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authorantoniou792019-01-01 21:06:08 +0200
committerEugene Sandulenko2019-01-06 17:12:02 +0100
commitc9ddbeda535d490799f75897c43779b0efc5bcc4 (patch)
tree0791815c82d9a3eb1099cabfabc9c0caeed95a4b /devtools/create_bladerunner
parent234cdf19e5ef1eb6d8baedcd9476fe4354f45368 (diff)
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DEVTOOLS: Documentation of lang descr switch
Also a small fix for the help mode of quoteSpreadsheetCreator tool
Diffstat (limited to 'devtools/create_bladerunner')
-rw-r--r--devtools/create_bladerunner/subtitles/README.md13
-rw-r--r--devtools/create_bladerunner/subtitles/quotesSpreadsheetCreator/sortBladeRunnerWavs02.py2
2 files changed, 9 insertions, 6 deletions
diff --git a/devtools/create_bladerunner/subtitles/README.md b/devtools/create_bladerunner/subtitles/README.md
index 88a8b182c0..a285756ac7 100644
--- a/devtools/create_bladerunner/subtitles/README.md
+++ b/devtools/create_bladerunner/subtitles/README.md
@@ -31,14 +31,17 @@ Syntax Notes:
1. The "-op" switch should be followed by the path to the folder where the WAV files should be exported; This folder path will also be used as input when the output Excel will be created (for the "INGQUO_E.TRE" sheet with the in-game quotes).
2. The "-ip" switch should be followed by the path to the game's folder, where the TLK and MIX files reside.
3. The "-ian" optional switch is followed by the path to the actornames.txt file -- if this is omitted then the file is assumed to reside in the current working directory.
-4. Using the "-xwav" optional switch, this tool will export __ALL__ game's audio files (AUD) (that are either speech or speech-related) in a WAV format. This is expected to run for a few minutes and take up quite a lot of your HDD space (about 650MB).
-5. Using the "-xtre" optional switch, the tool will add a sheet to the output Excel with the contents of each of the game's Text Resource files (TRE).
-6. You may use both, either or neither of the "-xwav" and "-xtre" switches, depending on what you need to do.
-7. The "--trace" optional switch enables extra debug messages to be printed.
+4. The "-ld" optional switch is followed by a language description for the language of the game you are exporting Text Resources from. This switch is meaningful when you also use the "-xtre" switch to export Text Resource files.
+ * Valid language values are: EN_ANY, DE_DEU, FR_FRA, IT_ITA, RU_RUS, ES_ESP
+ * Default language value is: EN_ANY (English)
+5. Using the "-xwav" optional switch, this tool will export __ALL__ game's audio files (AUD) (that are either speech or speech-related) in a WAV format. This is expected to run for a few minutes and take up quite a lot of your HDD space (about 650MB).
+6. Using the "-xtre" optional switch, the tool will add a sheet to the output Excel with the contents of each of the game's Text Resource files (TRE).
+7. You may use both, either or neither of the "-xwav" and "-xtre" switches, depending on what you need to do.
+8. The "--trace" optional switch enables extra debug messages to be printed.
Usage:
```
-python2.7 quoteSpreadsheetCreator.py -op folderpath_for_extracted_wav_Files [-ip folderpath_for_TLK_Files] [-ian pathToActorNamesTxt] [-m stringPathToReplaceFolderpathInExcelLinks] [-xwav] [-xtre] [--trace]
+python2.7 quoteSpreadsheetCreator.py -op folderpath_for_extracted_wav_Files [-ip folderpath_for_TLK_Files] [-ian pathToActorNamesTxt] [-m stringPathToReplaceFolderpathInExcelLinks] [-ld languageDescription] [-xwav] [-xtre] [--trace]
```
The tool __requires__ a valid path to the actornames.txt file; this file is included in the samples folder.
diff --git a/devtools/create_bladerunner/subtitles/quotesSpreadsheetCreator/sortBladeRunnerWavs02.py b/devtools/create_bladerunner/subtitles/quotesSpreadsheetCreator/sortBladeRunnerWavs02.py
index 167ce824dc..e6e7ac66d5 100644
--- a/devtools/create_bladerunner/subtitles/quotesSpreadsheetCreator/sortBladeRunnerWavs02.py
+++ b/devtools/create_bladerunner/subtitles/quotesSpreadsheetCreator/sortBladeRunnerWavs02.py
@@ -717,7 +717,7 @@ def main(argsCL):
print "The -ian switch is followed by the path to actornames.txt, if it's not in the current working directory."
print "The -m switch has an argument that is a replacement string for the path to the folder of extracted WAV files which will be used as a prefix for the links in the output XLS file."
print "The -ld switch has an argument that is the language description of the original game files that you use as input."
- printInfoMessageForLanguageSelection()
+ printInfoMessageForLanguageSelectionSyntax()
print "The -xwav switch enables the WAV audio extract mode from the TLK files. It requires an INPUT path to be set with the -ip switch."
print "The -xtre switch enables the TR%s parsing mode from the original MIX files. It requires an INPUT path to be set with the -ip switch." % (gActiveLanguageDescriptionCodeTuple[1])
print "The --trace switch enables more debug messages being printed during execution."