 @@ void BaseRenderOSystem::fade(uint16 alpha) {
void BaseRenderOSystem::fadeToColor(byte r, byte g, byte b, byte a, Common::Rect *rect) {
// This particular warning is rather messy, as this function is called a ton,
// thus we avoid printing it more than once.
-
+
// TODO: Add fading with dirty rects.
if (!_disableDirtyRects) {
warning("BaseRenderOSystem::FadeToColor - Breaks when using dirty rects");
diff --git a/engines/wintermute/base/saveload.cpp b/engines/wintermute/base/saveload.cpp
index 0ca68c743f..12204e1b35 100644
--- a/engines/wintermute/base/saveload.cpp
+++ b/engines/wintermute/base/saveload.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -45,11 +45,11 @@ namespace Wintermute {
bool SaveLoad::loadGame(const Common::String &filename, BaseGame *gameRef) {
gameRef->LOG(0, "Loading game '%s'...", filename.c_str());
-
+
bool ret;
-
+
gameRef->_renderer->initSaveLoad(false);
-
+
gameRef->_loadInProgress = true;
BasePersistenceManager *pm = new BasePersistenceManager();
if (DID_SUCCEED(ret = pm->initLoad(filename))) {
@@ -61,20 +61,20 @@ bool SaveLoad::loadGame(const Common::String &filename, BaseGame *gameRef) {
// data initialization after load
SaveLoad::initAfterLoad();
-
+
gameRef->applyEvent("AfterLoad", true);
-
+
gameRef->displayContent(true, false);
//_renderer->flip();
}
}
}
-
+
delete pm;
gameRef->_loadInProgress = false;
-
+
gameRef->_renderer->endSaveLoad();
-
+
//_gameRef->LOG(0, "Load end %d", BaseUtils::GetUsedMemMB());
// AdGame:
if (DID_SUCCEED(ret)) {
@@ -85,13 +85,13 @@ bool SaveLoad::loadGame(const Common::String &filename, BaseGame *gameRef) {
bool SaveLoad::saveGame(int slot, const char *desc, bool quickSave, BaseGame *gameRef) {
Common::String filename = SaveLoad::getSaveSlotFilename(slot);
-
+
gameRef->LOG(0, "Saving game '%s'...", filename.c_str());
-
+
gameRef->applyEvent("BeforeSave", true);
-
+
bool ret;
-
+
BasePersistenceManager *pm = new BasePersistenceManager();
if (DID_SUCCEED(ret = pm->initSave(desc))) {
gameRef->_renderer->initSaveLoad(true, quickSave); // TODO: The original code inited the indicator before the conditionals
@@ -104,11 +104,11 @@ bool SaveLoad::saveGame(int slot, const char *desc, bool quickSave, BaseGame *ga
}
}
}
-
+
delete pm;
-
+
gameRef->_renderer->endSaveLoad();
-
+
return ret;
}
@@ -166,21 +166,21 @@ Common::String SaveLoad::getSaveSlotFilename(int slot) {
bool SaveLoad::getSaveSlotDescription(int slot, char *buffer) {
buffer[0] = '\0';
-
+
Common::String filename = getSaveSlotFilename(slot);
BasePersistenceManager *pm = new BasePersistenceManager();
if (!pm) {
return false;
}
-
+
if (!(pm->initLoad(filename))) {
delete pm;
return false;
}
-
+
strcpy(buffer, pm->_savedDescription);
delete pm;
-
+
return true;
}
@@ -199,6 +199,6 @@ bool SaveLoad::emptySaveSlot(int slot) {
delete pm;
return true;
}
-
-
+
+
} // end of namespace Wintermute
diff --git a/engines/wintermute/base/saveload.h b/engines/wintermute/base/saveload.h
index e448cc8814..722f7a89b6 100644
--- a/engines/wintermute/base/saveload.h
+++ b/engines/wintermute/base/saveload.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -25,7 +25,7 @@
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
-
+
#ifndef WINTERMUTE_SAVEGAME_H
#define WINTERMUTE_SAVEGAME_H
@@ -39,7 +39,7 @@ public:
static bool isSaveSlotUsed(int slot);
static bool getSaveSlotDescription(int slot, char *buffer);
static Common::String getSaveSlotFilename(int slot);
-
+
static bool loadGame(const Common::String &filename, BaseGame *gameRef);
