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author | Jordi Vilalta Prat | 2008-01-27 19:47:41 +0000 |
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committer | Jordi Vilalta Prat | 2008-01-27 19:47:41 +0000 |
commit | 66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (patch) | |
tree | e27aadabecd8dd910884280e6559ff9c94c3d73c /common/system.h | |
parent | 278857698dc7b1623096fe1ad12511dc4c886c7e (diff) | |
download | scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.gz scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.bz2 scummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.zip |
Removed trailing spaces.
svn-id: r30664
Diffstat (limited to 'common/system.h')
-rw-r--r-- | common/system.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/common/system.h b/common/system.h index 70e814e9e5..44726fe05c 100644 --- a/common/system.h +++ b/common/system.h @@ -164,7 +164,7 @@ public: * phone-like keypad temporarily unmap all user actions which leads to * comfortable word entry. Conversely, when the dialog exits the feature * is set to false. - * TODO: Fingolfin suggests that the way the feature is used can be + * TODO: Fingolfin suggests that the way the feature is used can be * generalized in this sense: Have a keyboard mapping feature, which the * engine queries for to assign keys to actions ("Here's my default key * map for these actions, what do you want them set to?"). @@ -511,11 +511,11 @@ public: * @note This is currently used in the SCUMM, QUEEN and KYRA engines. */ virtual void setShakePos(int shakeOffset) = 0; - + /** * Sets the area of the screen that has the focus. For example, when a character * is speaking, they will have the focus. Allows for pan-and-scan style views - * where the backend could follow the speaking character or area of interest on + * where the backend could follow the speaking character or area of interest on * the screen. * * The backend is responsible for clipping the rectangle and deciding how best to @@ -523,9 +523,9 @@ public: * * @param rect A rectangle on the screen to be focused on * @see clearFocusRectangle - */ + */ virtual void setFocusRectangle(const Common::Rect& rect) {} - + /** * Clears the focus set by a call to setFocusRectangle(). This allows the engine * to clear the focus during times when no particular area of the screen has the @@ -724,7 +724,7 @@ public: /** Delay/sleep for the specified amount of milliseconds. */ virtual void delayMillis(uint msecs) = 0; - + /** Get the current time and date. Correspond to time()+localtime(). */ virtual void getTimeAndDate(struct tm &t) const; @@ -904,7 +904,7 @@ public: /** * Return String which is used for backend-specific addition to theme * config. - * + * * Typical usage is to disable unneeded GUI widgets or defining * theme-specific tab. */ |