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author | Jody Northup | 2009-06-13 10:24:52 +0000 |
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committer | Jody Northup | 2009-06-13 10:24:52 +0000 |
commit | 350dc4290fd5dd8f28af9e63713b48ef2c131f09 (patch) | |
tree | af86a10ccd48c275b362ca0407ddfd16180a8c0c /common/system.h | |
parent | 2ee51a8fa189fc7817fd6d78533664ec870fca48 (diff) | |
download | scummvm-rg350-350dc4290fd5dd8f28af9e63713b48ef2c131f09.tar.gz scummvm-rg350-350dc4290fd5dd8f28af9e63713b48ef2c131f09.tar.bz2 scummvm-rg350-350dc4290fd5dd8f28af9e63713b48ef2c131f09.zip |
Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or GuiManager cursors will render properly over the game (on spacebar hit, for instance)
svn-id: r41491
Diffstat (limited to 'common/system.h')
-rw-r--r-- | common/system.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/common/system.h b/common/system.h index f16b560e34..4e282d1f31 100644 --- a/common/system.h +++ b/common/system.h @@ -739,6 +739,7 @@ public: */ #ifdef ENABLE_16BIT virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor = 0xFFFFFFFF, int cursorTargetScale = 1) = 0; + virtual void setCursorFormat(Graphics::PixelFormat format) = 0; #else virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1) = 0; #endif |