static bool saveGame(int slot, const char *desc, bool quickSave, BaseGame *gameRef);
static bool initAfterLoad();
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index da01259b1b..9319899495 100644
--- a/engines/wintermute/graphics/transparent_surface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -52,13 +52,13 @@ TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Sur
void doBlitOpaque(byte *ino, byte* outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
byte *in, *out;
-
+
#ifdef SCUMM_LITTLE_ENDIAN
const int aIndex = 3;
#else
const int aIndex = 0;
#endif
-
+
for (uint32 i = 0; i < height; i++) {
out = outo;
in = ino;
@@ -121,7 +121,7 @@ void TransparentSurface::doBlitAlpha(byte *ino, byte* outo, uint32 width, uint32
int a = (pix >> aShift) & 0xff;
int outb, outg, outr, outa;
in += inStep;
-
+
switch (a) {
case 0: // Full transparency
out += 4;
diff --git a/engines/wintermute/persistent.h b/engines/wintermute/persistent.h
index 5bcf30787d..c862df5d6b 100644
--- a/engines/wintermute/persistent.h
+++ b/engines/wintermute/persistent.h
@@ -52,7 +52,7 @@ namespace Wintermute {
virtual bool persist(BasePersistenceManager* PersistMgr);\
void* operator new (size_t size);\
void operator delete(void* p);\
-
+
#define IMPLEMENT_PERSISTENT(class_name, persistent_class)\
const char class_name::_className[] = #class_name;\
@@ -80,7 +80,7 @@ namespace Wintermute {
SystemClassRegistry::getInstance()->unregisterInstance(#class_name, p);\
::operator delete(p);\
}\
-
+
#define TMEMBER(member_name) #member_name, &member_name
#define TMEMBER_INT(member_name) #member_name, (int*)&member_name
diff --git a/graphics/VectorRenderer.cpp b/graphics/VectorRenderer.cpp
index 30ef9eeeeb..f426dd8c41 100644
--- a/graphics/VectorRenderer.cpp
+++ b/graphics/VectorRenderer.cpp
@@ -80,7 +80,7 @@ void VectorRenderer::stepGetPositions(const DrawStep &step, const Common::Rect &
case Graphics::DrawStep::kVectorAlignManual:
if (step.x >= 0)
in_x = area.left + step.x + step.padding.left;
- else
+ else
in_x = area.left + area.width() + step.x + step.padding.left; // value relative to the opposite corner.
break;
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index e98f4aa761..0467cac946 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -55,7 +55,7 @@ struct DrawStep {
bool autoWidth, autoHeight;
int16 x, y, w, h; /**< width, height and position, if not measured automatically.
negative values mean counting from the opposite direction */
-
+
Common::Rect padding;
enum VectorAlignment {
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index 1ed5a3308a..6a3ee306a5 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -369,12 +369,12 @@ gradientFill(PixelType *ptr, int width, int x, int y) {
int grad = (((y - _gradIndexes[curGrad]) % stripSize) << 2) / stripSize;
// Dithering:
- // +--+ +--+ +--+ +--+
- // | | | | | *| | *|
- // | | | *| |* | |**|
- // +--+ +--+ +--+ +--+
+ // +--+ +--+ +--+ +--+
+ // | | | | | *| | *|
+ // | | | *| |* | |**|
+ // +--+ +--+ +--+ +--+
// 0 1 2 3
- if (grad == 0 ||
+ if (grad == 0 ||
_gradCache[curGrad] == _gradCache[curGrad + 1] || // no color change
stripSize < 2) { // the stip is small
colorFill<PixelType>(ptr, ptr + width, _gradCache[curGrad]);
@@ -873,7 +873,7 @@ drawTriangle(int x, int y, int w, int h, TriangleOrientation orient) {
case kTriangleDown:
drawTriangleVertAlg(x, y, newW, newH, (orient == kTriangleDown), color, Base::_fillMode);
break;
-
+
case kTriangleLeft:
case kTriangleRight:
case kTriangleAuto:
