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author | Claudio Matsuoka | 2001-11-19 11:37:38 +0000 |
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committer | Claudio Matsuoka | 2001-11-19 11:37:38 +0000 |
commit | db0667318567bab150b17a199dbe311e6401dd9a (patch) | |
tree | f285345e6ba027636dcb084f65edec8fa826817b /debian/control | |
parent | 0c4537cd9884c3e02a7bc619e2d5e0c4b7aea0e9 (diff) | |
download | scummvm-rg350-db0667318567bab150b17a199dbe311e6401dd9a.tar.gz scummvm-rg350-db0667318567bab150b17a199dbe311e6401dd9a.tar.bz2 scummvm-rg350-db0667318567bab150b17a199dbe311e6401dd9a.zip |
Merged David Given's debian control files.
svn-id: r3502
Diffstat (limited to 'debian/control')
-rw-r--r-- | debian/control | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/debian/control b/debian/control new file mode 100644 index 0000000000..0976a74f88 --- /dev/null +++ b/debian/control @@ -0,0 +1,14 @@ +Source: scummvm +Section: interpreters +Priority: optional +Maintainer: David Given <dg@hilfy> +Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev +Standards-Version: 3.5.2 + +Package: scummvm +Architecture: any +Depends: ${shlibs:Depends}, libsdl1.2 +Description: SCUMM graphic adventure game interpreter + ScummVM is an interpreter that will play graphic adventure games written for + LucasArts' SCUMM virtual machine. It uses the SDL library for outputting + graphics. |