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authorTorbjörn Andersson2012-11-16 16:43:13 +0100
committerTorbjörn Andersson2012-11-16 16:43:13 +0100
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SCUMM: Store sample rate in Mac MI1 / Loom savegames
This keeps the music from breaking when loading a savegame that was made with a different sample rate than the current one. It also breaks all savegames made in the past eight hours, but I don't think it's necessary to maintain savegame compatibility within a pull request, as long as it still works with savegames made before it.
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