@@ -1206,14 +1206,14 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
pitch = -pitch;
y1 += h;
}
-
+
PixelType *ptr_right = (PixelType *)_activeSurface->getBasePtr(x1, y1);
PixelType *floor = ptr_right - 1;
PixelType *ptr_left = (PixelType *)_activeSurface->getBasePtr(x1 + w, y1);
int x2 = x1 + w / 2;
int y2 = y1 + h;
-
+
#if FIXED_POINT
int dx = (x2 - x1) << 8;
int dy = (y2 - y1) << 8;
@@ -1227,7 +1227,7 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
#endif
while (floor++ != ptr_left)
blendPixelPtr(floor, color, 50);
-
+
#if FIXED_POINT
int gradient = (dy << 8) / dx;
int intery = (y1 << 8) + gradient;
@@ -1250,7 +1250,7 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
ptr_right += pitch;
intery += gradient;
-
+
switch (fill_m) {
case kFillDisabled:
*ptr_left = *ptr_right = color;
@@ -1262,16 +1262,16 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
blendPixelPtr(ptr_left, color, rfpart(intery));
break;
case kFillGradient:
- colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, h));
+ colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, h));
blendPixelPtr(ptr_right, color, rfpart(intery));
blendPixelPtr(ptr_left, color, rfpart(intery));
break;
}
}
-
+
return;
}
-
+
#if FIXED_POINT
if (abs(dx) < abs(dy)) {
#else
@@ -1280,7 +1280,7 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
ptr_left--;
while (floor++ != ptr_left)
blendPixelPtr(floor, color, 50);
-
+
#if FIXED_POINT
int gradient = (dx << 8) / (dy + 0x100);
int interx = (x1 << 8) + gradient;
@@ -1303,7 +1303,7 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
ptr_right += pitch;
interx += gradient;
-
+
switch (fill_m) {
case kFillDisabled:
*ptr_left = *ptr_right = color;
@@ -1315,18 +1315,18 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
blendPixelPtr(ptr_left, color, rfpart(interx));
break;
case kFillGradient:
- colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, h));
+ colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, h));
blendPixelPtr(ptr_right, color, rfpart(interx));
blendPixelPtr(ptr_left, color, rfpart(interx));
break;
}
}
-
+
return;
}
-
+
ptr_left--;
-
+
while (floor++ != ptr_left)
blendPixelPtr(floor, color, 50);
@@ -1341,12 +1341,12 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
for (int y = y1 + 1; y < y2; y++) {
ptr_right++;
ptr_left--;
-
+
ptr_left += pitch;
ptr_right += pitch;
interx += gradient;
-
+
switch (fill_m) {
case kFillDisabled:
*ptr_left = *ptr_right = color;
@@ -1358,13 +1358,13 @@ drawTriangleVertAlg(int x1, int y1, int w, int h, bool inverted, PixelType color
blendPixelPtr(ptr_left, color, rfpart(interx));
break;
case kFillGradient:
- colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, h));
+ colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, h));
blendPixelPtr(ptr_right, color, rfpart(interx));
blendPixelPtr(ptr_left, color, rfpart(interx));
break;
}
}
-
+
}
/** VERTICAL TRIANGLE DRAWING - FAST VERSION FOR SQUARED TRIANGLES */
@@ -1372,12 +1372,12 @@ template<typename PixelType>
void VectorRendererSpec<PixelType>::
drawTriangleFast(int x1, int y1, int size, bool inverted, PixelType color, VectorRenderer::FillMode fill_m) {
int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
-
+
if (!inverted) {
pitch = -pitch;
y1 += size;
}
-
+
int gradient_h = 0;
PixelType *ptr_right = (PixelType *)_activeSurface->getBasePtr(x1, y1);
PixelType *ptr_left = (PixelType *)_activeSurface->getBasePtr(x1 + size, y1);
@@ -1388,9 +1388,9 @@ drawTriangleFast(int x1, int y1, int size, bool inverted, PixelType color, Vecto
