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author | Eugene Sandulenko | 2019-10-19 17:38:26 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2019-10-19 17:38:26 +0200 |
commit | 50822e708bf21b0e955186675467c025deaba1d5 (patch) | |
tree | 0c5e38284700e68d0fb33326cf8b071a75018df5 /common | |
parent | 67abb355f1614b078d7a255d606070aed22bf080 (diff) | |
download | scummvm-rg350-50822e708bf21b0e955186675467c025deaba1d5.tar.gz scummvm-rg350-50822e708bf21b0e955186675467c025deaba1d5.tar.bz2 scummvm-rg350-50822e708bf21b0e955186675467c025deaba1d5.zip |
COMMON: Moved string encoding to separate file
Diffstat (limited to 'common')
-rw-r--r-- | common/module.mk | 1 | ||||
-rw-r--r-- | common/str-enc.cpp | 393 | ||||
-rw-r--r-- | common/str-enc.h | 49 | ||||
-rw-r--r-- | common/str.h | 9 | ||||
-rw-r--r-- | common/ustr.cpp | 315 | ||||
-rw-r--r-- | common/ustr.h | 24 |
6 files changed, 458 insertions, 333 deletions
diff --git a/common/module.mk b/common/module.mk index 56ed05fe72..2bac6ab51b 100644 --- a/common/module.mk +++ b/common/module.mk @@ -30,6 +30,7 @@ MODULE_OBJS := \ rational.o \ rendermode.o \ str.o \ + str-enc.o \ stream.o \ system.o \ textconsole.o \ diff --git a/common/str-enc.cpp b/common/str-enc.cpp new file mode 100644 index 0000000000..2a52070810 --- /dev/null +++ b/common/str-enc.cpp @@ -0,0 +1,393 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/str.h" +#include "common/ustr.h" + +namespace Common { + +// //TODO: This is a quick and dirty converter. Refactoring needed: +// 1. This version is unsafe! There are no checks for end of buffer +// near i++ operations. +// 2. Original version has an option for performing strict / nonstrict +// conversion for the 0xD800...0xDFFF interval +// 3. Original version returns a result code. This version does NOT +// insert 'FFFD' on errors & does not inform caller on any errors +// +// More comprehensive one lives in wintermute/utils/convert_utf.cpp +void String::decodeUTF8(U32String &dst) const { + // The String class, and therefore the Font class as well, assume one + // character is one byte, but in this case it's actually an UTF-8 + // string with up to 4 bytes per character. To work around this, + // convert it to an U32String before drawing it, because our Font class + // can handle that. + uint i = 0; + while (i < _size) { + uint32 chr = 0; + uint num = 1; + + if ((_str[i] & 0xF8) == 0xF0) { + num = 4; + } else if ((_str[i] & 0xF0) == 0xE0) { + num = 3; + } else if ((_str[i] & 0xE0) == 0xC0) { + num = 2; + } + + if (i - _size >= num) { + switch (num) { + case 4: + chr |= (_str[i++] & 0x07) << 18; + chr |= (_str[i++] & 0x3F) << 12; + chr |= (_str[i++] & 0x3F) << 6; + chr |= (_str[i++] & 0x3F); + break; + + case 3: + chr |= (_str[i++] & 0x0F) << 12; + chr |= (_str[i++] & 0x3F) << 6; + chr |= (_str[i++] & 0x3F); + break; + + case 2: + chr |= (_str[i++] & 0x1F) << 6; + chr |= (_str[i++] & 0x3F); + break; + + default: + chr = (_str[i++] & 0x7F); + break; + } + } else { + break; + } + + dst += chr; + } +} + +// //TODO: This is a quick and dirty converter. Refactoring needed: +// 1. Original version is more effective. +// This version features buffer = (char)(...) + buffer; pattern that causes +// unnecessary copying and reallocations, original code works with raw bytes +// 2. Original version has an option for performing strict / nonstrict +// conversion for the 0xD800...0xDFFF interval +// 3. Original version returns a result code. This version inserts '0xFFFD' if +// character does not fit in 4 bytes & does not inform caller on any errors +// +// More comprehensive one lives in wintermute/utils/convert_utf.cpp +void U32String::encodeUTF8(String &dst) const { + static const uint8 firstByteMark[5] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0 }; + char writingBytes[5] = {0x00, 0x00, 0x00, 0x00, 0x00}; + + uint i = 0; + while (i < _size) { + unsigned short bytesToWrite = 0; + const uint32 byteMask = 0xBF; + const uint32 byteMark = 0x80; + + uint32 ch = _str[i++]; + if (ch < (uint32)0x80) { + bytesToWrite = 1; + } else if (ch < (uint32)0x800) { + bytesToWrite = 2; + } else if (ch < (uint32)0x10000) { + bytesToWrite = 3; + } else if (ch <= 0x0010FFFF) { + bytesToWrite = 4; + } else { + bytesToWrite = 3; + ch = 0x0000FFFD; + } + + char *pBytes = writingBytes + (4 - bytesToWrite); + + switch (bytesToWrite) { + case 4: + pBytes[3] = (char)((ch | byteMark) & byteMask); + ch >>= 6; + // fallthrough + case 3: + pBytes[2] = (char)((ch | byteMark) & byteMask); + ch >>= 6; + // fallthrough + case 2: + pBytes[1] = (char)((ch | byteMark) & byteMask); + ch >>= 6; + // fallthrough + case 1: + pBytes[0] = (char)(ch | firstByteMark[bytesToWrite]); + break; + default: + break; + } + + dst += pBytes; + } +} + +static const uint32 g_windows1250ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0083, 0x201E, 0x2026, 0x2020, 0x2021, + 0x0088, 0x2030, 0x0160, 0x2039, 0x015A, 0x0164, 0x017D, 0x0179, + 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, + 0x0098, 0x2122, 0x0161, 0x203A, 0x015B, 0x0165, 0x017E, 0x017A, + 0x00A0, 0x02C7, 0x02D8, 0x0141, 0x00A4, 0x0104, 0x00A6, 0x00A7, + 0x00A8, 0x00A9, 0x015E, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x017B, + 0x00B0, 0x00B1, 0x02DB, 0x0142, 0x00B4, 0x00B5, 0x00B6, 0x00B7, + 0x00B8, 0x0105, 0x015F, 0x00BB, 0x013D, 0x02DD, 0x013E, 0x017C, + 0x0154, 0x00C1, 0x00C2, 0x0102, 0x00C4, 0x0139, 0x0106, 0x00C7, + 0x010C, 0x00C9, 0x0118, 0x00CB, 0x011A, 0x00CD, 0x00CE, 0x010E, + 0x0110, 0x0143, 0x0147, 0x00D3, 0x00D4, 0x0150, 0x00D6, 0x00D7, + 0x0158, 0x016E, 0x00DA, 0x0170, 0x00DC, 0x00DD, 0x0162, 0x00DF, + 0x0155, 0x00E1, 0x00E2, 0x0103, 0x00E4, 0x013A, 0x0107, 0x00E7, + 0x010D, 0x00E9, 0x0119, 0x00EB, 0x011B, 0x00ED, 0x00EE, 0x010F, + 0x0111, 0x0144, 0x0148, 0x00F3, 0x00F4, 0x0151, 0x00F6, 0x00F7, + 0x0159, 0x016F, 0x00FA, 0x0171, 0x00FC, 0x00FD, 0x0163, 0x02D9}; + +static const uint32 g_windows1251ConversionTable[] = {0x0402, 0x0403, 0x201A, 0x0453, 0x201E, 0x2026, 0x2020, 0x2021, + 0x20AC, 0x2030, 0x0409, 0x2039, 0x040A, 0x040C, 0x040B, 0x040F, + 0x0452, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, + 0x0098, 0x2122, 0x0459, 0x203A, 0x045A, 0x045C, 0x045B, 0x045F, + 0x00A0, 0x040E, 0x045E, 0x0408, 0x00A4, 0x0490, 0x00A6, 0x00A7, + 0x0401, 0x00A9, 0x0404, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x0407, + 0x00B0, 0x00B1, 0x0406, 0x0456, 0x0491, 0x00B5, 0x00B6, 0x00B7, + 0x0451, 0x2116, 0x0454, 0x00BB, 0x0458, 0x0405, 0x0455, 0x0457, + 0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415, 0x0416, 0x0417, + 0x0418, 0x0419, 0x041A, 0x041B, 0x041C, 0x041D, 0x041E, 0x041F, + 0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425, 0x0426, 0x0427, + 0x0428, 0x0429, 0x042A, 0x042B, 0x042C, 0x042D, 0x042E, 0x042F, + 0x0430, 0x0431, 0x0432, 0x0433, 0x0434, 0x0435, 0x0436, 0x0437, + 0x0438, 0x0439, 0x043A, 0x043B, 0x043C, 0x043D, 0x043E, 0x043F, + 0x0440, 0x0441, 0x0442, 0x0443, 0x0444, 0x0445, 0x0446, 0x0447, + 0x0448, 0x0449, 0x044A, 0x044B, 0x044C, 0x044D, 0x044E, 0x044F}; + +static const uint32 g_windows1252ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, + 0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x017D, 0x008F, + 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, + 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x017E, 0x0178, + 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, + 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, + 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, + 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, + 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, + 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, + 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, + 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, + 