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authorJordi Vilalta Prat2008-01-27 19:47:41 +0000
committerJordi Vilalta Prat2008-01-27 19:47:41 +0000
commit66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (patch)
treee27aadabecd8dd910884280e6559ff9c94c3d73c /common/system.h
parent278857698dc7b1623096fe1ad12511dc4c886c7e (diff)
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Removed trailing spaces.
svn-id: r30664
Diffstat (limited to 'common/system.h')
-rw-r--r--common/system.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/common/system.h b/common/system.h
index 70e814e9e5..44726fe05c 100644
--- a/common/system.h
+++ b/common/system.h
@@ -164,7 +164,7 @@ public:
* phone-like keypad temporarily unmap all user actions which leads to
* comfortable word entry. Conversely, when the dialog exits the feature
* is set to false.
- * TODO: Fingolfin suggests that the way the feature is used can be
+ * TODO: Fingolfin suggests that the way the feature is used can be
* generalized in this sense: Have a keyboard mapping feature, which the
* engine queries for to assign keys to actions ("Here's my default key
* map for these actions, what do you want them set to?").
@@ -511,11 +511,11 @@ public:
* @note This is currently used in the SCUMM, QUEEN and KYRA engines.
*/
virtual void setShakePos(int shakeOffset) = 0;
-
+
/**
* Sets the area of the screen that has the focus. For example, when a character
* is speaking, they will have the focus. Allows for pan-and-scan style views
- * where the backend could follow the speaking character or area of interest on
+ * where the backend could follow the speaking character or area of interest on
* the screen.
*
* The backend is responsible for clipping the rectangle and deciding how best to
@@ -523,9 +523,9 @@ public:
*
* @param rect A rectangle on the screen to be focused on
* @see clearFocusRectangle
- */
+ */
virtual void setFocusRectangle(const Common::Rect& rect) {}
-
+
/**
* Clears the focus set by a call to setFocusRectangle(). This allows the engine
* to clear the focus during times when no particular area of the screen has the
@@ -724,7 +724,7 @@ public:
/** Delay/sleep for the specified amount of milliseconds. */
virtual void delayMillis(uint msecs) = 0;
-
+
/** Get the current time and date. Correspond to time()+localtime(). */
virtual void getTimeAndDate(struct tm &t) const;
@@ -904,7 +904,7 @@ public:
/**
* Return String which is used for backend-specific addition to theme
* config.
- *
+ *
* Typical usage is to disable unneeded GUI widgets or defining
* theme-specific tab.
*/