int signX = x1 < x2 ? 1 : -1;
int signY = y1 < y2 ? 1 : -1;
int error = deltaX - deltaY;
-
+
colorFill<PixelType>(ptr_right, ptr_left, color);
-
+
while (1) {
switch (fill_m) {
case kFillDisabled:
@@ -1401,22 +1401,22 @@ drawTriangleFast(int x1, int y1, int size, bool inverted, PixelType color, Vecto
colorFill<PixelType>(ptr_right, ptr_left, color);
break;
case kFillGradient:
- colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, size));
+ colorFill<PixelType>(ptr_right, ptr_left, calcGradient(gradient_h++, size));
break;
}
-
+
if (x1 == x2 && y1 == y2)
break;
-
+
int error2 = error * 2;
-
+
if (error2 > -deltaY) {
error -= deltaY;
x1 += signX;
ptr_right += signX;
ptr_left += -signX;
}
-
+
if (error2 < deltaX) {
error += deltaX;
y1 += signY;
diff --git a/graphics/decoders/bmp.cpp b/graphics/decoders/bmp.cpp
index 0d2165643d..bcfd0abbda 100644
--- a/graphics/decoders/bmp.cpp
+++ b/graphics/decoders/bmp.cpp
@@ -155,7 +155,7 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
}
} else { // 32 bpp
byte *dst = (byte *)_surface->pixels + (height - 1) * _surface->pitch;
-
+
for (int32 i = 0; i < height; i++) {
for (uint32 j = 0; j < width; j++) {
byte b = stream.readByte();
@@ -166,11 +166,11 @@ bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
// ref: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183376%28v=vs.85%29.aspx
stream.readByte();
uint32 color = format.RGBToColor(r, g, b);
-
+
*((uint32 *)dst) = color;
dst += format.bytesPerPixel;
}
-
+
stream.skip(extraDataLength);
dst -= _surface->pitch * 2;
}
diff --git a/graphics/decoders/jpeg.cpp b/graphics/decoders/jpeg.cpp
index 748275b84b..08bc1f7a3d 100644
--- a/graphics/decoders/jpeg.cpp
+++ b/graphics/decoders/jpeg.cpp
@@ -452,7 +452,7 @@ bool JPEGDecoder::readSOS() {
_bitsNumber = 0;
for (byte i = 0; i < _numScanComp; i++)
- _scanComp[i]->DCpredictor = 0;
+ _scanComp[i]->DCpredictor = 0;
}
}
}
diff --git a/graphics/decoders/pcx.cpp b/graphics/decoders/pcx.cpp
index f5c1c24bb0..1250398c73 100644
--- a/graphics/decoders/pcx.cpp
+++ b/graphics/decoders/pcx.cpp
@@ -59,33 +59,33 @@ void PCXDecoder::destroy() {
bool PCXDecoder::loadStream(Common::SeekableReadStream &stream) {
destroy();
-
+
if (stream.readByte() != 0x0a) // ZSoft PCX
return false;
-
+
byte version = stream.readByte(); // 0 - 5
if (version > 5)
return false;
-
+
bool compressed = stream.readByte(); // encoding, 1 = run length encoding
byte bitsPerPixel = stream.readByte(); // 1, 2, 4 or 8
-
+
// Window
uint16 xMin = stream.readUint16LE();
uint16 yMin = stream.readUint16LE();
uint16 xMax = stream.readUint16LE();
uint16 yMax = stream.readUint16LE();
-
+
uint16 width = xMax - xMin + 1;
uint16 height = yMax - yMin + 1;
-
+
if (xMax < xMin || yMax < yMin) {
warning("Invalid PCX image dimensions");
return false;
}
-
+
stream.skip(4); // HDpi, VDpi
-
+
// Read the EGA palette (colormap)
_palette = new byte[16 * 3];
for (uint16 i = 0; i < 16; i++) {
@@ -96,24 +96,24 @@ bool PCXDecoder::loadStream(Common::SeekableReadStream &stream) {
if (stream.readByte() != 0) // reserved, should be set to 0
return false;
-
+
byte nPlanes = stream.readByte();
uint16 bytesPerLine = stream.readUint16LE();
uint16 bytesPerscanLine = nPlanes * bytesPerLine;
-
+
if (bytesPerscanLine < width * bitsPerPixel * nPlanes / 8) {
warning("PCX data is corrupted");
return false;
}
-
+
stream.skip(60); // PaletteInfo, HscreenSize, VscreenSize, Filler
-
+
_surface = new Graphics::Surface();
-
+
byte *scanLine = new byte[bytesPerscanLine];
byte *dst;
int x, y;
-
+