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, + 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, + 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, + 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF}; + +static const uint32 g_windows1253ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, + 0x0088, 0x2030, 0x008A, 0x2039, 0x008C, 0x008D, 0x008E, 0x008F, + 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, + 0x0098, 0x2122, 0x009A, 0x203A, 0x009C, 0x009D, 0x009E, 0x009F, + 0x00A0, 0x0385, 0x0386, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, + 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x2015, + 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x0384, 0x00B5, 0x00B6, 0x00B7, + 0x0388, 0x0389, 0x038A, 0x00BB, 0x038C, 0x00BD, 0x038E, 0x038F, + 0x0390, 0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397, + 0x0398, 0x0399, 0x039A, 0x039B, 0x039C, 0x039D, 0x039E, 0x039F, + 0x03A0, 0x03A1, 0x00D2, 0x03A3, 0x03A4, 0x03A5, 0x03A6, 0x03A7, + 0x03A8, 0x03A9, 0x03AA, 0x03AB, 0x03AC, 0x03AD, 0x03AE, 0x03AF, + 0x03B0, 0x03B1, 0x03B2, 0x03B3, 0x03B4, 0x03B5, 0x03B6, 0x03B7, + 0x03B8, 0x03B9, 0x03BA, 0x03BB, 0x03BC, 0x03BD, 0x03BE, 0x03BF, + 0x03C0, 0x03C1, 0x03C2, 0x03C3, 0x03C4, 0x03C5, 0x03C6, 0x03C7, + 0x03C8, 0x03C9, 0x03CA, 0x03CB, 0x03CC, 0x03CD, 0x03CE, 0x00FF}; + +static const uint32 g_windows1254ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, + 0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x008E, 0x008F, + 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, + 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x009E, 0x0178, + 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, + 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, + 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, + 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, + 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, + 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, + 0x011E, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, + 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x0130, 0x015E, 0x00DF, + 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, + 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, + 0x011F, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, + 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x0131, 0x015F, 0x00FF}; + +static const uint32 g_windows1255ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, + 0x02C6, 0x2030, 0x008A, 0x2039, 0x008C, 0x008D, 0x008E, 0x008F, + 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, + 0x02DC, 0x2122, 0x009A, 0x203A, 0x009C, 0x009D, 0x009E, 0x009F, + 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x20AA, 0x00A5, 0x00A6, 0x00A7, + 0x00A8, 0x00A9, 0x00D7, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, + 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, + 0x00B8, 0x00B9, 0x00F7, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, + 0x05B0, 0x05B1, 0x05B2, 0x05B3, 0x05B4, 0x05B5, 0x05B6, 0x05B7, + 0x05B8, 0x05B9, 0x05BA, 0x05BB, 0x05BC, 0x05BD, 0x05BE, 0x05BF, + 0x05C0, 0x05C1, 0x05C2, 0x05C3, 0x05F0, 0x05F1, 0x05F2, 0x05F3, + 0x05F4, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, + 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, + 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, + 0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6, 0x05E7, + 0x05E8, 0x05E9, 0x05EA, 0x00FB, 0x00FC, 0x200E, 0x200F, 0x00FF}; + +static const uint32 g_windows1257ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0083, 0x201E, 0x2026, 0x2020, 0x2021, + 0x0088, 0x2030, 0x008A, 0x2039, 0x008C, 0x00A8, 0x02C7, 0x00B8, + 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, + 0x0098, 0x2122, 0x009A, 0x203A, 0x009C, 0x00AF, 0x02DB, 0x009F, + 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, + 0x00D8, 0x00A9, 