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authorJames Brown2002-04-30 17:20:54 +0000
committerJames Brown2002-04-30 17:20:54 +0000
commit4fc4f90b4206816f7f5e974d907bdf8697c31ae3 (patch)
tree3e013d2378e7b6c98616a04c947c2ebffa2714f9 /debian
parent72d3de4621488d1cdf97300bc544512974a92772 (diff)
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Readme update, and WhatsNew tidy up.
svn-id: r4148
Diffstat (limited to 'debian')
-rw-r--r--debian/changelog14
1 files changed, 13 insertions, 1 deletions
diff --git a/debian/changelog b/debian/changelog
index 2ee9b30901..aca5ca59c1 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,7 +1,19 @@
scummvm (0.2.0-1) unstable; urgency=low
* 0.2.0 major release.
+ - core engine rewrite
+ - enhanced ingame GUI, including options/volume settings.
+ - auto-save feature
+ - added more command-line options, and configuration file
+ - new ports and platforms (MorphOS, Mac, Dreamcast, Solaris, IRIX..)
+ - graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x)
+ - support for MAD MP3 compressed audio
+ - support for first non-SCUMM games (Simon the Sorcerer)
+ - support for V4 games (Loom CD)
+ - enhanced V6 game support (Sam and Max is now completable)
+ - experimental support for V7 games (Full Throttle/The Dig)
+ - experimental support for V3 games (Zak256/Indy3)
- -- James Brown <ender@enderboi.com> Thu, 25 Apr 2002 12:53:12 +0000
+ -- James Brown <ender@enderboi.com> Wed, 01 May 2002 12:53:12 +0000
scummvm (0.0.3-1) unstable; urgency=low