if (nPlanes == 3 && bitsPerPixel == 8) { // 24bpp
Graphics::PixelFormat format = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
_surface->create(width, height, format);
@@ -142,14 +142,14 @@ bool PCXDecoder::loadStream(Common::SeekableReadStream &stream) {
decodeRLE(stream, scanLine, bytesPerscanLine, compressed);
memcpy(dst, scanLine, width);
}
-
+
if (version == 5) {
if (stream.readByte() != 12) {
warning("Expected a palette after the PCX image data");
delete[] scanLine;
return false;
}
-
+
// Read the VGA palette
delete[] _palette;
_palette = new byte[256 * 3];
@@ -186,7 +186,7 @@ bool PCXDecoder::loadStream(Common::SeekableReadStream &stream) {
}
delete[] scanLine;
-
+
return true;
}
diff --git a/graphics/decoders/pcx.h b/graphics/decoders/pcx.h
index bcff754a2d..b25166b3d9 100644
--- a/graphics/decoders/pcx.h
+++ b/graphics/decoders/pcx.h
@@ -57,7 +57,7 @@ public:
private:
void decodeRLE(Common::SeekableReadStream &stream, byte *dst, uint32 bytesPerScanline, bool compressed);
-
+
Surface *_surface;
byte *_palette;
uint16 _paletteColorCount;
diff --git a/graphics/decoders/pict.cpp b/graphics/decoders/pict.cpp
index 9e619df208..d35e5c3064 100644
--- a/graphics/decoders/pict.cpp
+++ b/graphics/decoders/pict.cpp
@@ -543,7 +543,7 @@ void PICTDecoder::decodeCompressedQuickTime(Common::SeekableReadStream &stream)
// Skip the matte and mask
stream.skip(matteSize + maskSize);
-
+
// Now we've reached the image descriptor, so read the relevant data from that
uint32 idStart = stream.pos();
uint32 idSize = stream.readUint32BE();
diff --git a/graphics/fonts/consolefont.cpp b/graphics/fonts/consolefont.cpp
index 8244d75fc2..748aa08a5c 100644
--- a/graphics/fonts/consolefont.cpp
+++ b/graphics/fonts/consolefont.cpp
@@ -1,7 +1,7 @@
// Generated by convbdf on Fri Jan 6 14:32:21 2012
#include "graphics/fonts/bdf.h"
-// Font information:
+// Font information:
// Name: -Misc-Fixed-Medium-R-Normal--8-80-75-75-C-50-ISO8859-1
// Size: 5x8
// Box: 5 8 0 -1
diff --git a/graphics/fonts/newfont.cpp b/graphics/fonts/newfont.cpp
index 10af1efb0c..4922e24676 100644
--- a/graphics/fonts/newfont.cpp
+++ b/graphics/fonts/newfont.cpp
@@ -1,7 +1,7 @@
// Generated by convbdf on Fri Jan 6 14:33:07 2012
#include "graphics/fonts/bdf.h"
-// Font information:
+// Font information:
// Name: -Schumacher-Clean-Medium-R-Normal--12-120-75-75-C-60-ISO8859-1
// Size: 6x12
// Box: 6 12 0 -3
diff --git a/graphics/fonts/newfont_big.cpp b/graphics/fonts/newfont_big.cpp
index 0e61068ade..550d6dbfa9 100644
--- a/graphics/fonts/newfont_big.cpp
+++ b/graphics/fonts/newfont_big.cpp
@@ -1,7 +1,7 @@
// Generated by convbdf on Fri Jan 6 14:33:14 2012
#include "graphics/fonts/bdf.h"
-// Font information:
+// Font information:
// Name: -Adobe-Helvetica-Bold-R-Normal--12-120-75-75-P-70-ISO8859-1
// Size: 13x14
// Box: 13 15 -1 -3
diff --git a/graphics/sjis.h b/graphics/sjis.h
index 2d05005fc3..928332f712 100644
--- a/graphics/sjis.h
+++ b/graphics/sjis.h
@@ -169,7 +169,7 @@ protected:
bool _flippedMode;
int _fontWidth, _fontHeight;
uint8 _bitPosNewLineMask;
-
+
bool isASCII(uint16 ch) const;
virtual const uint8 *getCharData(uint16 c) const = 0;
diff --git a/graphics/yuv_to_rgb.h b/graphics/yuv_to_rgb.h
index 0e832be0ec..f785422c5a 100644
--- a/graphics/yuv_to_rgb.h
+++ b/graphics/yuv_to_rgb.h
@@ -78,7 +78,7 @@ public:
void convert420(Graphics::Surface *dst, LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch);
/**
- * Convert a YUV410 image to an RGB surface
+ * Convert a YUV410 image to an RGB surface