0x0156, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00C6, + 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, + 0x00F8, 0x00B9, 0x0157, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00E6, + 0x0104, 0x012E, 0x0100, 0x0106, 0x00C4, 0x00C5, 0x0118, 0x0112, + 0x010C, 0x00C9, 0x0179, 0x0116, 0x0122, 0x0136, 0x012A, 0x013B, + 0x0160, 0x0143, 0x0145, 0x00D3, 0x014C, 0x00D5, 0x00D6, 0x00D7, + 0x0172, 0x0141, 0x015A, 0x016A, 0x00DC, 0x017B, 0x017D, 0x00DF, + 0x0105, 0x012F, 0x0101, 0x0107, 0x00E4, 0x00E5, 0x0119, 0x0113, + 0x010D, 0x00E9, 0x017A, 0x0117, 0x0123, 0x0137, 0x012B, 0x013C, + 0x0161, 0x0144, 0x0146, 0x00F3, 0x014D, 0x00F5, 0x00F6, 0x00F7, + 0x0173, 0x0142, 0x015B, 0x016B, 0x00FC, 0x017C, 0x017E, 0x02D9}; + + +void String::decodeOneByte(U32String &dst, CodePage page) const { + for (uint i = 0; i < _size; ++i) { + if ((byte)_str[i] <= 0x7F) { + dst += _str[i]; + continue; + } + + byte index = _str[i] - 0x80; + + switch (page) { + case kWindows1250: + dst += g_windows1250ConversionTable[index]; + break; + case kWindows1251: + dst += g_windows1251ConversionTable[index]; + break; + case kWindows1252: + dst += g_windows1252ConversionTable[index]; + break; + case kWindows1253: + dst += g_windows1253ConversionTable[index]; + break; + case kWindows1254: + dst += g_windows1254ConversionTable[index]; + break; + case kWindows1255: + dst += g_windows1255ConversionTable[index]; + break; + case kWindows1257: + dst += g_windows1257ConversionTable[index]; + break; + default: + break; + } + } +} + +U32String String::decode(CodePage page) const { + U32String unicodeString; + if (page == kUtf8) { + decodeUTF8(unicodeString); + } else { + decodeOneByte(unicodeString, page); + } + return unicodeString; +} + + + +void U32String::encodeOneByte(String &dst, CodePage page) const { + const uint32 *conversionTable = NULL; + switch (page) { + case kWindows1250: + conversionTable = g_windows1250ConversionTable; + break; + case kWindows1251: + conversionTable = g_windows1251ConversionTable; + break; + case kWindows1252: + conversionTable = g_windows1252ConversionTable; + break; + case kWindows1253: + conversionTable = g_windows1253ConversionTable; + break; + case kWindows1254: + conversionTable = g_windows1254ConversionTable; + break; + case kWindows1255: + conversionTable = g_windows1255ConversionTable; + break; + case kWindows1257: + conversionTable = g_windows1257ConversionTable; + break; + default: + break; + } + + for (uint i = 0; i < _size; ++i) { + if (_str[i] <= 0x7F) { + dst += _str[i]; + continue; + } + + if (!conversionTable) { + continue; + } + + for (uint j = 0; j < 128; ++j) { + if (conversionTable[j] == _str[i]) { + dst += (char)(j + 0x80); + break; + } + } + } +} + + +String U32String::encode(CodePage page) const { + String string; + if (page == kUtf8) { + encodeUTF8(string); + } else { + encodeOneByte(string, page); + } + return string; +} + + + +U32String convertToU32String(const char *str, CodePage page) { + return String(str).decode(page); +} + +U32String convertUtf8ToUtf32(const String &str) { + return str.decode(kUtf8); +} + +String convertFromU32String(const U32String &string, CodePage page) { + return string.encode(page); +} + +String convertUtf32ToUtf8(const U32String &u32str) { + return u32str.encode(kUtf8); +} + +} // End of namespace Common diff --git a/common/str-enc.h b/common/str-enc.h new file mode 100644 index 0000000000..12ffd389f8 --- /dev/null +++ b/common/str-enc.h @@ -0,0 +1,49 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef COMMON_STRING_ENCODING_H +#define COMMON_STRING_ENCODING_H + +namespace Common { + +class String; +class U32String; + +enum CodePage { + kUtf8, + kWindows1250, + kWindows1251, + kWindows1252, + kWindows1253, + kWindows1254, + kWindows1255, + kWindows1257 +}; + +U32String convertUtf8ToUtf32(const String &str); +String convertUtf32ToUtf8(const U32String &str); + +U32String convertToU32String(const char *str, CodePage page = kUtf8); +String convertFromU32String(const U32String &str, CodePage page = kUtf8); +} // End of namespace Common + +#endif diff --git a/common/str.h b/common/str.h index 92cbc8952b..2c6c142a73 100644 --- a/common/str.h +++ b/common/str.h @@ -24,11 +24,14 @@ #define COMMON_STRING_H #include "common/scummsys.h" +#include "common/str-enc.h" #include <stdarg.h> namespace Common { +class U32String; + /** * Simple string class for ScummVM. Provides automatic storage managment, * and overloads several operators in a 'natural' fashion, mimicking @@ -327,12 +330,18 @@ public: return begin() + size(); } + /** Python-like method **/ + U32String decode(CodePage page = kUtf8) const; + protected: void makeUnique(); void ensureCapacity(uint32 new_size, bool keep_old); void incRefCount() const; void decRefCount(int *oldRefCount); void initWithCStr(const char *str, uint32 len); + + void decodeUTF8(U32String &dst) const; + void decodeOneByte(U32String &dst, CodePage page) const; }; // Append two strings to form a new (temp) string diff --git a/common/ustr.cpp b/common/ustr.cpp index 07a0852a94..5d6df03ace 100644 --- a/common/ustr.cpp +++ b/common/ustr.cpp @@ -452,321 +452,6 @@ void U32String::initWithCStr(const char *str, uint32 len) { _str[len] = 0; } -// //TODO: This is a quick and dirty converter. Refactoring needed: -// 1. This version is unsafe! There are no checks for end of buffer -// near i++ operations. -// 2. Original version has an option for performing strict / nonstrict -// conversion for the 0xD800...0xDFFF interval -// 3. Original version returns a result code. This version does NOT -// insert 'FFFD' on errors & does not inform caller on any errors -// -// More comprehensive one lives in wintermute/utils/convert_utf.cpp -U32String convertUtf8ToUtf32(const String &str) { - // The String class, and therefore the Font class as well, assume one - // character is one byte, but in this case it's actually an UTF-8 - // string with up to 4 bytes per character. To work around this, - // convert it to an U32String before drawing it, because our Font class - // can handle that. - Common::U32String u32str; - uint i = 0; - while (i < str.size()) { - uint32 chr = 0; - if ((str[i] & 0xF8) == 0xF0) { - chr |= (str[i++] & 0x07) << 18; - chr |= (str[i++] & 0x3F) << 12; - chr |= (str[i++] & 0x3F) << 6; - chr |= (str[i++] & 0x3F); - } else if ((str[i] & 0xF0) == 0xE0) { - chr |= (str[i++] & 0x0F) << 12; - chr |= (str[i++] & 0x3F) << 6; - chr |= (str[i++] & 0x3F); - } else if ((str[i] & 0xE0) == 0xC0) { - chr |= (str[i++] & 0x1F) << 6; - chr |= (str[i++] & 0x3F); - } else { - chr = (str[i++] & 0x7F); - } - u32str += chr; - } - return u32str; -} - -// //TODO: This is a quick and dirty converter. Refactoring needed: -// 1. Original version is more effective. -// This version features buffer = (char)(...) + buffer; pattern that causes -// unnecessary copying and reallocations, original code works with raw bytes -// 2. Original version has an option for performing strict / nonstrict -// conversion for the 0xD800...0xDFFF interval -// 3. Original version returns a result code. This version inserts '0xFFFD' if -// character does not fit in 4 bytes & does not inform caller on any errors -// -// More comprehensive one lives in wintermute/utils/convert_utf.cpp -String convertUtf32ToUtf8(const U32String &u32str) { - static const uint8 firstByteMark[5] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0 }; - - Common::String str; - uint i = 0; - while (i < u32str.size()) { - unsigned short bytesToWrite = 0; - const uint32 byteMask = 0xBF; - const uint32 byteMark = 0x80; - - uint32 ch = u32str[i++]; - if (ch < (uint32)0x80) { - bytesToWrite = 1; - } else if (ch < (uint32)0x800) { - bytesToWrite = 2; - } else if (ch < (uint32)0x10000) { - bytesToWrite = 3; - } else