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author | Paweł Kołodziejski | 2003-06-27 05:11:16 +0000 |
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committer | Paweł Kołodziejski | 2003-06-27 05:11:16 +0000 |
commit | 91cf11e99cc7b194fc39d1e6f6a85063ee61e77b (patch) | |
tree | 8e3f66204bad4eb8785c9192bab37bb448a4c6c0 /common | |
parent | 0ccd872187946008d20e075ad95a8568175b7a65 (diff) | |
download | scummvm-rg350-91cf11e99cc7b194fc39d1e6f6a85063ee61e77b.tar.gz scummvm-rg350-91cf11e99cc7b194fc39d1e6f6a85063ee61e77b.tar.bz2 scummvm-rg350-91cf11e99cc7b194fc39d1e6f6a85063ee61e77b.zip |
ops
svn-id: r8667
Diffstat (limited to 'common')
-rw-r--r-- | common/file.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/file.cpp b/common/file.cpp index cfdd385212..d352715273 100644 --- a/common/file.cpp +++ b/common/file.cpp @@ -30,7 +30,7 @@ FILE *File::fopenNoCase(const char *filename, const char *directory, const char strcpy(buf, directory); -#ifndef WIN32 +#ifdef WIN32 // Fix for Win98 issue related with game directory pointing to root drive ex. "c:\" if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) { buf[2] = 0; |