*
* Since the chroma has a very low resolution in 410, we perform bilinear scaling
* on the two chroma planes to produce the image. The chroma planes must have
diff --git a/gui/ThemeParser.cpp b/gui/ThemeParser.cpp
index 9a85399ed1..8285aff7ca 100644
--- a/gui/ThemeParser.cpp
+++ b/gui/ThemeParser.cpp
@@ -548,11 +548,11 @@ bool ThemeParser::parseDrawStep(ParserNode *stepNode, Graphics::DrawStep *drawst
else
return parserError("'" + stepNode->values["fill"] + "' is not a valid fill mode for a shape.");
}
-
+
if (stepNode->values.contains("padding")) {
val = stepNode->values["padding"];
int pr, pt, pl, pb;
- if (parseIntegerKey(val, 4, &pl, &pt, &pr, &pb))
+ if (parseIntegerKey(val, 4, &pl, &pt, &pr, &pb))
drawstep->padding.left = pl,
drawstep->padding.top = pt,
drawstep->padding.right = pr,
diff --git a/gui/ThemeParser.h b/gui/ThemeParser.h
index 82f774b803..360e3da009 100644
--- a/gui/ThemeParser.h
+++ b/gui/ThemeParser.h
@@ -139,7 +139,7 @@ protected:
XML_PROP(height, false)
XML_PROP(xpos, false)
XML_PROP(ypos, false)
- XML_PROP(padding, false)
+ XML_PROP(padding, false)
XML_PROP(orientation, false)
XML_PROP(file, false)
KEY_END()
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 26fafa5279..0f4867ced5 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -166,7 +166,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
} else {
warning("Plugin for target \"%s\" not found! Game specific settings might be missing", domain.c_str());
}
-
+
// GAME: Path to game data (r/o), extra data (r/o), and save data (r/w)
String gamePath(ConfMan.get("path", _domain));
String extraPath(ConfMan.get("extrapath", _domain));
diff --git a/gui/options.cpp b/gui/options.cpp
index 4fc37c93da..4868f1876d 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -992,7 +992,7 @@ void OptionsDialog::addEngineControls(GuiObject *boss, const Common::String &pre
ExtraGuiOptions::const_iterator iter;
for (iter = engineOptions.begin(); iter != engineOptions.end(); ++iter, ++i) {
Common::String id = Common::String::format("%d", i);
- _engineCheckboxes.push_back(new CheckboxWidget(boss,
+ _engineCheckboxes.push_back(new CheckboxWidget(boss,
prefix + "customOption" + id + "Checkbox", _(iter->label), _(iter->tooltip)));
}
}
diff --git a/gui/predictivedialog.cpp b/gui/predictivedialog.cpp
index b827d49416..ed18847a40 100644
--- a/gui/predictivedialog.cpp
+++ b/gui/predictivedialog.cpp
@@ -71,7 +71,7 @@ PredictiveDialog::PredictiveDialog() : Dialog("Predictive") {
_btns = (ButtonWidget **)calloc(1, sizeof(ButtonWidget *) * 16);
- _btns[kCancelAct] = new ButtonWidget(this, "Predictive.Cancel", _("Cancel") , 0, kCancelCmd);
+ _btns[kCancelAct] = new ButtonWidget(this, "Predictive.Cancel", _("Cancel") , 0, kCancelCmd);
_btns[kOkAct] = new ButtonWidget(this, "Predictive.OK", _("Ok") , 0, kOkCmd);
_btns[kBtn1Act] = new ButtonWidget(this, "Predictive.Button1", "1 `-.&" , 0, kBut1Cmd);
_btns[kBtn2Act] = new ButtonWidget(this, "Predictive.Button2", "2 abc" , 0, kBut2Cmd);
@@ -84,10 +84,10 @@ PredictiveDialog::PredictiveDialog() : Dialog("Predictive") {
_btns[kBtn9Act] = new ButtonWidget(this, "Predictive.Button9", "9 wxyz" , 0, kBut9Cmd);
_btns[kBtn0Act] = new ButtonWidget(this, "Predictive.Button0", "0" , 0, kBut0Cmd);
// I18N: You must leave "#" as is, only word 'next' is translatable
- _btns[kNextAct] = new ButtonWidget(this, "Predictive.Next", _("# next") , 0, kNextCmd);
+ _btns[kNextAct] = new ButtonWidget(this, "Predictive.Next", _("# next") , 0, kNextCmd);