if (ch <= 0x0010FFFF) { - bytesToWrite = 4; - } else { - bytesToWrite = 3; - ch = 0x0000FFFD; - } - - Common::String buffer; - - switch (bytesToWrite) { - case 4: - buffer = (char)((ch | byteMark) & byteMask); - ch >>= 6; - // fallthrough - case 3: - buffer = (char)((ch | byteMark) & byteMask) + buffer; - ch >>= 6; - // fallthrough - case 2: - buffer = (char)((ch | byteMark) & byteMask) + buffer; - ch >>= 6; - // fallthrough - case 1: - buffer = (char)(ch | firstByteMark[bytesToWrite]) + buffer; - break; - default: - break; - } - - str += buffer; - } - return str; -} - -static const uint32 g_windows1250ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0083, 0x201E, 0x2026, 0x2020, 0x2021, - 0x0088, 0x2030, 0x0160, 0x2039, 0x015A, 0x0164, 0x017D, 0x0179, - 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, - 0x0098, 0x2122, 0x0161, 0x203A, 0x015B, 0x0165, 0x017E, 0x017A, - 0x00A0, 0x02C7, 0x02D8, 0x0141, 0x00A4, 0x0104, 0x00A6, 0x00A7, - 0x00A8, 0x00A9, 0x015E, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x017B, - 0x00B0, 0x00B1, 0x02DB, 0x0142, 0x00B4, 0x00B5, 0x00B6, 0x00B7, - 0x00B8, 0x0105, 0x015F, 0x00BB, 0x013D, 0x02DD, 0x013E, 0x017C, - 0x0154, 0x00C1, 0x00C2, 0x0102, 0x00C4, 0x0139, 0x0106, 0x00C7, - 0x010C, 0x00C9, 0x0118, 0x00CB, 0x011A, 0x00CD, 0x00CE, 0x010E, - 0x0110, 0x0143, 0x0147, 0x00D3, 0x00D4, 0x0150, 0x00D6, 0x00D7, - 0x0158, 0x016E, 0x00DA, 0x0170, 0x00DC, 0x00DD, 0x0162, 0x00DF, - 0x0155, 0x00E1, 0x00E2, 0x0103, 0x00E4, 0x013A, 0x0107, 0x00E7, - 0x010D, 0x00E9, 0x0119, 0x00EB, 0x011B, 0x00ED, 0x00EE, 0x010F, - 0x0111, 0x0144, 0x0148, 0x00F3, 0x00F4, 0x0151, 0x00F6, 0x00F7, - 0x0159, 0x016F, 0x00FA, 0x0171, 0x00FC, 0x00FD, 0x0163, 0x02D9}; - -static const uint32 g_windows1251ConversionTable[] = {0x0402, 0x0403, 0x201A, 0x0453, 0x201E, 0x2026, 0x2020, 0x2021, - 0x20AC, 0x2030, 0x0409, 0x2039, 0x040A, 0x040C, 0x040B, 0x040F, - 0x0452, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, - 0x0098, 0x2122, 0x0459, 0x203A, 0x045A, 0x045C, 0x045B, 0x045F, - 0x00A0, 0x040E, 0x045E, 0x0408, 0x00A4, 0x0490, 0x00A6, 0x00A7, - 0x0401, 0x00A9, 0x0404, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x0407, - 0x00B0, 0x00B1, 0x0406, 0x0456, 0x0491, 0x00B5, 0x00B6, 0x00B7, - 0x0451, 0x2116, 0x0454, 0x00BB, 0x0458, 0x0405, 0x0455, 0x0457, - 0x0410, 0x0411, 0x0412, 0x0413, 0x0414, 0x0415, 0x0416, 0x0417, - 0x0418, 0x0419, 0x041A, 0x041B, 0x041C, 0x041D, 0x041E, 0x041F, - 0x0420, 0x0421, 0x0422, 0x0423, 0x0424, 0x0425, 0x0426, 0x0427, - 0x0428, 0x0429, 0x042A, 0x042B, 0x042C, 0x042D, 0x042E, 0x042F, - 0x0430, 0x0431, 0x0432, 0x0433, 0x0434, 0x0435, 0x0436, 0x0437, - 0x0438, 0x0439, 0x043A, 0x043B, 0x043C, 0x043D, 0x043E, 0x043F, - 0x0440, 0x0441, 0x0442, 0x0443, 0x0444, 0x0445, 0x0446, 0x0447, - 0x0448, 0x0449, 0x044A, 0x044B, 0x044C, 0x044D, 0x044E, 0x044F}; - -static const uint32 g_windows1252ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, - 0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x017D, 0x008F, - 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, - 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x017E, 0x0178, - 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, - 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, - 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, - 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, - 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, - 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, - 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, - 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, - 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, - 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, - 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, - 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF}; - -static const uint32 g_windows1253ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, - 