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authorTorbjörn Andersson2009-02-21 11:27:04 +0000
committerTorbjörn Andersson2009-02-21 11:27:04 +0000
commitab11da060221e05a0f0d4ee12a9ad3becd372606 (patch)
tree9cd95a430a831e6d5492f8ad9de0d55ddc29b295 /common
parentbaa7c7b997d68d434f78a917725368234871bdfc (diff)
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Allocate the background sound handle dynamically. Otherwise, it seems to me as if
it should be invalid as soon as the makeMoviePlayer() function ends. While that never caused any noticeable problems for me in Broken Sword 1, it broke things in amusing ways when I tried to rewrite the Broken Sword 2 cutscene player along the same lines. svn-id: r38684
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