_btns[kAddAct] = new ButtonWidget(this, "Predictive.Add", _("add") , 0, kAddCmd);
_btns[kAddAct]->setEnabled(false);
-
+
#ifndef DISABLE_FANCY_THEMES
_btns[kDelAct] = new PicButtonWidget(this, "Predictive.Delete", _("Delete char"), kDelCmd);
((PicButtonWidget *)_btns[kDelAct])->useThemeTransparency(true);
@@ -214,7 +214,7 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) {
_navigationwithkeys = true;
if (_lastbutton == kBtn1Act || _lastbutton == kBtn4Act || _lastbutton == kBtn7Act)
_currBtn = ButtonId(_lastbutton + 2);
- else if (_lastbutton == kDelAct)
+ else if (_lastbutton == kDelAct)
_currBtn = kBtn1Act;
else if (_lastbutton == kModeAct)
_currBtn = kNextAct;
@@ -227,7 +227,7 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) {
else
_currBtn = ButtonId(_lastbutton - 1);
-
+
if (_mode != kModeAbc && _lastbutton == kCancelAct)
_currBtn = kOkAct;
@@ -237,7 +237,7 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) {
_navigationwithkeys = true;
if (_lastbutton == kBtn3Act || _lastbutton == kBtn6Act || _lastbutton == kBtn9Act || _lastbutton == kOkAct)
_currBtn = ButtonId(_lastbutton - 2);
- else if (_lastbutton == kDelAct)
+ else if (_lastbutton == kDelAct)
_currBtn = kBtn3Act;
else if (_lastbutton == kBtn0Act)
_currBtn = kNextAct;
@@ -249,7 +249,7 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) {
_currBtn = kAddAct;
else
_currBtn = ButtonId(_lastbutton + 1);
-
+
if (_mode != kModeAbc && _lastbutton == kOkAct)
_currBtn = kCancelAct;
_needRefresh = true;
@@ -260,7 +260,7 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) {
_currBtn = kDelAct;
else if (_lastbutton == kDelAct)
_currBtn = kOkAct;
- else if (_lastbutton == kModeAct)
+ else if (_lastbutton == kModeAct)
_currBtn = kBtn7Act;
else if (_lastbutton == kBtn0Act)
_currBtn = kBtn8Act;
@@ -286,7 +286,7 @@ void PredictiveDialog::handleKeyDown(Common::KeyState state) {
_currBtn = kBtn0Act;
else if (_lastbutton == kBtn9Act)
_currBtn = kNextAct;
- else if (_lastbutton == kModeAct)
+ else if (_lastbutton == kModeAct)
_currBtn = kAddAct;
else if (_lastbutton == kBtn0Act)
_currBtn = kCancelAct;
diff --git a/gui/saveload-dialog.cpp b/gui/saveload-dialog.cpp
index cd0f96d60c..be6cefda26 100644
--- a/gui/saveload-dialog.cpp
+++ b/gui/saveload-dialog.cpp
@@ -735,7 +735,7 @@ void SaveLoadChooserGrid::reflowLayout() {
if (!_saveMode) {
buttonCmd += 1;
}
-
+
PicButtonWidget *button = new PicButtonWidget(container, dstX, dstY, buttonWidth, buttonHeight, 0, buttonCmd);
dstY += buttonHeight;
@@ -788,7 +788,7 @@ int SaveLoadChooserGrid::runIntern() {
} while (_saveMode && slot >= 0 && !selectDescription());
// Special case for new save games. We need to handle this here, since
- // we cannot handle it in close() without problems.
+ // we cannot handle it in close() without problems.
if (slot == _nextFreeSaveSlot) {
ConfMan.setInt("gui_saveload_last_pos", slot);
}
diff --git a/gui/widget.cpp b/gui/widget.cpp
index 9046bcc9c1..270cdc56de 100644
--- a/gui/widget.cpp
+++ b/gui/widget.cpp
@@ -366,7 +366,7 @@ void ButtonWidget::startAnimatePressedState() {
}
void ButtonWidget::wantTickle(bool tickled) {
- if (tickled)
+ if (tickled)
((GUI::Dialog *)_boss)->setTickleWidget(this);
else
((GUI::Dialog *)_boss)->unSetTickleWidget();
diff --git a/gui/widgets/editable.h b/gui/widgets/editable.h
index 7e453c1204..4a18d5e689 100644
--- a/gui/widgets/editable.h
+++ b/gui/widgets/editable.h
@@ -77,10 +77,10 @@ public:
protected:
virtual void startEditMode() = 0;
virtual void endEditMode() = 0;
- virtual void abortEditMode() = 0;