0x0088, 0x2030, 0x008A, 0x2039, 0x008C, 0x008D, 0x008E, 0x008F, - 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, - 0x0098, 0x2122, 0x009A, 0x203A, 0x009C, 0x009D, 0x009E, 0x009F, - 0x00A0, 0x0385, 0x0386, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, - 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x2015, - 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x0384, 0x00B5, 0x00B6, 0x00B7, - 0x0388, 0x0389, 0x038A, 0x00BB, 0x038C, 0x00BD, 0x038E, 0x038F, - 0x0390, 0x0391, 0x0392, 0x0393, 0x0394, 0x0395, 0x0396, 0x0397, - 0x0398, 0x0399, 0x039A, 0x039B, 0x039C, 0x039D, 0x039E, 0x039F, - 0x03A0, 0x03A1, 0x00D2, 0x03A3, 0x03A4, 0x03A5, 0x03A6, 0x03A7, - 0x03A8, 0x03A9, 0x03AA, 0x03AB, 0x03AC, 0x03AD, 0x03AE, 0x03AF, - 0x03B0, 0x03B1, 0x03B2, 0x03B3, 0x03B4, 0x03B5, 0x03B6, 0x03B7, - 0x03B8, 0x03B9, 0x03BA, 0x03BB, 0x03BC, 0x03BD, 0x03BE, 0x03BF, - 0x03C0, 0x03C1, 0x03C2, 0x03C3, 0x03C4, 0x03C5, 0x03C6, 0x03C7, - 0x03C8, 0x03C9, 0x03CA, 0x03CB, 0x03CC, 0x03CD, 0x03CE, 0x00FF}; - -static const uint32 g_windows1254ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, - 0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x008E, 0x008F, - 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, - 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x009E, 0x0178, - 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, - 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, - 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, - 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, - 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, - 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, - 0x011E, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, - 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x0130, 0x015E, 0x00DF, - 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, - 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, - 0x011F, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, - 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x0131, 0x015F, 0x00FF}; - -static const uint32 g_windows1255ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, - 0x02C6, 0x2030, 0x008A, 0x2039, 0x008C, 0x008D, 0x008E, 0x008F, - 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, - 0x02DC, 0x2122, 0x009A, 0x203A, 0x009C, 0x009D, 0x009E, 0x009F, - 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x20AA, 0x00A5, 0x00A6, 0x00A7, - 0x00A8, 0x00A9, 0x00D7, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, - 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, - 0x00B8, 0x00B9, 0x00F7, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, - 0x05B0, 0x05B1, 0x05B2, 0x05B3, 0x05B4, 0x05B5, 0x05B6, 0x05B7, - 0x05B8, 0x05B9, 0x05BA, 0x05BB, 0x05BC, 0x05BD, 0x05BE, 0x05BF, - 0x05C0, 0x05C1, 0x05C2, 0x05C3, 0x05F0, 0x05F1, 0x05F2, 0x05F3, - 0x05F4, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, - 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, - 0x05D8, 0x05D9, 0x05DA, 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, - 0x05E0, 0x05E1, 0x05E2, 0x05E3, 0x05E4, 0x05E5, 0x05E6, 0x05E7, - 0x05E8, 0x05E9, 0x05EA, 0x00FB, 0x00FC, 0x200E, 0x200F, 0x00FF}; - -static const uint32 g_windows1257ConversionTable[] = {0x20AC, 0x0081, 0x201A, 0x0083, 0x201E, 0x2026, 0x2020, 0x2021, - 0x0088, 0x2030, 0x008A, 0x2039, 0x008C, 0x00A8, 0x02C7, 0x00B8, - 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, - 0x0098, 0x2122, 0x009A, 0x203A, 0x009C, 0x00AF, 0x02DB, 0x009F, - 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, - 0x00D8, 0x00A9, 0x0156, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00C6, - 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, - 0x00F8, 0x00B9, 0x0157, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00E6, - 0x0104, 0x012E, 0x0100, 0x0106, 0x00C4, 0x00C5, 0x0118, 0x0112, - 0x010C, 0x00C9, 0x0179, 0x0116, 