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author | Torbjörn Andersson | 2007-12-31 01:20:24 +0000 |
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committer | Torbjörn Andersson | 2007-12-31 01:20:24 +0000 |
commit | a38fa007bb0f2e82435b290e70b831a7ddf180dd (patch) | |
tree | 4b0ca90fd517d1582fa13ca1344a271d27f990f8 /configure | |
parent | b65cc2904aebe7e95bd9fdeeea0f51593a84598f (diff) | |
download | scummvm-rg350-a38fa007bb0f2e82435b290e70b831a7ddf180dd.tar.gz scummvm-rg350-a38fa007bb0f2e82435b290e70b831a7ddf180dd.tar.bz2 scummvm-rg350-a38fa007bb0f2e82435b290e70b831a7ddf180dd.zip |
I thought only Full Throttle used the VAR_BLAST_ABOVE_TEXT variable, but I see
now that it's defined for v8 games as well, so call processUpperActors() from
that case too, just to be safe.
svn-id: r30091
Diffstat (limited to 'configure')
0 files changed, 0 insertions, 0 deletions