+ virtual void abortEditMode() = 0;
virtual Common::Rect getEditRect() const = 0;
virtual int getCaretOffset() const;
- void drawCaret(bool erase);
+ void drawCaret(bool erase);
bool adjustOffset();
void makeCaretVisible();
diff --git a/video/avi_decoder.cpp b/video/avi_decoder.cpp
index 0d51f5b130..6062049b72 100644
--- a/video/avi_decoder.cpp
+++ b/video/avi_decoder.cpp
@@ -379,7 +379,7 @@ void AVIDecoder::readNextPacket() {
}
}
-AVIDecoder::AVIVideoTrack::AVIVideoTrack(int frameCount, const AVIStreamHeader &streamHeader, const BitmapInfoHeader &bitmapInfoHeader)
+AVIDecoder::AVIVideoTrack::AVIVideoTrack(int frameCount, const AVIStreamHeader &streamHeader, const BitmapInfoHeader &bitmapInfoHeader)
: _frameCount(frameCount), _vidsHeader(streamHeader), _bmInfo(bitmapInfoHeader) {
memset(_palette, 0, sizeof(_palette));
_videoCodec = createCodec();
diff --git a/video/avi_decoder.h b/video/avi_decoder.h
index a3a262db36..3bdc0561d1 100644
--- a/video/avi_decoder.h
+++ b/video/avi_decoder.h
@@ -214,7 +214,7 @@ private:
};
OldIndex _ixInfo;
- AVIHeader _header;
+ AVIHeader _header;
Common::SeekableReadStream *_fileStream;
bool _decodedHeader;
diff --git a/video/bink_decoder.cpp b/video/bink_decoder.cpp
index 37e12624b8..1ece22c963 100644
--- a/video/bink_decoder.cpp
+++ b/video/bink_decoder.cpp
@@ -236,7 +236,7 @@ BinkDecoder::AudioInfo::~AudioInfo() {
BinkDecoder::BinkVideoTrack::BinkVideoTrack(uint32 width, uint32 height, const Graphics::PixelFormat &format, uint32 frameCount, const Common::Rational &frameRate, bool swapPlanes, bool hasAlpha, uint32 id) :
_frameCount(frameCount), _frameRate(frameRate), _swapPlanes(swapPlanes), _hasAlpha(hasAlpha), _id(id) {
- _curFrame = -1;
+ _curFrame = -1;
for (int i = 0; i < 16; i++)
_huffman[i] = 0;
diff --git a/video/coktel_decoder.cpp b/video/coktel_decoder.cpp
index 5d7efe87af..08340a19a6 100644
--- a/video/coktel_decoder.cpp
+++ b/video/coktel_decoder.cpp
@@ -1317,7 +1317,7 @@ void IMDDecoder::processFrame() {
// Set palette
if (cmd == kCommandPalette) {
_stream->skip(2);
-
+
_paletteDirty = true;
for (int i = 0; i < 768; i++)
diff --git a/video/psx_decoder.cpp b/video/psx_decoder.cpp
index f19802f349..57c8972ee5 100644
--- a/video/psx_decoder.cpp
+++ b/video/psx_decoder.cpp
@@ -234,7 +234,7 @@ void PSXStreamDecoder::readNextPacket() {
Common::SeekableReadStream *frame = new Common::MemoryReadStream(partialFrame, frameSize, DisposeAfterUse::YES);
_videoTrack->decodeFrame(frame, sectorsRead);
-
+
delete frame;
delete sector;
return;
@@ -297,7 +297,7 @@ Common::SeekableReadStream *PSXStreamDecoder::readSector() {
// Ha! It's palindromic!
#define AUDIO_DATA_CHUNK_SIZE 2304
-#define AUDIO_DATA_SAMPLE_COUNT 4032
+#define AUDIO_DATA_SAMPLE_COUNT 4032
static const int s_xaTable[5][2] = {
{ 0, 0 },
diff --git a/video/psx_decoder.h b/video/psx_decoder.h
index 11f311594d..d1d5204e37 100644
--- a/video/psx_decoder.h
+++ b/video/psx_decoder.h
@@ -149,7 +149,7 @@ private:
uint32 _frameCount;
Common::SeekableReadStream *_stream;
PSXVideoTrack *_videoTrack;
- PSXAudioTrack *_audioTrack;
+ PSXAudioTrack *_audioTrack;
Common::SeekableReadStream *readSector();
};
diff --git a/video/theora_decoder.cpp b/video/theora_decoder.cpp
index bf953b0de9..63aa93e2f5 100644
--- a/video/theora_decoder.cpp
+++ b/video/theora_decoder.cpp
@@ -302,7 +302,7 @@ bool TheoraDecoder::TheoraVideoTrack::decodePacket(ogg_packet &oggPacket) {
_nextFrameStartTime += _frameRate.getInverse().toDouble();
else
_nextFrameStartTime = time;
-
+
return true;
}