0x0122, 0x0136, 0x012A, 0x013B, - 0x0160, 0x0143, 0x0145, 0x00D3, 0x014C, 0x00D5, 0x00D6, 0x00D7, - 0x0172, 0x0141, 0x015A, 0x016A, 0x00DC, 0x017B, 0x017D, 0x00DF, - 0x0105, 0x012F, 0x0101, 0x0107, 0x00E4, 0x00E5, 0x0119, 0x0113, - 0x010D, 0x00E9, 0x017A, 0x0117, 0x0123, 0x0137, 0x012B, 0x013C, - 0x0161, 0x0144, 0x0146, 0x00F3, 0x014D, 0x00F5, 0x00F6, 0x00F7, - 0x0173, 0x0142, 0x015B, 0x016B, 0x00FC, 0x017C, 0x017E, 0x02D9}; - -U32String convertToU32String(const char *str, CodePage page) { - const String string(str); - if (page == kUtf8) { - return convertUtf8ToUtf32(string); - } - - U32String unicodeString; - for (uint i = 0; i < string.size(); ++i) { - if ((byte)string[i] <= 0x7F) { - unicodeString += string[i]; - continue; - } - - byte index = string[i] - 0x80; - - switch (page) { - case kWindows1250: - unicodeString += g_windows1250ConversionTable[index]; - break; - case kWindows1251: - unicodeString += g_windows1251ConversionTable[index]; - break; - case kWindows1252: - unicodeString += g_windows1252ConversionTable[index]; - break; - case kWindows1253: - unicodeString += g_windows1253ConversionTable[index]; - break; - case kWindows1254: - unicodeString += g_windows1254ConversionTable[index]; - break; - case kWindows1255: - unicodeString += g_windows1255ConversionTable[index]; - break; - case kWindows1257: - unicodeString += g_windows1257ConversionTable[index]; - break; - default: - break; - } - } - return unicodeString; -} - -String convertFromU32String(const U32String &string, CodePage page) { - if (page == kUtf8) { - return convertUtf32ToUtf8(string); - } - - const uint32 *conversionTable = NULL; - switch (page) { - case kWindows1250: - conversionTable = g_windows1250ConversionTable; - break; - case kWindows1251: - conversionTable = g_windows1251ConversionTable; - break; - case kWindows1252: - conversionTable = g_windows1252ConversionTable; - break; - case kWindows1253: - conversionTable = g_windows1253ConversionTable; - break; - case kWindows1254: - conversionTable = g_windows1254ConversionTable; - break; - case kWindows1255: - conversionTable = g_windows1255ConversionTable; - break; - case kWindows1257: - conversionTable = g_windows1257ConversionTable; - break; - default: - break; - } - - String charsetString; - for (uint i = 0; i < string.size(); ++i) { - if (string[i] <= 0x7F) { - charsetString += string[i]; - continue; - } - - if (!conversionTable) { - continue; - } - - for (uint j = 0; j < 128; ++j) { - if (conversionTable[j] == string[i]) { - charsetString += (char)(j + 0x80); - break; - } - } - } - return charsetString; -} U32String operator+(const U32String &x, const U32String &y) { U32String temp(x); diff --git a/common/ustr.h b/common/ustr.h index 3d76eda765..affa167ae4 100644 --- a/common/ustr.h +++ b/common/ustr.h @@ -24,6 +24,7 @@ #define COMMON_USTR_H #include "common/scummsys.h" +#include "common/str-enc.h" namespace Common { @@ -214,6 +215,9 @@ public: return begin() + size(); } + /** Python-like method **/ + String encode(CodePage page = kUtf8) const; + private: void makeUnique(); void ensureCapacity(uint32 new_size, bool keep_old); @@ -221,28 +225,12 @@ private: void decRefCount(int *oldRefCount); void initWithCStr(const value_type *str, uint32 len); void initWithCStr(const char *str, uint32 len); -}; -U32String convertUtf8ToUtf32(const String &str); -String convertUtf32ToUtf8(const U32String &str); - -enum CodePage { - kUtf8, - kWindows1250, - kWindows1251, - kWindows1252, - kWindows1253, - kWindows1254, - kWindows1255, - kWindows1257 + void encodeUTF8(String &dst) const; + void encodeOneByte(String &dst, CodePage page) const; }; - U32String operator+(const U32String &x, const U32String &y); - -U32String convertToU32String(const char *str, CodePage page = kUtf8); -String convertFromU32String(const U32String &str, CodePage page = kUtf8); - } // End of namespace Common #endif |