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author | Colin Snover | 2017-09-10 20:25:14 -0500 |
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committer | Colin Snover | 2017-09-10 22:17:13 -0500 |
commit | 9db0c9c60707eb3e999dfb1408950a0b17c85105 (patch) | |
tree | aa97112ee1a73de1a947fb4bc71a7deef7ca20fb /devtools/create_project/xcode.cpp | |
parent | 0185c6cffd851b6bde654b276b073723a5f33daf (diff) | |
download | scummvm-rg350-9db0c9c60707eb3e999dfb1408950a0b17c85105.tar.gz scummvm-rg350-9db0c9c60707eb3e999dfb1408950a0b17c85105.tar.bz2 scummvm-rg350-9db0c9c60707eb3e999dfb1408950a0b17c85105.zip |
CREATE_PROJECT: Allow FluidSynth on macOS
FluidSynth does build and run successfully, but it is necessary
to get the correct static libraries. It can be manually built
against dylib, if desired, by manually adding the fluidsynth.dylib
to the Frameworks. Since this will result in a runtime dependency,
this is not set up by default.
Diffstat (limited to 'devtools/create_project/xcode.cpp')
-rw-r--r-- | devtools/create_project/xcode.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/devtools/create_project/xcode.cpp b/devtools/create_project/xcode.cpp index 7d58f31540..7e4a70c157 100644 --- a/devtools/create_project/xcode.cpp +++ b/devtools/create_project/xcode.cpp @@ -1077,7 +1077,7 @@ void XcodeProvider::setupAdditionalSources(std::string targetName, Property &fil void XcodeProvider::setupDefines(const BuildSetup &setup) { for (StringList::const_iterator i = setup.defines.begin(); i != setup.defines.end(); ++i) { - if (*i == "USE_NASM" || *i == "USE_FLUIDSYNTH") // Not supported on Mac + if (*i == "USE_NASM") // Not supported on Mac continue; ADD_DEFINE(_defines, *i); |